Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Makhulú
Artemis
Gold IV
Level 158
God Stats
10W - 5L
1,566 SR
Queue Stats
614W - 620L
1,386 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
To0ny
Sun Wukong
Bronze I
Level 122
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 10L
1,041 MMR
Solo
Scylla
Scylla
Silver II
jatepeguei
Scylla
Silver II
Level 100
God Stats
0W - 1L
1,464 SR
Queue Stats
26W - 37L
1,201 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,459 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,389 SR
1,218 MMR
Cthulhu
Cthulhu
Bronze V
GENERAL BRASIL
Cthulhu
Bronze V
Level 144
God Stats
1W - 2L
1,187 SR
Queue Stats
4W - 29L
882 MMR
Solo
Bastet
Bastet
Silver II
Gastyy
Bastet
Silver II
Level 128
God Stats
7W - 8L
1,534 SR
Queue Stats
63W - 72L
1,040 MMR
Party 2
Agni
Agni
Gold V
Kolt02
Agni
Gold V
Level 162
God Stats
13W - 16L
1,500 SR
Queue Stats
139W - 143L
1,414 MMR
Party 1
Hou Yi
Hou Yi
Gold III
onnsep
Hou Yi
Gold III
Level 143
God Stats
6W - 7L
1,509 SR
Queue Stats
38W - 48L
1,450 MMR
Party 2
Bellona
Bellona
Gold V
rafael4375
Bellona
Gold V
Level 186
God Stats
2W - 1L
1,213 SR
Queue Stats
136W - 143L
1,302 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 2 / 2
7,260
484
4,479
13,736
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
 
Vulcan
10
0 / 2 / 2
6,437
429
5,473
7,699
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Makhulú
Artemis
16
7 / 3 / 0
9,170
611
12,712
11,146
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
To0ny
Sun Wukong
11
0 / 2 / 0
6,576
438
5,859
12,686
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
jatepeguei
Scylla
12
0 / 5 / 1
6,566
438
5,201
9,605
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorAwilixAthenaNu Wa

VS

Bans
Ao KuangOsirisSusanoBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,347
490
3,906
10,339
8,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Gastyy
Bastet
13
6 / 2 / 3
8,395
560
8,003
9,909
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Kolt02
Agni
15
4 / 2 / 3
8,729
582
10,317
9,822
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
onnsep
Hou Yi
13
1 / 3 / 1
7,481
499
4,145
11,749
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rafael4375
Bellona
16
3 / 0 / 2
9,858
657
11,655
11,374
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
14
14
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
2
1.5
L
Vulcan
 
Vulcan
0
2
2
0.5
W
0
2
2
0.5
W
Bastet
Gastyy
Bastet
6
2
3
3.75
W
Agni
Kolt02
Agni
4
2
3
2.75
L
Artemis
Makhulú
Artemis
7
3
0
2.33
L
Sun Wukong
To0ny
Sun Wukong
0
2
0
0
L
Scylla
jatepeguei
Scylla
0
5
1
0.1
W
Hou Yi
onnsep
Hou Yi
1
3
1
0.5
W
Bellona
rafael4375
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
38,026
54,872
Taken
53,193
25,643
Mitigated
29,266
19,887
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,479
1,108
0
6,582
13,736
5,410
0
2,793
10,609
0
58,723
L
Vulcan
 
Vulcan
5,473
1,453
0
2,824
7,699
2,526
0
1,618
5,967
48,698
0
W
3,906
35
1,009
2,751
10,339
8,041
0
1,330
9,009
41,915
1,574
W
Bastet
Gastyy
Bastet
8,003
2,096
0
1,701
9,909
4,036
0
1,344
8,565
0
45,839
W
Agni
Kolt02
Agni
10,317
518
0
3,100
9,822
3,744
384
4,628
5,194
66,526
0
L
Artemis
Makhulú
Artemis
12,712
6,965
0
4,664
11,146
4,732
0
3,622
7,468
0
79,889
L
Sun Wukong
To0ny
Sun Wukong
5,859
1,177
0
4,322
12,686
9,650
0
0
12,686
0
43,732
L
Scylla
jatepeguei
Scylla
5,201
504
0
1,495
9,605
3,325
102
5,066
4,110
44,035
934
W
Hou Yi
onnsep
Hou Yi
4,145
1,728
0
3,323
11,749
4,195
0
3,179
8,570
0
52,301
W
Bellona
rafael4375
Bellona
11,655
3,174
0
6,524
11,374
9,250
270
0
10,341
0
84,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
41,810
422
Minions Killed
517
0
Camps Cleared
0
1,390,708
Distance Traveled
1,463,519
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,260
484
93
6
0
330,833
2
L
Vulcan
6,437
429
66
4
0
263,076
2
W
Cthulhu
7,347
490
70
5
0
267,409
0
W
Bastet
8,395
560
67
4
0
369,023
4
W
Agni
8,729
582
121
8
0
288,813
5
L
Artemis
9,170
611
123
8
0
252,163
3
L
Sun Wukong
6,576
438
74
5
0
280,825
0
L
Scylla
6,566
438
66
4
0
263,811
0
W
Hou Yi
7,481
499
97
6
0
254,737
2
W
Bellona
9,858
657
162
11
0
283,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role