Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DomesticWookie
Cerberus
Level 65
God Stats
2W - 3L
1,486 SR
Queue Stats
174W - 191L
1,485 Elo+
Party 1
Ares
Ares
PDM Echo
Ares
Level 118
God Stats
1W - 2L
1,163 SR
Queue Stats
45W - 46L
1,522 Elo+
Party 1
Loki
Loki
PDM Midnight
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 1
Artemis
Artemis
satyrnus
Artemis
Level 154
God Stats
6W - 5L
1,761 SR
Queue Stats
139W - 129L
1,549 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,515 Elo+

VS

Team Averages
Level 144
1,664 SR
1,513 Elo+
Guan Yu
Guan Yu
G ShoNuff
Guan Yu
Level 187
God Stats
1W - 1L
1,715 SR
Queue Stats
86W - 109L
1,450 Elo+
Solo
Agni
Agni
GrandmasterOf7
Agni
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 53L
1,469 Elo+
Solo
Zeus
Zeus
m0j0Risin007
Zeus
Level 158
God Stats
10W - 7L
1,890 SR
Queue Stats
784W - 803L
1,509 Elo+
Solo
Nike
Nike
pepeytono
Nike
Level 123
God Stats
6W - 2L
1,713 SR
Queue Stats
254W - 249L
1,583 Elo+
Party 2
Arachne
Arachne
vabel
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 10
8,574
857
4,020
13,849
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
14
1 / 1 / 11
8,457
846
7,640
13,996
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
14
4 / 1 / 6
8,869
887
7,708
12,963
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 2 / 8
8,104
810
3,302
9,864
5,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artemis
satyrnus
Artemis
15
3 / 0 / 7
8,461
846
14,287
10,521
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
G ShoNuff
Guan Yu
13
0 / 2 / 3
6,791
679
5,892
10,614
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,444
244
0
0
0
15
3 / 4 / 0
8,003
800
20,532
9,140
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
14
1 / 3 / 1
6,898
690
15,047
10,805
8,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
vabel
Arachne
14
0 / 3 / 3
6,659
666
4,238
10,577
10,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
12
Kills
4
6
Deaths
12
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
10
3
W
Cerberus
1
1
11
6.5
L
Guan Yu
G ShoNuff
Guan Yu
0
2
3
0.75
L
0
0
0
0
W
Ares
4
1
6
7
W
3
2
8
3.5
L
3
4
0
0.75
L
Nike
1
3
1
0.5
W
Artemis
satyrnus
Artemis
3
0
7
6.5
L
Arachne
vabel
Arachne
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
45,709
61,193
Taken
41,136
54,958
Mitigated
29,978
35,970
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,020
810
14,653
6,239
13,849
12,111
594
5,723
8,079
0
13,327
W
Cerberus
7,640
405
1,375
4,988
13,996
14,346
180
4,356
9,498
19,074
969
L
Guan Yu
G ShoNuff
Guan Yu
5,892
531
4,578
5,090
10,614
7,427
0
4,696
5,918
0
11,227
L
0
0
0
0
0
0
0
0
0
0
0
W
Ares
7,708
1,071
975
2,146
12,963
16,340
149
4,251
8,493
10,982
610
W
3,302
329
513
1,057
9,864
5,697
196
3,126
6,648
0
10,715
L
20,532
1,150
0
1,095
9,140
2,989
0
2,578
6,562
38,880
0
L
Nike
15,047
521
157
1,032
10,805
8,694
0
4,362
6,443
4,620
22,490
W
Artemis
satyrnus
Artemis
14,287
3,270
2,060
1,964
10,521
6,464
1,527
5,919
4,602
0
35,109
L
Arachne
vabel
Arachne
4,238
2,103
307
1,587
10,577
10,868
0
3,156
7,421
0
6,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
30,795
160
Minions Killed
85
0
Camps Cleared
0
970,650
Distance Traveled
683,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,574
857
21
2
0
211,011
0
W
Cerberus
8,457
846
65
7
0
191,074
0
L
Guan Yu
6,791
679
11
1
0
171,636
0
L
Agni
2,444
244
0
0
0
0
0
W
Ares
8,869
887
10
1
0
198,414
0
W
Loki
8,104
810
21
2
0
191,062
0
L
Zeus
8,003
800
41
4
0
155,855
0
L
Nike
6,898
690
26
3
0
188,485
0
W
Artemis
8,461
846
43
4
0
179,089
0
L
Arachne
6,659
666
7
1
0
167,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role