Player Matchup

Chang'e
Chang'e
Goldyballs
Chang'e
Level 93
God Stats
13W - 8L
1,486 SR
Queue Stats
39W - 38L
1,454 Elo+
Party 2
Hercules
Hercules
Whitepowa
Hercules
Level 60
God Stats
16W - 11L
1,590 SR
Queue Stats
39W - 38L
1,454 Elo+
Party 2
Anubis
Anubis
shaboy
Anubis
Level 69
God Stats
13W - 8L
1,508 SR
Queue Stats
32W - 32L
1,438 Elo+
Party 2
Team Averages
Level 74
1,528 SR
1,449 Elo+

VS

Team Averages
Level 88
1,589 SR
1,469 Elo+
Anubis
Anubis
 
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ShakyGlitter249
Medusa
Level 83
God Stats
2W - 1L
1,802 SR
Queue Stats
149W - 158L
1,454 Elo+
Solo
Mulan
Mulan
kazwal
Mulan
Level 103
God Stats
4W - 3L
1,466 SR
Queue Stats
71W - 79L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goldyballs
Chang'e
12
1 / 4 / 11
7,629
763
4,771
7,660
2,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Whitepowa
Hercules
15
10 / 0 / 8
9,691
969
10,053
6,900
5,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
shaboy
Anubis
12
7 / 1 / 9
8,490
849
8,199
7,256
2,936
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 6 / 4
6,810
681
3,416
7,362
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 5 / 2
7,210
721
6,340
8,029
2,433
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
kazwal
Mulan
11
2 / 7 / 2
7,311
731
6,839
11,041
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
5
5
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
4
0.33
W
Chang'e
Goldyballs
Chang'e
1
4
11
1.63
L
3
5
2
0.8
W
Hercules
Whitepowa
Hercules
10
0
8
14
L
Mulan
kazwal
Mulan
2
7
2
0.43
W
Anubis
shaboy
Anubis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,023
Damage
16,595
21,816
Taken
26,432
11,432
Mitigated
11,901
9,303
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,416
107
0
173
7,362
3,451
0
3,132
4,160
21,219
0
W
Chang'e
Goldyballs
Chang'e
4,771
318
1,872
1,430
7,660
2,823
372
1,055
6,253
18,375
804
L
6,340
2,708
0
469
8,029
2,433
0
3,102
4,903
0
26,408
W
Hercules
Whitepowa
Hercules
10,053
4,293
0
3,355
6,900
5,673
185
1,072
5,358
0
18,430
L
Mulan
kazwal
Mulan
6,839
1,695
0
1,337
11,041
6,017
0
6,499
4,519
0
15,075
W
Anubis
shaboy
Anubis
8,199
625
0
2,646
7,256
2,936
367
647
6,181
32,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
21,331
102
Minions Killed
101
0
Camps Cleared
0
570,258
Distance Traveled
512,987
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,810
681
48
5
0
151,803
0
W
Chang'e
7,629
763
30
3
0
183,554
2
L
Medusa
7,210
721
33
3
0
205,640
2
W
Hercules
9,691
969
26
3
0
203,445
0
L
Mulan
7,311
731
20
2
0
155,544
0
W
Anubis
8,490
849
46
5
0
183,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role