Player Matchup

Loki
Loki
 
Loki
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Mesher114
Poseidon
Level 64
God Stats
1W - 5L
1,430 SR
Queue Stats
11W - 21L
1,354 Elo+
Party 1
Chiron
Chiron
MoonSpirit27
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,387 Elo+
Party 1
Geb
Geb
elleizabeth
Geb
Level 109
God Stats
3W - 4L
1,664 SR
Queue Stats
23W - 43L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
paperxplane1
Sun Wukong
Level 155
God Stats
1W - 2L
1,539 SR
Queue Stats
45W - 62L
1,420 Elo+
Party 1
Team Averages
Level 120
1,527 SR
1,416 Elo+

VS

Team Averages
Level 148
1,648 SR
1,536 Elo+
Baron Samedi
Baron Samedi
Chromaticllama
Baron Samedi
Level 146
God Stats
13W - 6L
1,914 SR
Queue Stats
292W - 240L
1,504 Elo+
Party 2
Surtr
Surtr
TRA1LM1X
Surtr
Level 124
God Stats
4W - 4L
1,403 SR
Queue Stats
35W - 35L
1,504 Elo+
Party 2
Janus
Janus
TuMachoAzotador
Janus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,636 Elo+
Solo
Bastet
Bastet
UnDeadvPony
Bastet
Level 177
God Stats
35W - 12L
1,848 SR
Queue Stats
466W - 426L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Voodoomagik
Danzaburou
Level 154
God Stats
5W - 6L
1,575 SR
Queue Stats
13W - 22L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 3 / 0
5,555
556
2,853
8,220
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Mesher114
Poseidon
10
0 / 3 / 0
5,248
525
1,366
7,713
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
10
0 / 2 / 0
5,183
518
1,182
5,577
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,848
485
1,790
7,873
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
paperxplane1
Sun Wukong
10
3 / 2 / 0
6,083
608
6,255
8,795
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chromaticllama
Baron Samedi
11
2 / 0 / 5
6,564
656
4,809
6,737
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
TRA1LM1X
Surtr
11
1 / 3 / 1
6,470
647
5,367
12,084
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
5 / 1 / 1
6,623
662
6,793
3,966
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
12
3 / 0 / 2
6,175
618
4,268
7,796
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Voodoomagik
Danzaburou
12
2 / 0 / 1
6,507
651
3,912
4,101
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
4
Kills
13
13
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
W
Baron Samedi
Chromaticllama
Baron Samedi
2
0
5
4.5
L
Poseidon
Mesher114
Poseidon
0
3
0
0
L
Chiron
0
2
0
0
W
Surtr
TRA1LM1X
Surtr
1
3
1
0.5
W
5
1
1
5.5
W
Bastet
3
0
2
4
W
Danzaburou
Voodoomagik
Danzaburou
2
0
1
2.5
L
0
3
0
0
L
Sun Wukong
paperxplane1
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,446
Damage
25,149
38,178
Taken
34,684
19,350
Mitigated
16,776
11,727
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,853
808
0
3,334
8,220
2,823
0
1,534
6,621
0
44,977
W
Baron Samedi
Chromaticllama
Baron Samedi
4,809
584
730
3,776
6,737
5,521
0
1,726
5,011
23,944
2,133
L
Poseidon
Mesher114
Poseidon
1,366
51
0
1,664
7,713
2,571
0
5,623
1,646
31,062
0
L
Chiron
1,182
636
173
1,276
5,577
1,875
0
917
4,660
0
37,528
W
Surtr
TRA1LM1X
Surtr
5,367
2,333
0
5,866
12,084
5,600
0
0
11,514
507
46,664
W
6,793
374
0
984
3,966
1,536
0
736
3,230
46,033
0
W
Bastet
4,268
1,093
0
4,246
7,796
2,634
0
284
7,429
0
46,449
W
Danzaburou
Voodoomagik
Danzaburou
3,912
1,405
0
1,857
4,101
1,485
0
410
3,691
0
48,224
L
1,790
66
0
2,108
7,873
5,348
0
2,768
5,027
11,525
0
L
Sun Wukong
paperxplane1
Sun Wukong
6,255
1,060
0
3,172
8,795
6,733
0
259
8,536
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
32,339
305
Minions Killed
365
0
Camps Cleared
0
1,053,406
Distance Traveled
1,000,515
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,555
556
80
8
0
223,698
0
W
Baron Samedi
6,564
656
25
3
0
191,151
0
L
Poseidon
5,248
525
64
6
0
208,929
4
L
Chiron
5,183
518
83
8
0
200,257
2
W
Surtr
6,470
647
83
8
0
178,565
0
W
Janus
6,623
662
86
9
0
208,109
1
W
Bastet
6,175
618
85
9
0
244,358
0
W
Danzaburou
6,507
651
86
9
0
178,332
0
L
Geb
4,848
485
10
1
0
224,037
3
L
Sun Wukong
6,083
608
68
7
0
196,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role