Player Matchup

Kali
Kali
ButtaDawgg
Kali
Level 41
God Stats
10W - 5L
1,635 SR
Queue Stats
130W - 105L
1,561 Elo+
Party 2
Izanami
Izanami
Calyrex1
Izanami
Level 17
God Stats
1W - 3L
1,375 SR
Queue Stats
9W - 12L
1,414 Elo+
Party 1
Anubis
Anubis
PrimalAspectII
Anubis
Level 138
God Stats
11W - 2L
1,743 SR
Queue Stats
206W - 165L
1,576 Elo+
Party 2
Artio
Artio
SaneYandere
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,713 Elo+
Party 1
Sylvanus
Sylvanus
redm00n99
Sylvanus
Level 129
God Stats
4W - 0L
1,863 SR
Queue Stats
80W - 59L
1,533 Elo+
Party 1
Team Averages
Level 82
1,623 SR
1,559 Elo+

VS

Team Averages
Level 103
1,454 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jrod996
King Arthur
Level 129
God Stats
5W - 5L
1,404 SR
Queue Stats
19W - 11L
1,642 Elo+
Solo
Arachne
Arachne
Kali Sev
Arachne
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 3
Nut
Nut
MDL ProLady
Nut
Level 143
God Stats
2W - 6L
1,367 SR
Queue Stats
228W - 222L
1,399 Elo+
Solo
Kukulkan
Kukulkan
tennessee_twitch
Kukulkan
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
49W - 64L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,865
591
6,393
14,830
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Calyrex1
Izanami
13
1 / 3 / 3
6,943
463
5,354
10,774
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
8 / 0 / 4
10,428
695
13,738
4,988
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
7,358
491
9,877
14,559
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
redm00n99
Sylvanus
13
2 / 2 / 4
8,148
543
10,025
18,011
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 2
6,580
439
8,115
16,855
10,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Jrod996
King Arthur
13
1 / 4 / 1
7,937
529
9,257
17,694
13,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kali Sev
Arachne
11
5 / 3 / 2
7,066
471
5,046
12,918
4,363
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 4
7,074
472
8,875
10,243
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
6,966
464
2,389
8,091
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
8
8
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
6
1
3
7.5
W
Izanami
Calyrex1
Izanami
1
3
3
0.83
L
King Arthur
Jrod996
King Arthur
1
4
1
0.38
L
Arachne
Kali Sev
Arachne
5
3
2
2
L
1
4
4
0.75
W
8
0
4
10
W
2
2
2
1.5
W
Sylvanus
redm00n99
Sylvanus
2
2
4
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,387
Damage
33,682
63,162
Taken
65,801
42,277
Mitigated
33,987
32,056
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,115
3,286
0
4,394
16,855
10,772
0
7,556
9,161
27,618
1,226
W
6,393
3,227
0
10,805
14,830
6,726
0
696
14,134
0
82,935
W
Izanami
Calyrex1
Izanami
5,354
3,600
0
2,813
10,774
4,796
0
3,316
7,458
0
50,606
L
King Arthur
Jrod996
King Arthur
9,257
612
0
3,555
17,694
13,551
0
8,144
7,639
0
62,181
L
Arachne
Kali Sev
Arachne
5,046
3,339
0
3,357
12,918
4,363
0
3,412
9,467
0
26,596
L
8,875
3,942
0
1,630
10,243
3,533
0
4,696
5,547
0
62,079
W
13,738
686
0
3,214
4,988
3,088
0
1,827
3,161
106,367
1,976
W
9,877
1,054
155
4,968
14,559
10,762
0
598
13,961
37,291
2,971
W
Sylvanus
redm00n99
Sylvanus
10,025
3,590
1,593
8,508
18,011
16,905
0
3,566
14,445
35,791
4,056
L
2,389
317
0
590
8,091
1,768
80
6,943
1,148
43,555
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
35,623
491
Minions Killed
350
0
Camps Cleared
0
1,434,490
Distance Traveled
1,411,637
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,580
439
42
3
0
284,091
1
W
Kali
8,865
591
116
8
0
367,316
0
W
Izanami
6,943
463
80
5
0
236,632
0
L
King Arthur
7,937
529
95
6
0
276,788
1
L
Arachne
7,066
471
34
2
0
336,680
0
L
Nut
7,074
472
92
6
0
247,448
5
W
Anubis
10,428
695
182
12
0
305,528
1
W
Artio
7,358
491
58
4
0
279,017
0
W
Sylvanus
8,148
543
55
4
0
245,997
0
L
Kukulkan
6,966
464
87
6
0
266,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role