Player Matchup

Nike
Nike
Aebel
Nike
Level 78
God Stats
3W - 5L
1,255 SR
Queue Stats
246W - 246L
1,461 Elo+
Party 2
Yemoja
Yemoja
EyeNeverQuit
Yemoja
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 282L
1,478 Elo+
Solo
Ganesha
Ganesha
JESUISUNBEAR
Ganesha
Level 68
God Stats
7W - 16L
1,312 SR
Queue Stats
572W - 561L
1,484 Elo+
Party 2
Bakasura
Bakasura
TacoD_Chicharron
Bakasura
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 377L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
WTFWTFWTF604
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,206 Elo+
Solo
Team Averages
Level 106
1,413 SR
1,439 Elo+

VS

Team Averages
Level 115
1,443 SR
1,486 Elo+
Cernunnos
Cernunnos
Aunty Bonny
Cernunnos
Level 105
God Stats
3W - 3L
1,461 SR
Queue Stats
81W - 76L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
BrodyCreed
Baba Yaga
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,473 Elo+
Party 1
Hel
Hel
DraHook
Hel
Level 65
God Stats
2W - 2L
1,376 SR
Queue Stats
138W - 128L
1,419 Elo+
Solo
Odin
Odin
EmkaySupra
Odin
Level 121
God Stats
3W - 0L
1,465 SR
Queue Stats
114W - 96L
1,542 Elo+
Party 1
Bastet
Bastet
Emperor2jz
Bastet
Level 136
God Stats
2W - 3L
1,414 SR
Queue Stats
125W - 120L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aebel
Nike
18
4 / 5 / 4
11,361
631
26,919
24,437
24,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
17
2 / 5 / 3
11,193
622
11,235
24,502
20,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
JESUISUNBEAR
Ganesha
18
0 / 7 / 9
10,093
561
13,479
34,709
39,745
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 7 / 3
10,435
580
7,326
25,304
26,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
WTFWTFWTF604
Gilgamesh
18
3 / 7 / 4
11,113
617
10,856
27,258
23,698
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aunty Bonny
Cernunnos
20
11 / 3 / 16
13,305
739
27,056
18,139
10,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
BrodyCreed
Baba Yaga
20
6 / 2 / 18
12,805
711
25,625
15,391
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
18
0 / 1 / 23
11,135
619
8,475
10,743
5,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 12
12,169
676
19,773
19,588
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Emperor2jz
Bastet
20
10 / 4 / 18
14,075
782
32,022
21,741
11,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
11
Kills
31
31
Deaths
14
23
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Nike
Aebel
Nike
4
5
4
1.2
W
Cernunnos
Aunty Bonny
Cernunnos
11
3
16
6.33
W
Baba Yaga
BrodyCreed
Baba Yaga
6
2
18
7.5
W
Hel
0
1
23
11.5
W
4
4
12
2.5
W
Bastet
Emperor2jz
Bastet
10
4
18
4.75
L
Yemoja
2
5
3
0.7
L
Ganesha
JESUISUNBEAR
Ganesha
0
7
9
0.64
L
2
7
3
0.5
L
Gilgamesh
WTFWTFWTF604
Gilgamesh
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,815
Damage
112,951
136,210
Taken
85,602
135,241
Mitigated
54,824
40,720
Healing
42,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Aebel
Nike
26,919
1,051
2,117
1,702
24,437
24,711
0
7,715
16,630
0
39,605
W
Cernunnos
Aunty Bonny
Cernunnos
27,056
12,868
1,322
2,452
18,139
10,136
3,883
5,638
12,322
0
51,796
W
Baba Yaga
BrodyCreed
Baba Yaga
25,625
1,980
847
2,963
15,391
8,273
1,158
4,700
10,148
53,956
0
W
Hel
8,475
1,628
15,517
7,900
10,743
5,375
523
3,626
7,092
16,743
0
W
19,773
1,840
264
1,756
19,588
19,562
845
4,301
14,300
0
31,556
W
Bastet
Emperor2jz
Bastet
32,022
12,130
1,893
8,056
21,741
11,478
1,646
4,941
16,508
0
52,845
L
Yemoja
11,235
2,549
15,804
3,786
24,502
20,327
0
4,856
19,469
24,316
1,283
L
Ganesha
JESUISUNBEAR
Ganesha
13,479
1,079
1,931
5,823
34,709
39,745
0
8,825
25,263
25,050
2,899
L
7,326
5,065
1,363
4,440
25,304
26,760
0
5,186
19,987
0
14,187
L
Gilgamesh
WTFWTFWTF604
Gilgamesh
10,856
3,475
649
3,105
27,258
23,698
0
7,518
19,120
0
32,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
63,489
172
Minions Killed
191
0
Camps Cleared
0
1,364,026
Distance Traveled
1,693,874
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,361
631
26
1
0
281,802
0
W
Cernunnos
13,305
739
44
2
0
308,137
0
W
Baba Yaga
12,805
711
65
4
0
322,074
0
W
Hel
11,135
619
11
1
0
331,694
2
W
Odin
12,169
676
30
2
0
335,394
0
W
Bastet
14,075
782
41
2
0
396,575
0
L
Yemoja
11,193
622
52
3
0
245,740
0
L
Ganesha
10,093
561
1
0
0
299,269
0
L
Bakasura
10,435
580
43
2
0
279,817
0
L
Gilgamesh
11,113
617
50
3
0
257,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role