Player Matchup

King Arthur
King Arthur
AKing_247
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,535 Elo+
Party 1
Poseidon
Poseidon
CanadianMops
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,447 Elo+
Party 1
Fenrir
Fenrir
Izukanee
Fenrir
Level 29
God Stats
54W - 58L
1,427 SR
Queue Stats
65W - 77L
1,340 Elo+
Party 3
Jing Wei
Jing Wei
Unknown_Silence8
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,447 Elo+
Party 1
Ymir
Ymir
emikyelin
Ymir
Level 37
God Stats
70W - 60L
1,493 SR
Queue Stats
80W - 81L
1,358 Elo+
Party 3
Team Averages
Level 63
1,484 SR
1,425 Elo+

VS

Team Averages
Level 79
1,534 SR
1,452 Elo+
Hera
Hera
Ingroose
Hera
Level 98
God Stats
5W - 3L
1,543 SR
Queue Stats
118W - 92L
1,493 Elo+
Solo
Medusa
Medusa
KILLEM_W1T_AL0HA
Medusa
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 171L
1,409 Elo+
Party 2
Surtr
Surtr
KingBuggz
Surtr
Level 64
God Stats
22W - 18L
1,577 SR
Queue Stats
290W - 333L
1,461 Elo+
Solo
Cthulhu
Cthulhu
MANA x 819
Cthulhu
Level 69
God Stats
7W - 15L
1,320 SR
Queue Stats
508W - 549L
1,470 Elo+
Party 2
Bastet
Bastet
Majah_Kama
Bastet
Level 68
God Stats
4W - 1L
1,730 SR
Queue Stats
194W - 211L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKing_247
King Arthur
10
0 / 3 / 0
5,932
494
5,585
12,571
10,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
CanadianMops
Poseidon
12
1 / 4 / 1
6,294
525
3,538
7,561
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Izukanee
Fenrir
10
2 / 3 / 1
5,886
491
2,387
9,242
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
5 / 4 / 4
7,382
615
8,327
12,961
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
2 / 7 / 3
5,782
482
4,869
14,067
8,207
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 1 / 4
7,625
635
5,379
5,495
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 4 / 1
7,267
606
10,956
10,225
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
KingBuggz
Surtr
13
2 / 0 / 0
7,038
587
7,803
11,519
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
MANA x 819
Cthulhu
10
0 / 4 / 7
6,633
553
4,019
11,631
8,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Majah_Kama
Bastet
13
6 / 1 / 3
7,019
585
7,177
9,568
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
21
21
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKing_247
King Arthur
0
3
0
0
L
Poseidon
CanadianMops
Poseidon
1
4
1
0.38
W
Hera
4
1
4
6
L
Fenrir
Izukanee
Fenrir
2
3
1
0.83
W
9
4
1
2.38
W
Surtr
KingBuggz
Surtr
2
0
0
2
W
Cthulhu
MANA x 819
Cthulhu
0
4
7
0.88
W
Bastet
Majah_Kama
Bastet
6
1
3
7.5
L
5
4
4
1.75
L
Ymir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
35,334
56,402
Taken
48,438
30,426
Mitigated
29,656
9,969
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKing_247
King Arthur
5,585
889
0
360
12,571
10,695
0
461
11,266
0
43,334
L
Poseidon
CanadianMops
Poseidon
3,538
399
0
650
7,561
2,786
0
3,221
4,340
48,755
0
W
Hera
5,379
1,250
0
1,000
5,495
1,996
31
1,586
3,909
59,029
3,006
L
Fenrir
Izukanee
Fenrir
2,387
390
0
3,764
9,242
3,645
0
1,276
7,922
0
28,360
W
10,956
4,838
0
910
10,225
3,784
46
2,535
7,624
0
32,206
W
Surtr
KingBuggz
Surtr
7,803
3,459
0
3,925
11,519
11,647
0
0
11,519
1,324
55,430
W
Cthulhu
MANA x 819
Cthulhu
4,019
609
207
2,596
11,631
8,595
76
2,098
9,434
29,450
2,491
W
Bastet
Majah_Kama
Bastet
7,177
2,626
0
5,284
9,568
3,634
282
2,023
7,545
0
43,561
L
8,327
6,006
0
2,690
12,961
5,093
60
2,488
10,473
0
47,349
L
Ymir
4,869
1,222
0
2,505
14,067
8,207
17
2,152
11,915
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
35,582
316
Minions Killed
332
0
Camps Cleared
0
1,145,338
Distance Traveled
1,174,080
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,932
494
80
7
0
192,350
0
L
Poseidon
6,294
525
81
7
0
242,064
0
W
Hera
7,625
635
93
8
0
235,741
2
L
Fenrir
5,886
491
59
5
0
263,496
0
W
Medusa
7,267
606
39
3
0
205,495
1
W
Surtr
7,038
587
93
8
0
222,604
2
W
Cthulhu
6,633
553
38
3
0
231,671
2
W
Bastet
7,019
585
69
6
0
278,569
0
L
Jing Wei
7,382
615
71
6
0
219,556
0
L
Ymir
5,782
482
25
2
0
227,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role