Player Matchup

Sol
Sol
BlurryFrame
Sol
Level 148
God Stats
1W - 5L
1,164 SR
Queue Stats
228W - 237L
1,446 Elo+
Solo
Thor
Thor
BuffaloJoe6
Thor
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
149W - 168L
1,427 Elo+
Solo
Susano
Susano
DownbeatTerror8
Susano
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,865 Elo+
Solo
Da Ji
Da Ji
LakerGang555
Da Ji
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 255L
1,440 Elo+
Solo
Artio
Artio
Toxic_Loki_
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,657 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,567 Elo+

VS

Team Averages
Level 108
1,544 SR
1,468 Elo+
Artio
Artio
DominusRektem
Artio
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 151L
1,461 Elo+
Solo
Thoth
Thoth
Puddin The Grey
Thoth
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,434 Elo+
Party 1
Xing Tian
Xing Tian
TOMMYxxGUNN
Xing Tian
Level 94
God Stats
1W - 1L
1,707 SR
Queue Stats
70W - 75L
1,461 Elo+
Solo
Mercury
Mercury
kendallkdld
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,450 Elo+
Party 1
Ullr
Ullr
xXxEpiphanyxXx
Ullr
Level 89
God Stats
1W - 2L
1,513 SR
Queue Stats
164W - 127L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 16
9,759
887
18,105
9,090
4,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 11
8,795
800
8,861
8,562
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 1 / 12
9,719
884
12,791
6,907
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 3 / 8
8,488
772
6,771
7,522
4,157
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 3 / 17
9,838
894
11,195
15,515
17,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,377
671
3,398
16,695
10,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 2 / 5
8,372
761
10,778
7,276
2,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
TOMMYxxGUNN
Xing Tian
14
3 / 3 / 4
8,361
760
6,765
18,640
11,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
kendallkdld
Mercury
12
0 / 6 / 3
6,771
616
3,269
10,557
3,902
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
7,799
709
6,899
10,498
4,070
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
22
Kills
9
9
Deaths
22
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
W
4
2
11
4.75
L
1
6
3
0.42
W
6
1
12
12
W
3
3
8
2.33
L
2
2
5
2.25
L
Xing Tian
TOMMYxxGUNN
Xing Tian
3
3
4
1.67
W
4
3
17
4.17
L
Mercury
kendallkdld
Mercury
0
6
3
0.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,723
Damage
31,109
47,596
Taken
63,666
33,365
Mitigated
32,864
21,684
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,105
4,129
314
4,043
9,090
4,061
1,046
4,652
4,438
32,757
0
W
8,861
1,619
673
562
8,562
4,170
644
4,456
4,106
0
15,501
L
3,398
438
968
1,851
16,695
10,687
19
6,405
10,290
7,299
0
W
12,791
2,700
3,498
1,760
6,907
3,456
1,326
2,411
4,496
0
24,955
W
6,771
743
471
304
7,522
4,157
526
2,742
4,780
0
9,523
L
10,778
637
0
348
7,276
2,982
0
3,827
3,449
28,070
0
L
Xing Tian
TOMMYxxGUNN
Xing Tian
6,765
248
1,987
5,876
18,640
11,223
0
9,114
9,526
9,494
2,385
W
11,195
1,218
3,928
6,131
15,515
17,521
364
5,402
10,113
22,290
0
L
Mercury
kendallkdld
Mercury
3,269
1,618
2,376
1,443
10,557
3,902
0
5,012
5,545
0
8,324
L
6,899
5,437
795
1,342
10,498
4,070
0
4,942
5,556
0
15,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
38,680
106
Minions Killed
87
0
Camps Cleared
0
971,958
Distance Traveled
858,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,759
887
40
4
0
177,278
0
W
Thor
8,795
800
12
1
0
200,673
0
L
Artio
7,377
671
7
1
0
165,252
0
W
Susano
9,719
884
27
2
0
226,768
0
W
Da Ji
8,488
772
6
1
0
175,432
0
L
Thoth
8,372
761
43
4
0
150,706
0
L
Xing Tian
8,361
760
7
1
0
170,889
0
W
Artio
9,838
894
21
2
0
191,807
0
L
Mercury
6,771
616
6
1
0
216,722
0
L
Ullr
7,799
709
24
2
0
154,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role