Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
Classic JoJo
Ares
Gold I
Level 130
God Stats
2W - 1L
1,643 SR
Queue Stats
67W - 58L
1,569 MMR
Party 2
Kali
Kali
Gold II
Getuhm
Kali
Gold II
Level 157
God Stats
9W - 8L
1,713 SR
Queue Stats
251W - 268L
1,582 MMR
Party 1
Osiris
Osiris
Platinum V
Sāvu
Osiris
Platinum V
Level 93
God Stats
8W - 4L
1,651 SR
Queue Stats
212W - 224L
1,725 MMR
Party 1
Agni
Agni
Gold II
iWickedG
Agni
Gold II
Level 140
God Stats
11W - 7L
1,662 SR
Queue Stats
63W - 55L
1,657 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,634 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,705 SR
1,631 MMR
Danzaburou
Danzaburou
Gold IV
Andralen
Danzaburou
Gold IV
Level 124
God Stats
1W - 2L
1,368 SR
Queue Stats
23W - 24L
1,609 MMR
Solo
Ymir
Ymir
Platinum III
Arimaseth
Ymir
Platinum III
Level 157
God Stats
14W - 11L
1,961 SR
Queue Stats
229W - 232L
1,715 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
BabyPowahh
Tsukuyomi
Silver I
Level 136
God Stats
8W - 7L
1,500 SR
Queue Stats
66W - 61L
1,610 MMR
Solo
Ne Zha
Ne Zha
Silver II
Druskii400
Ne Zha
Silver II
Level 186
God Stats
0W - 2L
1,699 SR
Queue Stats
115W - 119L
1,608 MMR
Solo
The Morrigan
The Morrigan
Gold I
xlejxndro20
The Morrigan
Gold I
Level 164
God Stats
5W - 3L
1,995 SR
Queue Stats
68W - 79L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
5,900
590
4,489
2,232
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

11
2 / 0 / 2
6,346
635
3,233
5,560
4,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Getuhm
Kali
11
3 / 0 / 1
6,281
628
1,733
8,432
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Sāvu
Osiris
12
1 / 0 / 1
7,200
720
5,064
7,724
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Agni
12
2 / 1 / 1
6,264
626
3,863
3,831
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaSurtrSun WukongThoth

VS

Bans
Ah Muzen CabBellonaCu ChulainnLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andralen
Danzaburou
8
0 / 3 / 0
4,625
463
1,122
5,618
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
1 / 1 / 0
5,033
503
322
6,488
3,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
BabyPowahh
Tsukuyomi
9
0 / 3 / 0
4,866
487
3,665
7,756
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Druskii400
Ne Zha
1
0 / 0 / 0
3,541
354
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
xlejxndro20
The Morrigan
12
0 / 3 / 1
5,583
558
2,385
6,222
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Danzaburou
Andralen
Danzaburou
0
3
0
0
L
Ymir
1
1
0
1
L
Tsukuyomi
BabyPowahh
Tsukuyomi
0
3
0
0
W
2
0
2
3
L
Ne Zha
Druskii400
Ne Zha
0
0
0
0
W
Kali
Getuhm
Kali
3
0
1
3.5
W
Osiris
Sāvu
Osiris
1
0
1
1.5
W
Agni
2
1
1
2.5
L
The Morrigan
xlejxndro20
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
7,494
27,779
Taken
26,084
15,046
Mitigated
12,824
13,449
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,489
1,862
0
551
2,232
917
0
0
2,232
0
54,394
L
Danzaburou
Andralen
Danzaburou
1,122
210
0
1,414
5,618
2,038
0
899
4,719
0
26,485
L
Ymir
322
53
0
1,462
6,488
3,770
0
1,658
4,812
8,708
158
L
Tsukuyomi
BabyPowahh
Tsukuyomi
3,665
583
0
1,430
7,756
4,624
0
666
7,090
0
30,853
W
3,233
201
0
1,343
5,560
4,357
0
739
4,821
16,068
2,493
L
Ne Zha
Druskii400
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Kali
Getuhm
Kali
1,733
753
0
4,110
8,432
3,736
0
68
8,364
0
51,446
W
Osiris
Sāvu
Osiris
5,064
2,109
0
6,409
7,724
4,562
0
0
7,724
0
59,059
W
Agni
3,863
669
0
1,036
3,831
1,474
0
1,854
1,977
46,004
119
L
The Morrigan
xlejxndro20
The Morrigan
2,385
637
0
750
6,222
2,392
0
3,185
2,702
46,897
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
23,648
378
Minions Killed
199
0
Camps Cleared
0
1,043,829
Distance Traveled
680,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,900
590
84
8
0
185,514
0
L
Danzaburou
4,625
463
42
4
0
152,893
0
L
Ymir
5,033
503
14
1
0
163,845
3
L
Tsukuyomi
4,866
487
51
5
0
164,523
2
W
Ares
6,346
635
34
3
0
206,832
0
L
Ne Zha
3,541
354
0
0
0
10,953
0
W
Kali
6,281
628
75
8
0
248,316
1
W
Osiris
7,200
720
103
10
0
196,716
2
W
Agni
6,264
626
82
8
0
206,451
2
L
The Morrigan
5,583
558
92
9
0
187,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role