Player Matchup

Ne Zha
Ne Zha
AlvaSebaxOG
Ne Zha
Level 123
God Stats
1W - 2L
1,502 SR
Queue Stats
30W - 34L
1,483 Elo+
Party 2
Neith
Neith
CARNAGEFLASH
Neith
Level 161
God Stats
19W - 14L
1,428 SR
Queue Stats
358W - 360L
1,589 Elo+
Party 2
He Bo
He Bo
CarnageBross753
He Bo
Level 63
God Stats
1W - 3L
1,440 SR
Queue Stats
104W - 105L
1,564 Elo+
Party 2
Maui
Maui
MasonJar60nar
Maui
Level 123
God Stats
53W - 44L
1,416 SR
Queue Stats
78W - 81L
1,342 Elo+
Party 3
Guan Yu
Guan Yu
PhatNutDaddy
Guan Yu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,296 Elo+
Party 3
Team Averages
Level 114
1,457 SR
1,455 Elo+

VS

Team Averages
Level 167
1,658 SR
1,634 Elo+
Cupid
Cupid
HadesMaineTV
Cupid
Level 166
God Stats
1W - 0L
2,023 SR
Queue Stats
78W - 42L
1,667 Elo+
Party 1
Ymir
Ymir
Lasatinus
Ymir
Level 157
God Stats
3W - 1L
1,299 SR
Queue Stats
68W - 40L
1,660 Elo+
Party 1
Scylla
Scylla
Meshiell
Scylla
Level 180
God Stats
8W - 4L
1,597 SR
Queue Stats
151W - 108L
1,650 Elo+
Solo
Ne Zha
Ne Zha
Twiblr
Ne Zha
Level 183
God Stats
1W - 0L
1,870 SR
Queue Stats
57W - 38L
1,617 Elo+
Party 1
Kali
Kali
YmirsPopsicleTV
Kali
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 37L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 3 / 3
7,752
775
4,874
9,889
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 4
7,999
800
6,716
4,152
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 4
7,756
776
3,672
4,139
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 3
7,324
732
3,535
14,196
13,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
PhatNutDaddy
Guan Yu
15
1 / 3 / 1
8,187
819
4,742
11,321
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
8,391
839
7,762
6,191
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
2 / 1 / 1
7,883
788
4,510
12,654
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Meshiell
Scylla
16
2 / 1 / 5
8,742
874
7,165
4,674
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Twiblr
Ne Zha
15
3 / 1 / 6
8,474
847
11,201
5,366
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 4
8,593
859
8,445
10,799
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
6
Kills
11
11
Deaths
6
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
3
3
1.17
L
2
0
4
4
L
1
0
4
3
W
1
0
4
3
W
Ymir
2
1
1
2.5
L
0
5
3
0.3
W
Scylla
Meshiell
Scylla
2
1
5
4.5
L
Guan Yu
PhatNutDaddy
Guan Yu
1
3
1
0.5
W
Ne Zha
Twiblr
Ne Zha
3
1
6
6
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
39,083
43,697
Taken
39,684
33,870
Mitigated
24,628
7,178
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,874
366
0
1,706
9,889
4,492
0
1,081
8,419
0
14,600
L
6,716
779
0
1,291
4,152
1,613
0
1,014
3,039
0
19,350
L
3,672
34
0
281
4,139
1,098
0
900
2,981
14,334
0
W
7,762
2,583
1,715
3,127
6,191
5,463
0
592
5,381
0
22,119
W
Ymir
4,510
842
0
1,526
12,654
10,501
0
2,638
9,599
18,814
994
L
3,535
296
0
500
14,196
13,893
0
4,665
8,371
11,772
0
W
Scylla
Meshiell
Scylla
7,165
722
0
480
4,674
1,475
803
260
4,333
37,617
0
L
Guan Yu
PhatNutDaddy
Guan Yu
4,742
602
622
2,778
11,321
12,774
0
2,625
8,224
0
25,412
W
Ne Zha
Twiblr
Ne Zha
11,201
1,938
0
522
5,366
2,277
146
1,191
4,133
0
28,662
W
8,445
3,538
0
3,766
10,799
4,912
878
2,015
8,471
0
22,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
42,083
157
Minions Killed
225
0
Camps Cleared
0
1,036,407
Distance Traveled
1,121,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,752
775
13
1
0
219,100
0
L
Neith
7,999
800
34
3
0
210,663
0
L
He Bo
7,756
776
24
2
0
210,268
1
W
Cupid
8,391
839
39
4
0
196,527
0
W
Ymir
7,883
788
33
3
0
220,890
0
L
Maui
7,324
732
29
3
0
186,482
0
W
Scylla
8,742
874
77
8
0
215,776
0
L
Guan Yu
8,187
819
57
6
0
209,894
0
W
Ne Zha
8,474
847
43
4
0
246,950
0
W
Kali
8,593
859
33
3
0
241,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role