Player Matchup

Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
Darvodo
Athena
Diamond V
Level 149
God Stats
27W - 29L
1,631 SR
Queue Stats
135W - 124L
2,141 MMR
Party 1
Loki
Loki
Masters
IсyyCold
Loki
Masters
Level 153
God Stats
7W - 4L
1,811 SR
Queue Stats
74W - 72L
2,358 MMR
Solo
Merlin
Merlin
Masters
iFeddx
Merlin
Masters
Level 69
God Stats
1W - 5L
1,538 SR
Queue Stats
87W - 85L
2,361 MMR
Party 1
Vamana
Vamana
Masters
superdeathfang
Vamana
Masters
Level 180
God Stats
48W - 18L
1,903 SR
Queue Stats
165W - 115L
2,966 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,677 SR
2,265 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 197
1,758 SR
2,417 MMR
Ganesha
Ganesha
Diamond III
ElfenMage
Ganesha
Diamond III
Level 154
God Stats
5W - 2L
1,738 SR
Queue Stats
152W - 128L
2,340 MMR
Solo
Osiris
Osiris
Diamond III
Mrcupcake1
Osiris
Diamond III
Level 159
God Stats
1W - 1L
1,878 SR
Queue Stats
109W - 86L
2,188 MMR
Solo
Xbalanque
Xbalanque
Masters
Saphreon
Xbalanque
Masters
Level 199
God Stats
19W - 9L
1,803 SR
Queue Stats
82W - 43L
2,516 MMR
Solo
Shiva
Shiva
Masters
ThxSoMch
Shiva
Masters
Level 247
God Stats
89W - 51L
1,765 SR
Queue Stats
244W - 220L
2,595 MMR
Solo
Janus
Janus
Diamond I
υzıı
Janus
Diamond I
Level 225
God Stats
21W - 24L
1,608 SR
Queue Stats
182W - 166L
2,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 1
5,006
556
3,531
6,708
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
Darvodo
Athena
9
0 / 2 / 1
5,032
559
3,053
10,257
6,314
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
11
1 / 1 / 1
5,359
595
2,920
8,356
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
iFeddx
Merlin
12
1 / 0 / 0
5,906
656
4,191
3,982
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 1 / 0
5,282
587
5,507
9,371
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CharonKuzenboThorBellona

VS

Bans
Sun WukongOdinErlang ShenLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElfenMage
Ganesha
10
0 / 1 / 5
5,704
634
4,270
9,136
6,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Osiris
Mrcupcake1
Osiris
11
1 / 0 / 0
6,509
723
7,171
9,666
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
Saphreon
Xbalanque
11
2 / 0 / 3
6,075
675
7,702
5,132
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
ThxSoMch
Shiva
10
1 / 1 / 2
5,445
605
3,114
8,380
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
υzıı
Janus
12
2 / 0 / 1
6,078
675
3,873
2,247
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Athena
Darvodo
Athena
0
2
1
0.25
W
Ganesha
ElfenMage
Ganesha
0
1
5
2.5
L
Loki
1
1
1
1.5
W
Osiris
Mrcupcake1
Osiris
1
0
0
1
W
Xbalanque
Saphreon
Xbalanque
2
0
3
3.5
W
Shiva
ThxSoMch
Shiva
1
1
2
2
L
Merlin
iFeddx
Merlin
1
0
0
1
L
0
1
0
0
W
Janus
υzıı
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
26,130
38,674
Taken
34,561
17,946
Mitigated
17,980
12,556
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,531
2,603
0
1,782
6,708
2,382
0
1,093
5,573
0
38,426
L
Athena
Darvodo
Athena
3,053
1,052
1,245
2,683
10,257
6,314
0
3,307
6,840
10,378
1,787
W
Ganesha
ElfenMage
Ganesha
4,270
765
0
3,454
9,136
6,591
0
3,228
5,908
17,080
296
L
Loki
2,920
453
0
3,592
8,356
2,454
15
1,592
6,684
0
42,160
W
Osiris
Mrcupcake1
Osiris
7,171
3,819
0
6,191
9,666
5,342
0
0
9,141
0
56,292
W
Xbalanque
Saphreon
Xbalanque
7,702
3,470
0
4,058
5,132
1,913
0
763
4,369
0
57,199
W
Shiva
ThxSoMch
Shiva
3,114
758
342
4,144
8,380
3,447
0
2,537
5,843
0
39,994
L
Merlin
iFeddx
Merlin
4,191
273
0
456
3,982
1,272
0
1,675
2,191
56,298
715
L
5,507
2,639
0
2,798
9,371
5,524
0
0
9,371
0
37,460
W
Janus
υzıı
Janus
3,873
163
0
172
2,247
687
0
153
2,094
49,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
29,811
339
Minions Killed
376
0
Camps Cleared
0
982,081
Distance Traveled
1,025,863
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,006
556
69
8
0
174,588
0
L
Athena
5,032
559
12
1
0
203,049
2
W
Ganesha
5,704
634
3
0
0
199,366
1
L
Loki
5,359
595
81
9
0
231,904
1
W
Osiris
6,509
723
97
11
0
199,157
4
W
Xbalanque
6,075
675
113
13
0
169,887
2
W
Shiva
5,445
605
65
7
0
246,147
0
L
Merlin
5,906
656
100
11
0
198,334
2
L
Vamana
5,282
587
77
9
0
174,206
0
W
Janus
6,078
675
98
11
0
211,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role