Player Matchup

Arachne
Arachne
DonPastram
Arachne
Level 95
God Stats
39W - 22L
1,658 SR
Queue Stats
189W - 178L
1,511 Elo+
Party 1
Zeus
Zeus
SuggestiveSorcer
Zeus
Level 127
God Stats
2W - 4L
1,505 SR
Queue Stats
103W - 115L
1,492 Elo+
Party 1
Medusa
Medusa
jhopp9
Medusa
Level 85
God Stats
1W - 1L
1,744 SR
Queue Stats
41W - 50L
1,527 Elo+
Party 1
Achilles
Achilles
thegreatconky
Achilles
Level 141
God Stats
3W - 1L
1,973 SR
Queue Stats
190W - 186L
1,505 Elo+
Party 1
Hel
Hel
xThooly
Hel
Level 149
God Stats
1W - 3L
1,312 SR
Queue Stats
204W - 207L
1,511 Elo+
Party 1
Team Averages
Level 119
1,639 SR
1,509 Elo+

VS

Team Averages
Level 109
1,667 SR
1,534 Elo+
Hachiman
Hachiman
BarrelMagic871
Hachiman
Level 84
God Stats
8W - 3L
1,648 SR
Queue Stats
96W - 71L
1,526 Elo+
Party 3
Sobek
Sobek
C3B069
Sobek
Level 107
God Stats
8W - 3L
1,617 SR
Queue Stats
97W - 57L
1,624 Elo+
Party 3
Thanatos
Thanatos
Jakalss
Thanatos
Level 86
God Stats
2W - 1L
1,666 SR
Queue Stats
14W - 20L
1,443 Elo+
Party 2
The Morrigan
The Morrigan
PureHylian
The Morrigan
Level 144
God Stats
2W - 0L
1,678 SR
Queue Stats
35W - 33L
1,547 Elo+
Party 2
Bellona
Bellona
Sir_Awsome_4123
Bellona
Level 125
God Stats
2W - 0L
1,724 SR
Queue Stats
40W - 43L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonPastram
Arachne
10
2 / 4 / 0
5,472
547
4,074
9,912
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 4 / 0
5,582
558
3,710
5,987
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jhopp9
Medusa
9
0 / 3 / 0
4,794
479
5,781
8,363
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
thegreatconky
Achilles
10
0 / 3 / 1
5,637
564
4,675
11,460
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
9
0 / 3 / 1
5,510
551
2,297
11,317
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 1 / 3
5,949
595
8,347
5,223
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
C3B069
Sobek
10
1 / 0 / 4
5,454
545
6,186
9,140
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Jakalss
Thanatos
13
12 / 0 / 1
7,575
758
5,037
10,166
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
PureHylian
The Morrigan
12
1 / 0 / 5
6,931
693
4,511
4,180
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 6
6,227
623
7,038
9,357
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
1
3
4.5
W
Sobek
C3B069
Sobek
1
0
4
3
L
Arachne
DonPastram
Arachne
2
4
0
0.5
W
Thanatos
Jakalss
Thanatos
12
0
1
12.5
W
The Morrigan
PureHylian
The Morrigan
1
0
5
3.5
W
0
1
6
3
L
0
4
0
0
L
Medusa
jhopp9
Medusa
0
3
0
0
L
Achilles
thegreatconky
Achilles
0
3
1
0.17
L
Hel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
31,119
47,039
Taken
38,066
21,694
Mitigated
22,709
15,768
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
8,347
4,411
0
1,727
5,223
1,799
0
1,142
4,081
0
44,118
W
Sobek
C3B069
Sobek
6,186
856
169
5,123
9,140
7,357
0
1,155
7,985
25,360
2,478
L
Arachne
DonPastram
Arachne
4,074
2,333
0
2,916
9,912
3,311
0
1,193
8,602
0
32,789
W
Thanatos
Jakalss
Thanatos
5,037
1,203
0
9,325
10,166
4,595
0
584
9,518
0
52,494
W
The Morrigan
PureHylian
The Morrigan
4,511
1,241
0
1,000
4,180
1,604
0
2,456
1,506
50,123
2,389
W
7,038
2,040
0
5,424
9,357
7,354
0
364
8,969
0
40,633
L
3,710
980
0
1,346
5,987
1,500
0
2,925
3,027
36,741
1,322
L
Medusa
jhopp9
Medusa
5,781
2,067
0
1,426
8,363
3,035
0
2,107
5,831
0
37,573
L
Achilles
thegreatconky
Achilles
4,675
333
0
2,705
11,460
6,885
0
479
10,396
0
36,223
L
Hel
2,297
323
2,412
4,963
11,317
6,963
0
2,236
8,773
23,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
32,136
312
Minions Killed
376
0
Camps Cleared
0
1,020,734
Distance Traveled
1,094,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,949
595
66
7
0
180,318
0
W
Sobek
5,454
545
52
5
0
197,920
0
L
Arachne
5,472
547
54
5
0
257,149
0
W
Thanatos
7,575
758
79
8
0
269,067
0
W
The Morrigan
6,931
693
105
11
0
232,457
2
W
Bellona
6,227
623
74
7
0
214,520
0
L
Zeus
5,582
558
91
9
0
183,622
0
L
Medusa
4,794
479
62
6
0
190,889
0
L
Achilles
5,637
564
69
7
0
194,547
0
L
Hel
5,510
551
36
4
0
194,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role