Player Matchup

Kuzenbo
Kuzenbo
Gold V
Chaddydaddy98
Kuzenbo
Gold V
Level 96
God Stats
17W - 11L
1,722 SR
Queue Stats
22W - 19L
1,431 MMR
Party 1
Arachne
Arachne
Gold V
NamelessNord
Arachne
Gold V
Level 56
God Stats
4W - 1L
1,671 SR
Queue Stats
29W - 29L
1,529 MMR
Party 1
Yu Huang
Yu Huang
Gold V
Napeinthecut
Yu Huang
Gold V
Level 78
God Stats
2W - 10L
1,724 SR
Queue Stats
269W - 271L
1,100 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 77
1,706 SR
1,353 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,506 SR
1,235 MMR
Cthulhu
Cthulhu
Silver I
FrivolousRain3
Cthulhu
Silver I
Level 103
God Stats
64W - 61L
1,518 SR
Queue Stats
431W - 517L
1,312 MMR
Solo
Charybdis
Charybdis
Bronze III
IAmBaitboy
Charybdis
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,293 MMR
Solo
Discordia
Discordia
Silver III
deashot9419
Discordia
Silver III
Level 43
God Stats
3W - 4L
1,501 SR
Queue Stats
24W - 35L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
3 / 0 / 5
8,920
743
4,597
8,845
11,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
NamelessNord
Arachne
13
3 / 1 / 4
8,646
721
8,016
11,656
6,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Napeinthecut
Yu Huang
15
2 / 1 / 4
8,653
721
9,667
8,555
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JormungandrVulcanNe ZhaKukulkanAchilles

VS

Bans
AthenaGilgameshAnubisSun WukongBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,670
639
8,826
13,740
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
IAmBaitboy
Charybdis
11
0 / 2 / 1
7,169
597
2,209
4,361
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
deashot9419
Discordia
14
2 / 3 / 0
8,655
721
11,459
7,129
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
0
5
5.5
L
0
3
2
0.33
L
Charybdis
IAmBaitboy
Charybdis
0
2
1
0.25
W
Arachne
NamelessNord
Arachne
3
1
4
5
W
Yu Huang
Napeinthecut
Yu Huang
2
1
4
4
L
Discordia
deashot9419
Discordia
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
22,494
29,056
Taken
25,230
21,956
Mitigated
15,059
7,299
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,597
1,636
0
1,581
8,845
11,944
169
5,607
2,812
16,085
73
L
8,826
532
275
1,418
13,740
10,586
0
5,990
7,011
26,435
3,189
L
Charybdis
IAmBaitboy
Charybdis
2,209
1,427
0
534
4,361
1,565
0
1,887
2,346
0
13,173
W
Arachne
NamelessNord
Arachne
8,016
6,661
0
5,478
11,656
6,133
0
6,762
4,630
0
41,239
W
Yu Huang
Napeinthecut
Yu Huang
9,667
508
0
240
8,555
3,879
279
6,221
1,962
33,764
699
L
Discordia
deashot9419
Discordia
11,459
481
0
170
7,129
2,908
0
4,696
1,985
48,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
23,494
145
Minions Killed
179
0
Camps Cleared
0
744,828
Distance Traveled
647,026
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,920
743
18
2
0
263,928
3
L
Cthulhu
7,670
639
42
4
0
221,960
0
L
Charybdis
7,169
597
34
3
0
196,500
0
W
Arachne
8,646
721
60
5
0
244,949
0
W
Yu Huang
8,653
721
67
6
0
235,951
0
L
Discordia
8,655
721
103
9
0
228,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role