Player Matchup

Sylvanus
Sylvanus
BitxxGhOsTxx
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,507 Elo+
Party 1
Apollo
Apollo
NastyNQ
Apollo
Level 118
God Stats
1W - 1L
1,702 SR
Queue Stats
34W - 29L
1,579 Elo+
Party 1
Shiva
Shiva
YeetMasterSr
Shiva
Level 128
God Stats
3W - 2L
1,738 SR
Queue Stats
282W - 278L
1,571 Elo+
Party 1
Izanami
Izanami
ZYSMspringy
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,408 Elo+
Party 1
Charybdis
Charybdis
drawvividly
Charybdis
Level 171
God Stats
5W - 7L
1,318 SR
Queue Stats
672W - 682L
1,539 Elo+
Party 1
Team Averages
Level 113
1,552 SR
1,521 Elo+

VS

Team Averages
Level 93
1,549 SR
1,406 Elo+
Ah Puch
Ah Puch
Dynexto
Ah Puch
Level 38
God Stats
11W - 5L
1,511 SR
Queue Stats
509W - 508L
1,490 Elo+
Solo
Guan Yu
Guan Yu
GIX1108
Guan Yu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,276 Elo+
Party 2
Discordia
Discordia
Raaz_Pan
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,494 Elo+
Party 3
Tyr
Tyr
Scorch997
Tyr
Level 106
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 14L
1,276 Elo+
Party 2
Fenrir
Fenrir
Splinfin
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BitxxGhOsTxx
Sylvanus
15
4 / 5 / 4
9,532
681
13,196
19,136
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
NastyNQ
Apollo
13
0 / 9 / 4
8,067
576
6,162
17,540
9,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 6
9,863
705
13,621
28,523
31,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ZYSMspringy
Izanami
14
1 / 9 / 4
8,345
596
4,438
14,925
7,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
drawvividly
Charybdis
16
2 / 9 / 2
9,499
679
9,454
17,197
7,707
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dynexto
Ah Puch
19
8 / 2 / 24
12,053
861
20,884
15,948
10,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
GIX1108
Guan Yu
17
5 / 3 / 21
10,450
746
7,465
14,508
15,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Raaz_Pan
Discordia
19
7 / 0 / 26
11,655
833
29,191
9,441
4,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
7 / 2 / 26
11,250
804
19,999
18,557
22,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Splinfin
Fenrir
17
10 / 4 / 17
11,287
806
12,678
13,675
16,156
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
151
10
Kills
37
37
Deaths
11
20
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BitxxGhOsTxx
Sylvanus
4
5
4
1.2
W
Ah Puch
Dynexto
Ah Puch
8
2
24
10
W
Guan Yu
GIX1108
Guan Yu
5
3
21
5.17
L
Apollo
NastyNQ
Apollo
0
9
4
0.22
W
Discordia
Raaz_Pan
Discordia
7
0
26
20
W
7
2
26
10
W
Fenrir
Splinfin
Fenrir
10
4
17
4.63
L
3
5
6
1.2
L
Izanami
ZYSMspringy
Izanami
1
9
4
0.33
L
Charybdis
drawvividly
Charybdis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
90,217
97,321
Taken
72,129
74,658
Mitigated
69,123
24,403
Healing
33,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BitxxGhOsTxx
Sylvanus
13,196
1,590
6,180
5,043
19,136
19,004
0
9,950
8,907
16,506
0
W
Ah Puch
Dynexto
Ah Puch
20,884
1,220
917
7,135
15,948
10,089
1,984
1,818
14,130
40,346
587
W
Guan Yu
GIX1108
Guan Yu
7,465
1,039
4,160
5,381
14,508
15,161
998
3,308
10,328
0
12,400
L
Apollo
NastyNQ
Apollo
6,162
3,858
806
1,552
17,540
9,126
0
9,959
7,537
0
17,111
W
Discordia
Raaz_Pan
Discordia
29,191
1,285
810
2,730
9,441
4,727
1,834
1,785
7,656
52,849
0
W
19,999
1,465
2,285
5,368
18,557
22,990
898
3,348
15,209
4,256
30,080
W
Fenrir
Splinfin
Fenrir
12,678
2,769
2,259
2,349
13,675
16,156
850
2,937
10,738
494
16,795
L
13,621
3,053
970
8,226
28,523
31,640
0
13,723
14,303
0
26,966
L
Izanami
ZYSMspringy
Izanami
4,438
3,262
0
428
14,925
7,181
0
10,370
4,409
0
11,654
L
Charybdis
drawvividly
Charybdis
9,454
3,402
167
1,031
17,197
7,707
0
9,622
7,489
0
28,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
56,695
133
Minions Killed
165
0
Camps Cleared
0
964,431
Distance Traveled
1,375,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,532
681
11
1
0
197,557
0
W
Ah Puch
12,053
861
40
3
0
217,082
0
W
Guan Yu
10,450
746
22
2
0
281,058
0
L
Apollo
8,067
576
23
2
0
197,253
0
W
Discordia
11,655
833
49
4
0
297,425
0
W
Tyr
11,250
804
39
3
0
319,252
0
W
Fenrir
11,287
806
15
1
0
260,650
0
L
Shiva
9,863
705
33
2
0
241,702
0
L
Izanami
8,345
596
25
2
0
153,181
0
L
Charybdis
9,499
679
41
3
0
174,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role