Player Matchup

King Arthur
King Arthur
Boëndal
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,731 Elo+
Party 1
Geb
Geb
DrFumoma
Geb
Level 89
God Stats
1W - 2L
1,556 SR
Queue Stats
2W - 4L
1,731 Elo+
Party 1
Cernunnos
Cernunnos
Einstein23
Cernunnos
Level 55
God Stats
1W - 3L
1,831 SR
Queue Stats
2W - 5L
1,532 Elo+
Party 1
Zeus
Zeus
TG Duvalin
Zeus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 50L
1,477 Elo+
Solo
Arachne
Arachne
TriforceHero75
Arachne
Level 99
God Stats
3W - 3L
1,783 SR
Queue Stats
72W - 61L
1,583 Elo+
Solo
Team Averages
Level 104
1,634 SR
1,611 Elo+

VS

Team Averages
Level 131
1,452 SR
1,572 Elo+
Baron Samedi
Baron Samedi
Ingroose
Baron Samedi
Level 98
God Stats
3W - 3L
1,558 SR
Queue Stats
118W - 92L
1,481 Elo+
Solo
Janus
Janus
PXNDEX68
Janus
Level 146
God Stats
4W - 3L
1,513 SR
Queue Stats
63W - 56L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Th3mythic4l
Tsukuyomi
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
193W - 171L
1,544 Elo+
Solo
Anhur
Anhur
WIIRACOCHA
Anhur
Level 159
God Stats
1W - 1L
1,405 SR
Queue Stats
9W - 6L
1,676 Elo+
Party 2
King Arthur
King Arthur
juanpa0919
King Arthur
Level 124
God Stats
1W - 1L
1,284 SR
Queue Stats
8W - 3L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boëndal
King Arthur
11
0 / 3 / 0
5,890
535
4,636
10,859
8,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,219
474
4,376
9,700
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Einstein23
Cernunnos
9
1 / 3 / 0
5,058
460
3,027
6,840
2,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
5,599
509
3,195
7,959
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
4,956
451
2,980
11,548
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ingroose
Baron Samedi
10
0 / 2 / 3
5,958
542
3,935
7,308
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
PXNDEX68
Janus
12
5 / 0 / 0
7,598
691
6,571
5,235
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Th3mythic4l
Tsukuyomi
12
5 / 0 / 5
6,826
621
5,017
6,785
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
12
3 / 0 / 4
6,685
608
7,269
6,916
2,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
juanpa0919
King Arthur
13
3 / 0 / 2
7,570
688
7,309
9,106
9,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Boëndal
King Arthur
0
3
0
0
L
1
3
1
0.5
L
Cernunnos
Einstein23
Cernunnos
1
3
0
0.33
W
Baron Samedi
Ingroose
Baron Samedi
0
2
3
0.75
W
Janus
PXNDEX68
Janus
5
0
0
5
L
0
4
0
0
W
Tsukuyomi
Th3mythic4l
Tsukuyomi
5
0
5
7.5
L
0
3
1
0.17
W
Anhur
3
0
4
5
W
King Arthur
juanpa0919
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,214
Damage
30,101
46,906
Taken
35,350
22,229
Mitigated
21,050
9,479
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Boëndal
King Arthur
4,636
1,059
0
1,250
10,859
8,668
0
141
10,715
0
44,903
L
4,376
1,007
0
1,584
9,700
5,453
0
1,469
8,231
15,173
0
L
Cernunnos
Einstein23
Cernunnos
3,027
1,597
0
1,795
6,840
2,216
0
1,790
5,050
0
27,300
W
Baron Samedi
Ingroose
Baron Samedi
3,935
683
446
2,476
7,308
4,552
300
1,938
5,370
17,759
2,232
W
Janus
PXNDEX68
Janus
6,571
355
0
1,904
5,235
2,023
398
2,887
2,348
50,889
1,471
L
3,195
598
0
734
7,959
2,044
0
5,438
2,049
39,350
0
W
Tsukuyomi
Th3mythic4l
Tsukuyomi
5,017
1,028
0
4,856
6,785
2,649
0
899
5,886
0
46,781
L
2,980
1,640
0
4,116
11,548
3,848
0
863
10,645
0
38,747
W
Anhur
7,269
4,170
0
4,060
6,916
2,610
567
1,530
5,386
0
52,863
W
King Arthur
juanpa0919
King Arthur
7,309
1,191
0
1,068
9,106
9,216
0
317
8,789
0
56,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
34,637
280
Minions Killed
386
0
Camps Cleared
0
1,117,644
Distance Traveled
1,156,555
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,890
535
79
7
0
214,977
0
L
Geb
5,219
474
12
1
0
244,818
1
L
Cernunnos
5,058
460
52
5
0
202,593
0
W
Baron Samedi
5,958
542
23
2
0
214,435
0
W
Janus
7,598
691
96
9
0
237,627
0
L
Zeus
5,599
509
85
8
0
197,310
1
W
Tsukuyomi
6,826
621
73
7
0
273,427
0
L
Arachne
4,956
451
52
5
0
257,946
1
W
Anhur
6,685
608
93
8
0
213,195
2
W
King Arthur
7,570
688
101
9
0
217,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role