Player Matchup

Chang'e
Chang'e
CrimpyCorn
Chang'e
Level 92
God Stats
1W - 0L
1,693 SR
Queue Stats
13W - 8L
1,365 Elo+
Party 2
Hachiman
Hachiman
Eskalom4
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
Klocktooth
Kuzenbo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,365 Elo+
Party 2
Team Averages
Level 35
1,564 SR
1,365 Elo+

VS

Team Averages
Level 75
1,500 SR
1,453 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dilanco420
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrimpyCorn
Chang'e
14
7 / 1 / 2
9,623
802
9,047
8,671
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Eskalom4
Hachiman
13
2 / 0 / 6
8,495
708
4,379
2,868
1,014
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Klocktooth
Kuzenbo
14
0 / 0 / 8
8,291
691
4,166
9,042
10,731
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 1 / 0
6,857
571
5,171
7,702
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
 
Ne Zha
8
0 / 3 / 0
6,351
529
1,239
4,991
2,172
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Dilanco420
Bakasura
13
0 / 5 / 1
7,530
628
3,234
11,797
6,890
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
0
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Chang'e
CrimpyCorn
Chang'e
7
1
2
8
L
Bakasura
Dilanco420
Bakasura
0
5
1
0.1
W
Hachiman
Eskalom4
Hachiman
2
0
6
5
W
Kuzenbo
Klocktooth
Kuzenbo
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
9,644
20,581
Taken
24,490
14,792
Mitigated
12,022
5,685
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,171
1,612
0
2,134
7,702
2,960
0
3,108
4,552
0
22,700
L
Ne Zha
 
Ne Zha
1,239
160
72
609
4,991
2,172
0
3,380
1,611
0
8,956
W
Chang'e
CrimpyCorn
Chang'e
9,047
1,168
1,244
2,744
8,671
3,047
144
30
8,106
42,278
0
L
Bakasura
Dilanco420
Bakasura
3,234
2,419
0
3,100
11,797
6,890
0
6,415
5,254
0
15,242
W
Hachiman
Eskalom4
Hachiman
4,379
2,764
0
473
2,868
1,014
1,201
12
2,846
0
26,604
W
Kuzenbo
Klocktooth
Kuzenbo
4,166
2,052
0
1,224
9,042
10,731
575
0
9,000
20,257
2,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
20,738
168
Minions Killed
82
0
Camps Cleared
0
614,634
Distance Traveled
511,268
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,857
571
33
3
0
174,729
2
L
Ne Zha
6,351
529
10
1
0
115,248
0
W
Chang'e
9,623
802
75
6
0
215,836
0
L
Bakasura
7,530
628
39
3
0
221,291
0
W
Hachiman
8,495
708
56
5
0
207,989
0
W
Kuzenbo
8,291
691
37
3
0
190,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role