Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Conker01
Fenrir
Level 139
God Stats
3W - 1L
1,918 SR
Queue Stats
73W - 82L
1,595 Elo+
Solo
Chernobog
Chernobog
GuacaDragon
Chernobog
Level 155
God Stats
3W - 2L
1,594 SR
Queue Stats
31W - 52L
1,452 Elo+
Solo
Atlas
Atlas
Similar
Atlas
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
hichachu
Baron Samedi
Level 127
God Stats
16W - 14L
1,578 SR
Queue Stats
86W - 80L
1,559 Elo+
Solo
Team Averages
Level 139
1,618 SR
1,514 Elo+

VS

Team Averages
Level 164
1,749 SR
1,587 Elo+
Cthulhu
Cthulhu
Drimell
Cthulhu
Level 148
God Stats
41W - 31L
1,611 SR
Queue Stats
171W - 148L
1,611 Elo+
Solo
Sylvanus
Sylvanus
ILHavWhtHesHvin
Sylvanus
Level 157
God Stats
2W - 1L
1,823 SR
Queue Stats
68W - 60L
1,641 Elo+
Solo
Scylla
Scylla
Jose321gg
Scylla
Level 145
God Stats
1W - 1L
1,895 SR
Queue Stats
57W - 54L
1,587 Elo+
Solo
Cernunnos
Cernunnos
LoboRBG
Cernunnos
Level 139
God Stats
15W - 11L
1,680 SR
Queue Stats
269W - 253L
1,529 Elo+
Solo
Loki
Loki
sihza01
Loki
Level 231
God Stats
3W - 1L
1,737 SR
Queue Stats
211W - 187L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
7 / 1 / 2
10,107
632
10,626
11,994
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Conker01
Fenrir
14
3 / 3 / 3
8,498
531
9,743
17,714
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
GuacaDragon
Chernobog
15
1 / 3 / 6
9,183
574
12,688
14,607
6,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Similar
Atlas
12
1 / 2 / 4
8,137
509
10,173
14,923
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
hichachu
Baron Samedi
15
2 / 0 / 2
8,690
543
10,673
8,451
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drimell
Cthulhu
14
3 / 2 / 1
8,399
525
15,844
17,932
17,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
11
0 / 2 / 5
7,262
454
7,197
18,663
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
Jose321gg
Scylla
12
2 / 3 / 1
7,075
442
5,992
11,653
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
LoboRBG
Cernunnos
13
1 / 3 / 2
7,871
492
9,984
12,954
4,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
sihza01
Loki
14
3 / 4 / 2
7,563
473
5,360
13,708
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
9
9
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
2
8
W
Fenrir
Conker01
Fenrir
3
3
3
1.5
L
Cthulhu
Drimell
Cthulhu
3
2
1
1.75
W
Chernobog
GuacaDragon
Chernobog
1
3
6
1.33
L
Sylvanus
0
2
5
1.25
L
Scylla
Jose321gg
Scylla
2
3
1
0.83
L
Cernunnos
LoboRBG
Cernunnos
1
3
2
0.67
W
Atlas
Similar
Atlas
1
2
4
1.5
W
Baron Samedi
hichachu
Baron Samedi
2
0
2
3
L
Loki
sihza01
Loki
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,903
Damage
44,377
67,689
Taken
74,910
40,716
Mitigated
47,413
28,952
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,626
5,464
0
7,010
11,994
5,108
1,682
2,045
9,747
0
91,483
W
Fenrir
Conker01
Fenrir
9,743
4,856
0
7,609
17,714
11,899
0
9,535
7,212
0
42,834
L
Cthulhu
Drimell
Cthulhu
15,844
1,398
794
5,247
17,932
17,139
0
2,033
15,138
69,449
2,637
W
Chernobog
GuacaDragon
Chernobog
12,688
7,675
0
5,937
14,607
6,913
1,409
5,580
8,750
0
85,665
L
Sylvanus
7,197
1,365
2,828
8,326
18,663
16,310
0
7,968
10,197
24,873
1,833
L
Scylla
Jose321gg
Scylla
5,992
171
0
39
11,653
3,404
0
3,926
7,300
51,091
0
L
Cernunnos
LoboRBG
Cernunnos
9,984
4,797
0
2,284
12,954
4,856
0
2,327
10,454
0
69,188
W
Atlas
Similar
Atlas
10,173
3,790
320
3,880
14,923
12,238
35
6,331
8,058
26,849
0
W
Baron Samedi
hichachu
Baron Samedi
10,673
773
992
3,204
8,451
4,558
128
2,633
5,704
75,122
1,158
L
Loki
sihza01
Loki
5,360
1,523
0
4,889
13,708
5,704
0
3,573
9,945
0
65,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
38,170
502
Minions Killed
437
0
Camps Cleared
0
1,623,228
Distance Traveled
1,535,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,107
632
140
9
0
321,337
0
W
Fenrir
8,498
531
73
5
0
339,113
0
L
Cthulhu
8,399
525
91
6
0
308,430
0
W
Chernobog
9,183
574
124
8
0
317,272
0
L
Sylvanus
7,262
454
22
1
0
277,206
2
L
Scylla
7,075
442
90
6
0
319,065
1
L
Cernunnos
7,871
492
132
8
0
292,131
0
W
Atlas
8,137
509
31
2
0
329,726
0
W
Baron Samedi
8,690
543
134
8
0
315,780
5
L
Loki
7,563
473
102
6
0
338,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role