Player Matchup

Cernunnos
Cernunnos
Apollo0013
Cernunnos
Level 157
God Stats
1W - 4L
1,667 SR
Queue Stats
68W - 48L
1,664 Elo+
Party 1
Chang'e
Chang'e
BootyBanditz
Chang'e
Level 18
God Stats
0W - 1L
1,786 SR
Queue Stats
9W - 4L
1,696 Elo+
Party 1
Vamana
Vamana
Chepothy
Vamana
Level 153
God Stats
1W - 1L
1,525 SR
Queue Stats
71W - 53L
1,634 Elo+
Party 1
Team Averages
Level 109
1,659 SR
1,665 Elo+

VS

Team Averages
Level 124
1,302 SR
1,452 Elo+
Ishtar
Ishtar
GalacticTater
Ishtar
Level 153
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Osiris
Osiris
GrizzWafers
Osiris
Level 128
God Stats
1W - 0L
1,303 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Raijin
Raijin
Zanderlit1456
Raijin
Level 91
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 6L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apollo0013
Cernunnos
11
0 / 4 / 1
6,694
669
6,869
10,346
4,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
BootyBanditz
Chang'e
11
0 / 3 / 0
6,184
618
3,145
8,037
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
Chepothy
Vamana
11
3 / 4 / 0
7,761
776
10,452
12,320
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,680
768
6,302
7,285
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
4 / 1 / 7
8,235
824
10,959
11,614
10,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 7
7,852
785
8,116
6,637
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
11
11
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Apollo0013
Cernunnos
0
4
1
0.13
L
Chang'e
BootyBanditz
Chang'e
0
3
0
0
L
Vamana
Chepothy
Vamana
3
4
0
0.75
W
4
1
3
5.5
W
Osiris
4
1
7
7.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,466
Damage
25,377
30,703
Taken
25,536
17,765
Mitigated
16,016
5,747
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Apollo0013
Cernunnos
6,869
2,911
0
1,766
10,346
4,233
0
1,116
8,989
0
31,611
L
Chang'e
BootyBanditz
Chang'e
3,145
187
1,360
1,280
8,037
3,042
0
1,516
6,351
17,217
345
L
Vamana
Chepothy
Vamana
10,452
4,795
0
1,341
12,320
10,490
0
4,611
7,153
0
27,815
W
6,302
2,728
0
3,839
7,285
3,100
0
255
6,911
0
30,183
W
Osiris
10,959
3,359
0
3,862
11,614
10,323
9
2,313
9,021
0
30,361
W
8,116
1,110
0
1,505
6,637
2,593
0
393
5,954
24,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,639
Gold Earned
23,767
120
Minions Killed
136
0
Camps Cleared
0
542,949
Distance Traveled
535,955
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,694
669
56
6
0
184,992
2
L
Chang'e
6,184
618
27
3
0
178,321
0
L
Vamana
7,761
776
37
4
0
179,636
0
W
Ishtar
7,680
768
37
4
0
163,822
0
W
Osiris
8,235
824
47
5
0
204,374
0
W
Raijin
7,852
785
52
5
0
167,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role