Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ARGOMIXX
Scylla
Level 124
God Stats
3W - 6L
1,627 SR
Queue Stats
114W - 97L
1,573 Elo+
Solo
Osiris
Osiris
BelgicWaffle
Osiris
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,529 Elo+
Solo
Hun Batz
Hun Batz
FrOsTyGa1axy
Hun Batz
Level 147
God Stats
4W - 1L
1,888 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
FrOsTySnOwMaN27
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,503 Elo+
Party 2
Team Averages
Level 129
1,603 SR
1,522 Elo+

VS

Team Averages
Level 130
1,551 SR
1,476 Elo+
Freya
Freya
AnT0nY T3z0k0
Freya
Level 148
God Stats
8W - 4L
1,645 SR
Queue Stats
102W - 96L
1,530 Elo+
Solo
Neith
Neith
Azzulu
Neith
Level 149
God Stats
15W - 8L
1,568 SR
Queue Stats
173W - 157L
1,540 Elo+
Party 1
Eset
Eset
Streakykittycat
Eset
Level 118
God Stats
1W - 0L
1,365 SR
Queue Stats
3W - 1L
1,304 Elo+
Party 1
Bakasura
Bakasura
shmeglet69
Bakasura
Level 116
God Stats
42W - 23L
1,677 SR
Queue Stats
143W - 142L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
trueskatepower
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 1
4,157
462
2,085
5,889
3,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ARGOMIXX
Scylla
8
0 / 2 / 0
4,780
531
1,484
6,488
1,797
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
11
1 / 0 / 1
5,803
645
4,308
10,045
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
FrOsTyGa1axy
Hun Batz
11
1 / 0 / 1
5,383
598
2,262
6,924
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
FrOsTySnOwMaN27
Danzaburou
8
1 / 2 / 0
4,612
512
3,579
6,699
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,215
579
3,311
7,695
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Neith
Azzulu
Neith
10
0 / 0 / 2
5,406
601
5,677
4,256
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 0
5,837
649
5,060
2,729
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
shmeglet69
Bakasura
9
0 / 0 / 1
4,902
545
1,447
7,138
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Baron Samedi
trueskatepower
Baron Samedi
9
3 / 1 / 1
5,232
581
3,732
4,771
3,203
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Scylla
ARGOMIXX
Scylla
0
2
0
0
W
0
2
0
0
W
Neith
Azzulu
Neith
0
0
2
1
L
Osiris
1
0
1
1.5
L
Hun Batz
FrOsTyGa1axy
Hun Batz
1
0
1
1.5
L
Danzaburou
FrOsTySnOwMaN27
Danzaburou
1
2
0
0.5
W
2
0
0
2
W
Bakasura
shmeglet69
Bakasura
0
0
1
0.5
W
Baron Samedi
trueskatepower
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
19,227
36,045
Taken
26,589
16,263
Mitigated
11,583
15,319
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,085
239
0
1,249
5,889
3,672
0
1,623
4,181
8,271
0
L
Scylla
ARGOMIXX
Scylla
1,484
158
0
2,639
6,488
1,797
0
3,507
2,358
37,200
0
W
3,311
1,099
0
3,193
7,695
2,832
0
0
7,695
29,852
5,113
W
Neith
Azzulu
Neith
5,677
1,956
0
1,562
4,256
1,530
698
548
3,708
0
44,859
L
Osiris
4,308
1,593
0
6,193
10,045
5,765
0
2,923
7,122
0
45,619
L
Hun Batz
FrOsTyGa1axy
Hun Batz
2,262
222
0
3,156
6,924
2,418
0
871
5,983
0
40,566
L
Danzaburou
FrOsTySnOwMaN27
Danzaburou
3,579
1,649
0
2,082
6,699
2,611
0
2,135
4,556
0
29,829
W
5,060
493
0
831
2,729
1,084
0
1,857
872
43,206
1,123
W
Bakasura
shmeglet69
Bakasura
1,447
783
0
5,836
7,138
2,934
0
444
6,694
0
34,211
W
Baron Samedi
trueskatepower
Baron Samedi
3,732
542
260
2,184
4,771
3,203
21
720
4,051
23,677
70

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
26,592
271
Minions Killed
329
0
Camps Cleared
0
854,771
Distance Traveled
877,446
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,157
462
10
1
0
141,150
2
L
Scylla
4,780
531
66
7
0
159,537
0
W
Freya
5,215
579
65
7
0
143,469
0
W
Neith
5,406
601
69
8
0
163,021
0
L
Osiris
5,803
645
70
8
0
187,076
0
L
Hun Batz
5,383
598
73
8
0
208,344
0
L
Danzaburou
4,612
512
52
6
0
158,664
0
W
Eset
5,837
649
77
9
0
172,264
0
W
Bakasura
4,902
545
78
9
0
215,203
0
W
Baron Samedi
5,232
581
40
4
0
183,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role