Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Augmentor
Hachiman
Gold III
Level 169
God Stats
43W - 49L
1,504 SR
Queue Stats
311W - 309L
1,518 MMR
Solo
Mulan
Mulan
Gold IV
FelipeRambo
Mulan
Gold IV
Level 145
God Stats
6W - 7L
1,608 SR
Queue Stats
83W - 98L
1,505 MMR
Solo
Bastet
Bastet
Gold IV
IV ShockZz VI
Bastet
Gold IV
Level 129
God Stats
20W - 17L
1,613 SR
Queue Stats
28W - 29L
1,566 MMR
Party 1
Scylla
Scylla
Silver I
WetHarmonica18
Scylla
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,488 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,545 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,512 SR
1,513 MMR
Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
NakedGoose
Serqet
Gold II
Level 121
God Stats
0W - 3L
1,318 SR
Queue Stats
93W - 87L
1,529 MMR
Solo
Thoth
Thoth
Bronze III
Tiηy
Thoth
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 MMR
Solo
Ares
Ares
Silver I
Zenpo4653
Ares
Silver I
Level 122
God Stats
0W - 2L
1,850 SR
Queue Stats
17W - 27L
1,529 MMR
Solo
Xbalanque
Xbalanque
Gold II
xxRayzeNxx
Xbalanque
Gold II
Level 144
God Stats
3W - 2L
1,393 SR
Queue Stats
139W - 140L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 4
6,032
603
3,300
6,360
3,888
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Augmentor
Hachiman
11
2 / 0 / 1
6,541
654
3,014
3,484
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 1
6,478
648
3,087
6,554
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 2
5,317
532
2,679
7,828
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 0 / 1
6,076
608
1,883
3,688
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaErlang ShenVamana

VS

Bans
BellonaSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
3,572
357
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
NakedGoose
Serqet
10
1 / 0 / 0
5,264
526
935
5,962
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Tiηy
Thoth
10
0 / 1 / 0
5,171
517
1,806
3,617
1,037
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 3 / 1
4,961
496
1,369
8,839
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
xxRayzeNxx
Xbalanque
10
0 / 1 / 0
5,081
508
2,808
5,227
1,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
L
Chaac
 
Chaac
0
0
0
0
W
Hachiman
Augmentor
Hachiman
2
0
1
2.5
W
2
1
1
2.5
W
0
0
2
1
L
Serqet
NakedGoose
Serqet
1
0
0
1
L
Thoth
Tiηy
Thoth
0
1
0
0
W
0
0
1
0.5
L
Ares
0
3
1
0.17
L
Xbalanque
xxRayzeNxx
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,963
Damage
6,918
27,914
Taken
23,645
11,757
Mitigated
10,361
13,729
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,300
1,198
2,519
3,490
6,360
3,888
0
848
5,512
24,927
2,322
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Augmentor
Hachiman
3,014
1,781
0
1,529
3,484
1,272
825
334
3,000
0
44,112
W
3,087
490
0
2,563
6,554
2,949
0
535
5,967
0
41,020
W
2,679
369
0
2,743
7,828
2,579
0
58
7,770
0
44,740
L
Serqet
NakedGoose
Serqet
935
0
0
3,867
5,962
2,074
0
506
5,376
0
28,517
L
Thoth
Tiηy
Thoth
1,806
0
0
723
3,617
1,037
0
827
2,608
39,451
757
W
1,883
293
0
885
3,688
1,069
0
1,400
2,288
40,013
0
L
Ares
1,369
210
0
2,287
8,839
5,371
0
2,596
6,163
14,029
54
L
Xbalanque
xxRayzeNxx
Xbalanque
2,808
1,145
0
2,362
5,227
1,879
0
810
4,417
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
24,049
332
Minions Killed
240
0
Camps Cleared
0
967,039
Distance Traveled
829,317
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,032
603
30
3
0
192,191
0
L
Chaac
3,572
357
0
0
0
3,157
0
W
Hachiman
6,541
654
78
8
0
178,362
0
W
Mulan
6,478
648
63
6
0
176,134
0
W
Bastet
5,317
532
70
7
0
227,853
0
L
Serqet
5,264
526
64
6
0
242,970
0
L
Thoth
5,171
517
88
9
0
205,411
0
W
Scylla
6,076
608
91
9
0
192,499
0
L
Ares
4,961
496
17
2
0
200,949
1
L
Xbalanque
5,081
508
71
7
0
176,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role