Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Masters
TheN00bSlayer
Ne Zha
Masters
Level 145
God Stats
4W - 3L
1,795 SR
Queue Stats
177W - 148L
2,785 MMR
Party 2
Aphrodite
Aphrodite
Diamond III
Voldios
Aphrodite
Diamond III
Level 158
God Stats
8W - 3L
1,781 SR
Queue Stats
49W - 44L
2,324 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,692 SR
2,203 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,609 SR
1,904 MMR
Hera
Hera
Platinum I
Ix VeLoCiTyy xI
Hera
Platinum I
Level 165
God Stats
5W - 3L
1,838 SR
Queue Stats
383W - 375L
1,755 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
IxI AimbotZ IxI
Sun Wukong
Diamond III
Level 158
God Stats
17W - 21L
1,517 SR
Queue Stats
173W - 139L
2,196 MMR
Party 1
Osiris
Osiris
Platinum I
TRUE x RAZE
Osiris
Platinum I
Level 145
God Stats
36W - 29L
1,472 SR
Queue Stats
247W - 257L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
9 / 0 / 4
11,941
853
23,937
11,887
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 0 / 8
10,203
729
17,337
18,768
13,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Voldios
Aphrodite
15
0 / 1 / 12
9,411
672
7,830
14,896
15,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
ThothAchillesDiscordiaCthulhuCharon

VS

Bans
AtlasKuzenboXing TianAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,799
629
12,880
15,774
9,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
IxI AimbotZ IxI
Sun Wukong
15
0 / 4 / 1
8,793
628
12,797
22,979
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Osiris
12
0 / 6 / 0
7,973
570
7,502
15,024
13,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
0
4
11
L
1
3
0
0.33
L
Sun Wukong
IxI AimbotZ IxI
Sun Wukong
0
4
1
0.13
L
Osiris
0
6
0
0
W
4
0
8
8
W
Aphrodite
Voldios
Aphrodite
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,104
Damage
33,179
45,551
Taken
53,777
35,089
Mitigated
40,587
24,600
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
23,937
1,623
497
1,794
11,887
6,175
912
3,174
8,212
81,427
1,155
L
12,880
2,688
0
3,096
15,774
9,998
0
7,631
7,786
44,764
0
L
Sun Wukong
IxI AimbotZ IxI
Sun Wukong
12,797
2,219
0
3,067
22,979
17,246
0
14,914
7,511
0
44,736
L
Osiris
7,502
1,160
0
2,389
15,024
13,343
0
7,667
6,959
0
22,826
W
17,337
4,151
0
4,600
18,768
13,443
1,366
4,118
13,880
0
50,844
W
Aphrodite
Voldios
Aphrodite
7,830
805
8,345
9,364
14,896
15,471
635
5,619
8,460
20,492
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
25,565
206
Minions Killed
179
0
Camps Cleared
0
848,811
Distance Traveled
729,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,941
853
137
10
0
295,892
0
L
Hera
8,799
629
86
6
0
220,439
0
L
Sun Wukong
8,793
628
65
5
0
260,118
0
L
Osiris
7,973
570
28
2
0
248,614
3
W
Ne Zha
10,203
729
41
3
0
306,228
0
W
Aphrodite
9,411
672
28
2
0
246,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role