Player Matchup

Zhong Kui
Zhong Kui
Arktavial
Zhong Kui
Level 118
God Stats
2W - 0L
1,703 SR
Queue Stats
149W - 126L
1,539 Elo+
Solo
Sobek
Sobek
Obaflip
Sobek
Level 143
God Stats
6W - 2L
1,537 SR
Queue Stats
289W - 333L
1,581 Elo+
Solo
Chiron
Chiron
PieHero9
Chiron
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 113L
1,548 Elo+
Solo
Atlas
Atlas
ZeaxMtz
Atlas
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
440W - 432L
1,539 Elo+
Solo
Anubis
Anubis
tThresholDd
Anubis
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 95L
1,520 Elo+
Solo
Team Averages
Level 141
1,548 SR
1,546 Elo+

VS

Team Averages
Level 148
1,571 SR
1,522 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BubbyMain
Ishtar
Level 167
God Stats
1W - 4L
1,672 SR
Queue Stats
125W - 121L
1,563 Elo+
Solo
Zeus
Zeus
GGsus
Zeus
Level 154
God Stats
12W - 6L
1,651 SR
Queue Stats
590W - 585L
1,499 Elo+
Solo
Ravana
Ravana
HiBRriD DEmoN84
Ravana
Level 159
God Stats
1W - 1L
1,748 SR
Queue Stats
95W - 88L
1,594 Elo+
Solo
Martichoras
Martichoras
keggztandd
Martichoras
Level 148
God Stats
4W - 7L
1,287 SR
Queue Stats
519W - 549L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arktavial
Zhong Kui
14
1 / 4 / 11
8,344
759
6,662
12,669
13,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Obaflip
Sobek
14
3 / 1 / 11
9,266
842
2,945
12,071
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
PieHero9
Chiron
16
8 / 2 / 8
9,709
883
15,088
11,666
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
ZeaxMtz
Atlas
16
4 / 1 / 8
9,236
840
11,178
13,491
14,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
17
4 / 1 / 10
9,411
856
10,478
9,393
5,724
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 4 / 5
7,602
691
4,863
9,030
3,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
BubbyMain
Ishtar
16
5 / 4 / 1
9,103
828
12,968
11,411
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
GGsus
Zeus
14
1 / 4 / 6
7,922
720
20,231
9,965
3,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 4 / 7
7,886
717
4,762
10,497
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
keggztandd
Martichoras
15
1 / 4 / 3
8,382
762
8,249
10,001
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
20
Kills
9
9
Deaths
20
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
5
0.88
W
Zhong Kui
Arktavial
Zhong Kui
1
4
11
1.63
L
Ishtar
BubbyMain
Ishtar
5
4
1
1.38
L
Zeus
GGsus
Zeus
1
4
6
1
L
1
4
7
1.13
W
Sobek
Obaflip
Sobek
3
1
11
8.5
W
Chiron
PieHero9
Chiron
8
2
8
6
W
Atlas
ZeaxMtz
Atlas
4
1
8
8
L
Martichoras
keggztandd
Martichoras
1
4
3
0.63
W
Anubis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,351
Damage
51,073
59,290
Taken
50,904
54,173
Mitigated
26,903
22,952
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,863
872
332
1,586
9,030
3,774
0
5,441
3,589
0
11,750
W
Zhong Kui
Arktavial
Zhong Kui
6,662
795
1,577
1,606
12,669
13,753
0
3,752
8,643
17,152
1,852
L
Ishtar
BubbyMain
Ishtar
12,968
4,499
777
3,264
11,411
4,309
113
8,522
2,889
0
23,418
L
Zeus
GGsus
Zeus
20,231
2,167
1,346
1,377
9,965
3,454
106
5,415
4,550
28,352
587
L
4,762
667
633
2,427
10,497
10,701
0
5,327
5,170
0
10,651
W
Sobek
Obaflip
Sobek
2,945
203
1,591
2,709
12,071
13,897
0
4,520
7,513
6,824
945
W
Chiron
PieHero9
Chiron
15,088
3,322
1,093
1,979
11,666
6,251
1,242
4,150
7,300
0
27,205
W
Atlas
ZeaxMtz
Atlas
11,178
2,416
1,741
2,709
13,491
14,548
0
4,161
9,330
18,727
568
L
Martichoras
keggztandd
Martichoras
8,249
1,565
362
673
10,001
4,665
480
5,730
4,271
0
26,381
W
Anubis
10,478
518
5,544
2,403
9,393
5,724
88
3,275
6,024
29,527
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,966
Gold Earned
40,895
130
Minions Killed
116
0
Camps Cleared
0
1,121,029
Distance Traveled
965,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,602
691
13
1
0
203,416
0
W
Zhong Kui
8,344
759
34
3
0
210,667
0
L
Ishtar
9,103
828
20
2
0
198,672
0
L
Zeus
7,922
720
20
2
0
205,921
0
L
Ravana
7,886
717
12
1
0
192,530
0
W
Sobek
9,266
842
7
1
0
249,917
0
W
Chiron
9,709
883
27
2
0
213,055
0
W
Atlas
9,236
840
21
2
0
227,281
0
L
Martichoras
8,382
762
51
5
0
164,817
0
W
Anubis
9,411
856
41
4
0
220,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role