Player Matchup

Bellona
Bellona
GweeenTea
Bellona
Level 143
God Stats
5W - 4L
1,504 SR
Queue Stats
176W - 128L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
LilSchizo12
Hun Batz
Level 81
God Stats
5W - 0L
1,821 SR
Queue Stats
97W - 75L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
Miamorñato
Baron Samedi
Level 102
God Stats
4W - 5L
1,336 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 3
Jormungandr
Jormungandr
Swillie05
Jormungandr
Level 123
God Stats
1W - 0L
1,523 SR
Queue Stats
8W - 5L
1,631 Elo+
Party 3
Apollo
Apollo
TheArcangel24
Apollo
Level 156
God Stats
2W - 1L
1,738 SR
Queue Stats
29W - 20L
1,599 Elo+
Party 3
Team Averages
Level 121
1,584 SR
1,598 Elo+

VS

Team Averages
Level 70
1,535 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
NotJessie
Achilles
Level 26
God Stats
2W - 2L
1,721 SR
Queue Stats
12W - 16L
1,491 Elo+
Party 4
Sol
Sol
St3althBlad3
Sol
Level 86
God Stats
0W - 2L
1,357 SR
Queue Stats
32W - 40L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
Studsi
Erlang Shen
Level 121
God Stats
27W - 27L
1,599 SR
Queue Stats
163W - 158L
1,543 Elo+
Party 4
Vulcan
Vulcan
xPecks
Vulcan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GweeenTea
Bellona
13
3 / 3 / 1
8,108
624
12,191
12,868
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hun Batz
LilSchizo12
Hun Batz
14
5 / 1 / 4
7,705
593
7,598
12,440
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Miamorñato
Baron Samedi
12
0 / 0 / 2
6,603
508
2,551
4,429
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
Swillie05
Jormungandr
12
1 / 3 / 7
6,940
534
6,452
13,665
10,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 3 / 3
7,972
613
7,825
9,528
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 5 / 1
6,397
492
3,577
14,143
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
NotJessie
Achilles
11
2 / 2 / 2
6,446
496
5,448
11,599
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 4
7,183
553
10,320
11,887
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Studsi
Erlang Shen
14
3 / 2 / 1
8,008
616
7,051
16,961
12,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
xPecks
Vulcan
14
1 / 1 / 2
7,741
595
6,269
5,328
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
10
10
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
W
Bellona
GweeenTea
Bellona
3
3
1
1.17
W
Hun Batz
LilSchizo12
Hun Batz
5
1
4
7
W
Baron Samedi
Miamorñato
Baron Samedi
0
0
2
1
L
Achilles
NotJessie
Achilles
2
2
2
1.5
L
1
3
4
1
L
Erlang Shen
Studsi
Erlang Shen
3
2
1
1.75
W
Jormungandr
Swillie05
Jormungandr
1
3
7
1.5
W
4
3
3
1.83
L
Vulcan
xPecks
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
32,665
52,930
Taken
59,918
33,549
Mitigated
33,661
20,111
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,577
778
0
9,026
14,143
5,899
0
2,400
11,699
0
38,225
W
Bellona
GweeenTea
Bellona
12,191
5,038
0
6,474
12,868
12,462
0
1,224
11,521
0
69,380
W
Hun Batz
LilSchizo12
Hun Batz
7,598
1,952
0
6,474
12,440
5,031
0
1,579
10,647
0
57,216
W
Baron Samedi
Miamorñato
Baron Samedi
2,551
121
53
1,464
4,429
1,973
212
2,882
1,313
44,438
0
L
Achilles
NotJessie
Achilles
5,448
707
0
3,605
11,599
9,009
0
3,009
8,590
0
35,220
L
10,320
5,437
0
5,764
11,887
4,359
1,035
2,158
9,729
51,539
9,280
L
Erlang Shen
Studsi
Erlang Shen
7,051
4,099
0
9,102
16,961
12,058
0
114
16,191
0
63,734
W
Jormungandr
Swillie05
Jormungandr
6,452
1,093
0
2,210
13,665
10,413
0
5,158
7,872
28,475
0
W
7,825
3,628
0
3,436
9,528
3,670
648
4,266
5,068
0
65,884
L
Vulcan
xPecks
Vulcan
6,269
965
0
1,017
5,328
2,336
114
1,436
3,853
54,199
2,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
35,775
420
Minions Killed
408
0
Camps Cleared
0
1,395,658
Distance Traveled
1,373,345
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,397
492
58
4
0
272,449
1
W
Bellona
8,108
624
118
9
0
267,827
0
W
Hun Batz
7,705
593
90
7
0
321,103
5
W
Baron Samedi
6,603
508
82
6
0
273,663
0
L
Achilles
6,446
496
57
4
0
304,192
0
L
Sol
7,183
553
90
7
0
229,922
0
L
Erlang Shen
8,008
616
95
7
0
299,937
1
W
Jormungandr
6,940
534
26
2
0
273,309
2
W
Apollo
7,972
613
104
8
0
259,756
0
L
Vulcan
7,741
595
108
8
0
266,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role