Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HardArr
Ymir
Level 5
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 6L
1,490 Elo+
Party 2
Jing Wei
Jing Wei
Razh0le
Jing Wei
Level 17
God Stats
0W - 2L
1,468 SR
Queue Stats
12W - 11L
1,398 Elo+
Party 2
Team Averages
Level 43
1,563 SR
1,463 Elo+

VS

Team Averages
Level 127
1,578 SR
1,543 Elo+
Scylla
Scylla
ClownNefew
Scylla
Level 84
God Stats
5W - 1L
1,880 SR
Queue Stats
115W - 88L
1,537 Elo+
Party 1
Fenrir
Fenrir
IN O O ID IL E
Fenrir
Level 173
God Stats
4W - 3L
1,507 SR
Queue Stats
125W - 91L
1,555 Elo+
Party 1
Hercules
Hercules
Requix RyZ
Hercules
Level 124
God Stats
1W - 0L
1,348 SR
Queue Stats
42W - 37L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 2 / 0
8,155
583
9,353
12,658
14,506
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
HardArr
Ymir
12
0 / 7 / 0
7,743
553
4,530
16,358
17,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Razh0le
Jing Wei
13
0 / 5 / 0
8,215
587
6,980
13,815
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClownNefew
Scylla
17
5 / 0 / 7
10,953
782
11,694
6,117
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
7 / 0 / 6
10,964
783
16,335
12,181
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hercules
Requix RyZ
Hercules
15
2 / 0 / 12
9,941
710
7,555
14,097
16,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Scylla
ClownNefew
Scylla
5
0
7
8.5
L
Ymir
HardArr
Ymir
0
7
0
0
W
7
0
6
10
L
Jing Wei
Razh0le
Jing Wei
0
5
0
0
W
Hercules
Requix RyZ
Hercules
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
35,584
42,831
Taken
32,395
36,533
Mitigated
26,405
2,960
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,353
903
0
1,498
12,658
14,506
0
3,603
8,950
23,025
0
W
Scylla
ClownNefew
Scylla
11,694
690
0
2,076
6,117
3,107
598
3,503
2,614
59,726
3,358
L
Ymir
HardArr
Ymir
4,530
1,196
0
0
16,358
17,147
78
3,398
12,923
16,200
0
W
16,335
4,782
0
2,965
12,181
6,695
1,844
5,008
7,173
0
58,712
L
Jing Wei
Razh0le
Jing Wei
6,980
5,735
0
1,462
13,815
4,880
392
4,093
9,680
0
40,219
W
Hercules
Requix RyZ
Hercules
7,555
2,217
0
3,293
14,097
16,603
532
5,721
8,376
0
16,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
31,858
126
Minions Killed
175
0
Camps Cleared
0
714,913
Distance Traveled
818,239
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,155
583
40
3
0
272,558
2
W
Scylla
10,953
782
93
7
0
250,295
0
L
Ymir
7,743
553
23
2
0
200,892
0
W
Fenrir
10,964
783
61
4
0
284,704
0
L
Jing Wei
8,215
587
63
5
0
241,463
0
W
Hercules
9,941
710
21
2
0
283,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role