Player Matchup

Neith
Neith
D 2 Chanclazos
Neith
Level 119
God Stats
2W - 6L
1,525 SR
Queue Stats
100W - 101L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Insane Omarepps
Jormungandr
Level 128
God Stats
11W - 11L
1,493 SR
Queue Stats
72W - 71L
1,473 Elo+
Party 1
Janus
Janus
llMavisll
Janus
Level 108
God Stats
2W - 2L
1,697 SR
Queue Stats
74W - 70L
1,461 Elo+
Solo
Fenrir
Fenrir
meno destroyer
Fenrir
Level 148
God Stats
12W - 21L
1,439 SR
Queue Stats
101W - 104L
1,474 Elo+
Party 1
Vamana
Vamana
xKuroKenshIx
Vamana
Level 146
God Stats
1W - 2L
1,571 SR
Queue Stats
219W - 206L
1,543 Elo+
Solo
Team Averages
Level 130
1,545 SR
1,493 Elo+

VS

Team Averages
Level 99
1,502 SR
1,475 Elo+
Achilles
Achilles
Jaglet
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 203L
1,559 Elo+
Party 2
Bacchus
Bacchus
LAARZY
Bacchus
Level 106
God Stats
16W - 11L
1,540 SR
Queue Stats
43W - 37L
1,431 Elo+
Party 3
Chaac
Chaac
LadyDracona
Chaac
Level 141
God Stats
17W - 22L
1,498 SR
Queue Stats
94W - 91L
1,508 Elo+
Solo
Nu Wa
Nu Wa
T-Raww1428
Nu Wa
Level 48
God Stats
23W - 20L
1,542 SR
Queue Stats
70W - 93L
1,448 Elo+
Party 2
Medusa
Medusa
Tr3adz
Medusa
Level 109
God Stats
6W - 8L
1,431 SR
Queue Stats
43W - 37L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,899
490
4,536
5,000
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
Insane Omarepps
Jormungandr
9
0 / 0 / 1
5,310
531
2,919
7,270
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Janus
llMavisll
Janus
11
1 / 0 / 0
6,174
617
3,599
2,168
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 0
5,632
563
2,756
9,764
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vamana
6
0 / 1 / 0
4,633
463
2,687
4,687
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaglet
Achilles
11
1 / 0 / 2
5,858
586
3,108
7,129
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
LAARZY
Bacchus
9
0 / 0 / 1
4,926
493
4,537
6,252
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 1 / 1
5,966
597
4,182
10,956
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
10
1 / 1 / 0
5,952
595
1,936
4,492
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
Tr3adz
Medusa
9
0 / 1 / 1
4,775
478
3,357
6,318
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Jormungandr
Insane Omarepps
Jormungandr
0
0
1
0.5
W
Achilles
Jaglet
Achilles
1
0
2
2
W
Bacchus
LAARZY
Bacchus
0
0
1
0.5
W
1
1
1
1.5
W
Nu Wa
1
1
0
1
W
Medusa
Tr3adz
Medusa
0
1
1
0.5
L
Janus
llMavisll
Janus
1
0
0
1
L
2
1
0
2
L
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
17,120
28,889
Taken
35,147
14,957
Mitigated
20,911
8,790
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,536
1,064
0
1,253
5,000
1,666
559
2,045
2,875
0
37,193
L
Jormungandr
Insane Omarepps
Jormungandr
2,919
432
24
2,041
7,270
5,968
150
2,753
4,437
25,327
818
W
Achilles
Jaglet
Achilles
3,108
840
0
5,099
7,129
3,603
0
436
6,555
0
44,356
W
Bacchus
LAARZY
Bacchus
4,537
565
0
2,698
6,252
5,484
0
1,704
4,548
15,800
0
W
4,182
849
0
4,338
10,956
8,097
0
0
10,593
0
34,693
W
Nu Wa
1,936
282
0
1,000
4,492
1,431
0
2,734
1,414
31,453
0
W
Medusa
Tr3adz
Medusa
3,357
1,223
0
1,645
6,318
2,296
0
1,103
5,215
0
34,360
L
Janus
llMavisll
Janus
3,599
74
0
750
2,168
588
0
643
1,351
59,302
479
L
2,756
572
0
3,036
9,764
3,792
0
348
9,308
0
36,815
L
Vamana
2,687
1,115
0
1,686
4,687
2,943
0
166
4,445
0
19,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
27,477
300
Minions Killed
297
0
Camps Cleared
0
906,680
Distance Traveled
1,001,994
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,899
490
55
6
0
203,515
2
L
Jormungandr
5,310
531
37
4
0
193,751
5
W
Achilles
5,858
586
90
9
0
234,771
0
W
Bacchus
4,926
493
23
2
0
213,708
3
W
Chaac
5,966
597
55
6
0
195,712
0
W
Nu Wa
5,952
595
80
8
0
176,411
4
W
Medusa
4,775
478
49
5
0
181,392
0
L
Janus
6,174
617
107
11
0
186,964
0
L
Fenrir
5,632
563
65
7
0
225,600
0
L
Vamana
4,633
463
36
4
0
96,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role