Player Matchup

Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
Daiquiirii
Heimdallr
Platinum III
Level 121
God Stats
3W - 2L
1,603 SR
Queue Stats
42W - 29L
2,131 MMR
Party 1
Agni
Agni
Diamond IV
Strаtus
Agni
Diamond IV
Level 106
God Stats
3W - 0L
1,877 SR
Queue Stats
42W - 27L
2,146 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,596 SR
1,756 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,620 SR
2,061 MMR
Surtr
Surtr
Platinum I
Crona-MEI
Surtr
Platinum I
Level 148
God Stats
86W - 77L
1,679 SR
Queue Stats
260W - 257L
1,970 MMR
Solo
Sobek
Sobek
Platinum I
DR-flow1894
Sobek
Platinum I
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 160L
1,966 MMR
Solo
Kukulkan
Kukulkan
Platinum I
DispersionV3
Kukulkan
Platinum I
Level 61
God Stats
0W - 1L
1,755 SR
Queue Stats
88W - 75L
2,169 MMR
Solo
Da Ji
Da Ji
Diamond IV
MinhazMurks
Da Ji
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
2,168 MMR
Solo
Rama
Rama
Diamond V
blasfern
Rama
Diamond V
Level 125
God Stats
7W - 4L
1,667 SR
Queue Stats
267W - 246L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 0 / 3
4,222
844
4,263
4,863
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
6
1 / 0 / 3
3,892
778
2,525
3,584
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Horus
 
Horus
6
0 / 0 / 0
3,469
694
1,905
4,273
2,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Daiquiirii
Heimdallr
6
0 / 1 / 0
3,301
660
1,731
3,037
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
7
2 / 0 / 0
4,013
803
1,459
1,714
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CharonThorAthenaOsiris

VS

Bans
KaliSusanoBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Crona-MEI
Surtr
4
0 / 3 / 0
3,090
618
3,245
5,388
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
1 / 0 / 0
3,832
766
1,733
4,027
2,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
DispersionV3
Kukulkan
7
0 / 0 / 0
3,589
718
1,335
1,307
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 3 / 0
3,065
613
583
4,918
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
6
0 / 0 / 1
3,600
720
2,558
3,499
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
3
4.5
W
King Arthur
 
King Arthur
1
0
3
2.5
W
Horus
 
Horus
0
0
0
0
L
Surtr
Crona-MEI
Surtr
0
3
0
0
L
1
0
0
1
W
Heimdallr
Daiquiirii
Heimdallr
0
1
0
0
L
Kukulkan
DispersionV3
Kukulkan
0
0
0
0
L
0
3
0
0
W
Agni
2
0
0
2
L
Rama
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,883
Damage
9,454
17,471
Taken
19,139
7,403
Mitigated
7,730
9,690
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,263
1,781
0
4,064
4,863
1,900
0
883
3,874
0
26,590
W
King Arthur
 
King Arthur
2,525
810
0
2,017
3,584
1,726
0
244
3,141
0
17,659
W
Horus
 
Horus
1,905
1,012
360
2,043
4,273
2,154
0
700
3,573
0
9,452
L
Surtr
Crona-MEI
Surtr
3,245
1,475
0
1,906
5,388
2,627
0
0
5,180
341
12,153
L
1,733
282
0
2,442
4,027
2,575
0
511
3,508
8,665
887
W
Heimdallr
Daiquiirii
Heimdallr
1,731
1,092
0
801
3,037
1,063
0
626
2,411
0
21,200
L
Kukulkan
DispersionV3
Kukulkan
1,335
42
0
141
1,307
428
0
0
1,307
19,627
0
L
583
110
0
1,436
4,918
1,293
0
818
3,942
0
10,767
W
Agni
1,459
163
0
405
1,714
560
0
664
1,050
20,671
0
L
Rama
2,558
2,300
0
1,684
3,499
807
0
0
3,499
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,897
Gold Earned
17,176
172
Minions Killed
144
0
Camps Cleared
0
608,890
Distance Traveled
496,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,222
844
47
9
0
119,567
0
W
King Arthur
3,892
778
31
6
0
131,183
0
W
Horus
3,469
694
12
2
0
127,659
0
L
Surtr
3,090
618
24
5
0
68,412
0
L
Sobek
3,832
766
8
2
0
107,796
0
W
Heimdallr
3,301
660
37
7
0
108,316
0
L
Kukulkan
3,589
718
44
9
0
109,001
0
L
Da Ji
3,065
613
26
5
0
112,571
0
W
Agni
4,013
803
45
9
0
122,165
0
L
Rama
3,600
720
42
8
0
98,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role