Player Matchup

Erlang Shen
Erlang Shen
Bronze I
 
Erlang Shen
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
ASAPRavana
Serqet
Gold IV
Level 148
God Stats
2W - 2L
1,643 SR
Queue Stats
61W - 57L
1,151 MMR
Solo
Cupid
Cupid
Silver I
Kasmv
Cupid
Silver I
Level 81
God Stats
2W - 1L
1,794 SR
Queue Stats
76W - 95L
1,148 MMR
Solo
Tyr
Tyr
Silver II
Kozmyc
Tyr
Silver II
Level 142
God Stats
5W - 4L
1,633 SR
Queue Stats
187W - 202L
1,105 MMR
Solo
Ra
Ra
Silver III
Yariel_507
Ra
Silver III
Level 149
God Stats
0W - 1L
1,695 SR
Queue Stats
29W - 41L
1,108 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,653 SR
1,202 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,466 SR
1,131 MMR
Hun Batz
Hun Batz
Silver II
Angels03
Hun Batz
Silver II
Level 142
God Stats
3W - 4L
1,546 SR
Queue Stats
153W - 159L
1,127 MMR
Solo
Agni
Agni
Silver I
Arielito18
Agni
Silver I
Level 144
God Stats
7W - 3L
1,657 SR
Queue Stats
150W - 158L
1,159 MMR
Solo
Charon
Charon
Silver II
Time4Twice
Charon
Silver II
Level 88
God Stats
2W - 7L
1,149 SR
Queue Stats
86W - 107L
1,082 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
restlyss
Sun Wukong
Silver II
Level 76
God Stats
11W - 5L
1,648 SR
Queue Stats
93W - 112L
1,120 MMR
Party 1
Artemis
Artemis
Gold V
rrufo
Artemis
Gold V
Level 179
God Stats
5W - 6L
1,332 SR
Queue Stats
356W - 353L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 3 / 2
5,413
416
5,436
14,181
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ASAPRavana
Serqet
9
1 / 2 / 0
6,252
481
3,259
11,398
8,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Kasmv
Cupid
11
0 / 1 / 0
6,020
463
4,038
7,654
2,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Kozmyc
Tyr
11
0 / 1 / 1
6,242
480
3,483
7,027
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
6,195
477
3,595
9,022
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteThanatosCthulhuBake Kujira

VS

Bans
KukulkanAthenaBastetVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Angels03
Hun Batz
13
6 / 1 / 2
7,551
581
6,711
9,420
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 5
7,010
539
6,769
6,514
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Time4Twice
Charon
11
0 / 0 / 7
6,747
519
4,174
7,776
6,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
restlyss
Sun Wukong
13
2 / 0 / 0
8,049
619
5,049
10,013
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
rrufo
Artemis
14
1 / 0 / 2
7,594
584
6,109
6,624
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
2
0.33
L
Serqet
ASAPRavana
Serqet
1
2
0
0.5
W
Hun Batz
Angels03
Hun Batz
6
1
2
7
W
1
1
5
3.5
L
Cupid
Kasmv
Cupid
0
1
0
0
L
Tyr
Kozmyc
Tyr
0
1
1
0.5
W
Charon
Time4Twice
Charon
0
0
7
3.5
L
1
3
1
0.5
W
Sun Wukong
restlyss
Sun Wukong
2
0
0
2
W
Artemis
rrufo
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
28,812
49,282
Taken
40,347
26,983
Mitigated
23,077
17,003
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,436
3,469
0
5,529
14,181
6,904
0
2,551
11,630
0
28,934
L
Serqet
ASAPRavana
Serqet
3,259
496
0
2,424
11,398
8,286
0
3,195
8,203
0
18,810
W
Hun Batz
Angels03
Hun Batz
6,711
2,008
0
1,691
9,420
4,528
0
1,192
8,177
0
54,940
W
6,769
492
0
1,652
6,514
2,285
0
1,320
5,194
46,778
807
L
Cupid
Kasmv
Cupid
4,038
1,786
566
3,720
7,654
2,813
0
771
6,883
0
51,222
L
Tyr
Kozmyc
Tyr
3,483
656
0
2,631
7,027
5,425
0
285
6,742
0
40,042
W
Charon
Time4Twice
Charon
4,174
877
0
2,400
7,776
6,894
27
693
7,083
15,947
0
L
3,595
123
183
1,950
9,022
3,555
0
3,895
5,127
44,852
0
W
Sun Wukong
restlyss
Sun Wukong
5,049
1,208
0
4,176
10,013
6,714
0
390
9,623
0
65,141
W
Artemis
rrufo
Artemis
6,109
2,430
0
2,993
6,624
2,656
994
0
6,624
0
68,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
36,951
307
Minions Killed
408
0
Camps Cleared
0
1,233,961
Distance Traveled
1,284,307
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,413
416
41
3
0
262,128
5
L
Serqet
6,252
481
25
2
0
277,193
1
W
Hun Batz
7,551
581
84
6
0
295,703
0
W
Agni
7,010
539
85
7
0
264,024
0
L
Cupid
6,020
463
94
7
0
234,134
3
L
Tyr
6,242
480
66
5
0
215,797
2
W
Charon
6,747
519
26
2
0
243,478
4
L
Ra
6,195
477
81
6
0
244,709
4
W
Sun Wukong
8,049
619
101
8
0
244,891
3
W
Artemis
7,594
584
112
9
0
236,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role