Player Matchup

Merlin
Merlin
I Daeda I
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,753 Elo+
Party 1
Ah Puch
Ah Puch
I TheUgalda I
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,606 Elo+
Party 1
Hun Batz
Hun Batz
I WarmPockets I
Hun Batz
Level 146
God Stats
2W - 0L
1,523 SR
Queue Stats
29W - 13L
1,708 Elo+
Party 1
Vamana
Vamana
Yiggs
Vamana
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,684 Elo+
Party 1
Kuzenbo
Kuzenbo
quillty
Kuzenbo
Level 129
God Stats
1W - 4L
1,161 SR
Queue Stats
214W - 207L
1,590 Elo+
Solo
Team Averages
Level 146
1,437 SR
1,668 Elo+

VS

Team Averages
Level 133
1,367 SR
1,607 Elo+
Baba Yaga
Baba Yaga
SwerveMooffuan
Baba Yaga
Level 156
God Stats
4W - 8L
1,322 SR
Queue Stats
393W - 324L
1,617 Elo+
Solo
Cernunnos
Cernunnos
TH3P4L3HORS3
Cernunnos
Level 102
God Stats
3W - 3L
1,697 SR
Queue Stats
155W - 162L
1,538 Elo+
Solo
Ganesha
Ganesha
enkidu32
Ganesha
Level 150
God Stats
0W - 3L
1,300 SR
Queue Stats
323W - 330L
1,581 Elo+
Solo
Janus
Janus
iv0nne
Janus
Level 128
God Stats
1W - 2L
1,250 SR
Queue Stats
44W - 45L
1,783 Elo+
Solo
Cliodhna
Cliodhna
pgmon
Cliodhna
Level 129
God Stats
5W - 5L
1,266 SR
Queue Stats
396W - 365L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
I Daeda I
Merlin
16
2 / 2 / 8
9,339
778
11,919
9,664
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
16
2 / 2 / 8
9,118
760
11,412
12,216
5,208
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
6 / 2 / 9
9,979
832
12,311
10,659
6,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Yiggs
Vamana
15
4 / 4 / 8
9,261
772
11,053
12,684
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
quillty
Kuzenbo
17
2 / 2 / 9
10,269
856
4,956
15,303
22,244
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SwerveMooffuan
Baba Yaga
17
2 / 2 / 6
9,386
782
15,929
9,951
5,053
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cernunnos
TH3P4L3HORS3
Cernunnos
15
5 / 3 / 4
9,383
782
11,824
10,315
4,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
enkidu32
Ganesha
14
0 / 3 / 8
8,552
713
5,737
12,149
13,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
iv0nne
Janus
15
2 / 3 / 4
8,610
718
7,973
9,688
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
pgmon
Cliodhna
15
2 / 5 / 7
8,647
721
10,245
12,969
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
16
Kills
11
12
Deaths
16
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
I Daeda I
Merlin
2
2
8
3
W
Ah Puch
2
2
8
3
W
Hun Batz
6
2
9
5.25
L
Baba Yaga
SwerveMooffuan
Baba Yaga
2
2
6
2.5
L
Cernunnos
TH3P4L3HORS3
Cernunnos
5
3
4
2.33
W
Vamana
Yiggs
Vamana
4
4
8
2
L
Ganesha
enkidu32
Ganesha
0
3
8
1.33
L
Janus
iv0nne
Janus
2
3
4
1.33
L
Cliodhna
pgmon
Cliodhna
2
5
7
1.1
W
Kuzenbo
quillty
Kuzenbo
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,651
Damage
51,708
60,526
Taken
55,072
48,456
Mitigated
33,870
28,020
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
I Daeda I
Merlin
11,919
225
824
1,958
9,664
4,106
0
5,120
4,444
30,991
606
W
Ah Puch
11,412
91
1,482
6,699
12,216
5,208
0
6,185
5,869
23,648
0
W
Hun Batz
12,311
1,379
2,574
1,718
10,659
6,248
918
3,332
7,245
0
28,488
L
Baba Yaga
SwerveMooffuan
Baba Yaga
15,929
417
1,842
3,697
9,951
5,053
0
5,175
4,492
38,296
591
L
Cernunnos
TH3P4L3HORS3
Cernunnos
11,824
5,714
198
1,868
10,315
4,763
0
4,678
5,504
0
27,514
W
Vamana
Yiggs
Vamana
11,053
3,441
1,503
3,627
12,684
10,650
44
5,601
6,919
0
16,433
L
Ganesha
enkidu32
Ganesha
5,737
111
1,084
4,046
12,149
13,978
0
6,753
4,940
14,604
0
L
Janus
iv0nne
Janus
7,973
119
1,171
2,030
9,688
4,475
0
4,762
4,663
16,038
0
L
Cliodhna
pgmon
Cliodhna
10,245
1,020
686
1,918
12,969
5,601
0
6,121
6,638
0
19,425
W
Kuzenbo
quillty
Kuzenbo
4,956
1,423
1,831
5,804
15,303
22,244
436
8,380
6,567
15,493
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
44,578
156
Minions Killed
169
0
Camps Cleared
0
1,304,987
Distance Traveled
1,120,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,339
778
48
4
0
251,254
0
W
Ah Puch
9,118
760
39
3
0
265,031
0
W
Hun Batz
9,979
832
32
3
0
283,019
0
L
Baba Yaga
9,386
782
60
5
0
270,605
0
L
Cernunnos
9,383
782
55
5
0
202,784
0
W
Vamana
9,261
772
13
1
0
268,623
0
L
Ganesha
8,552
713
1
0
0
168,940
0
L
Janus
8,610
718
31
3
0
261,849
0
L
Cliodhna
8,647
721
22
2
0
216,132
0
W
Kuzenbo
10,269
856
24
2
0
237,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role