Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
 
Agni
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
DonSenjuTV
Neith
Bronze I
Level 56
God Stats
4W - 5L
1,578 SR
Queue Stats
11W - 30L
919 MMR
Solo
Janus
Janus
Silver III
MasterAtroxYT
Janus
Silver III
Level 143
God Stats
35W - 41L
1,729 SR
Queue Stats
173W - 192L
944 MMR
Solo
Odin
Odin
Silver III
paolagdos
Odin
Silver III
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 237L
914 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,561 SR
1,155 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,598 SR
927 MMR
Charybdis
Charybdis
Silver III
ALQUILINU0109
Charybdis
Silver III
Level 109
God Stats
3W - 1L
1,712 SR
Queue Stats
33W - 45L
908 MMR
Solo
Ymir
Ymir
Silver II
Atomic_L1nk
Ymir
Silver II
Level 130
God Stats
30W - 26L
1,839 SR
Queue Stats
597W - 624L
913 MMR
Solo
Vulcan
Vulcan
Bronze IV
Flynt
Vulcan
Bronze IV
Level 129
God Stats
8W - 3L
1,459 SR
Queue Stats
76W - 71L
948 MMR
Solo
Lancelot
Lancelot
Silver II
Obieob
Lancelot
Silver II
Level 109
God Stats
11W - 15L
1,365 SR
Queue Stats
153W - 160L
944 MMR
Solo
Nu Wa
Nu Wa
Silver III
hawkoua
Nu Wa
Silver III
Level 129
God Stats
24W - 16L
1,616 SR
Queue Stats
353W - 393L
923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 3 / 1
7,328
564
4,247
12,160
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
 
Agni
12
0 / 1 / 1
6,260
482
2,128
5,402
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 2 / 2
5,571
429
5,587
7,861
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 5 / 2
7,273
559
5,713
9,618
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
3 / 1 / 1
6,780
522
6,656
10,596
9,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
HachimanSun WukongAtlas

VS

Bans
AthenaKukulkanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALQUILINU0109
Charybdis
13
0 / 1 / 1
7,436
572
5,176
7,930
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 1
7,393
569
3,541
10,229
8,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Flynt
Vulcan
13
3 / 2 / 4
8,177
629
7,748
6,149
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Obieob
Lancelot
15
5 / 2 / 1
8,362
643
6,072
8,650
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
hawkoua
Nu Wa
13
1 / 3 / 4
7,936
610
7,189
7,969
4,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
11
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
L
Agni
 
Agni
0
1
1
0.5
W
Charybdis
ALQUILINU0109
Charybdis
0
1
1
0.5
W
2
0
1
2.5
L
Neith
0
2
2
0.5
W
Vulcan
Flynt
Vulcan
3
2
4
2.5
L
1
5
2
0.4
W
Lancelot
Obieob
Lancelot
5
2
1
2.75
W
Nu Wa
hawkoua
Nu Wa
1
3
4
1
L
Odin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
29,726
45,637
Taken
40,927
22,348
Mitigated
23,163
8,277
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,247
2,774
0
3,368
12,160
4,990
0
4,151
8,009
0
48,671
L
Agni
 
Agni
2,128
47
0
250
5,402
1,776
0
2,214
3,188
42,948
0
W
Charybdis
ALQUILINU0109
Charybdis
5,176
2,060
0
3,970
7,930
3,183
2,820
0
7,930
0
64,822
W
3,541
889
0
3,319
10,229
8,874
174
308
9,913
24,226
1,737
L
Neith
5,587
1,591
0
2,102
7,861
2,866
0
982
6,879
0
34,512
W
Vulcan
Flynt
Vulcan
7,748
4,081
0
796
6,149
2,455
1,084
2,148
3,568
56,137
1,307
L
5,713
341
0
1,952
9,618
3,279
0
6,545
3,073
55,170
250
W
Lancelot
Obieob
Lancelot
6,072
1,587
0
4,807
8,650
4,430
224
514
8,032
0
69,403
W
Nu Wa
hawkoua
Nu Wa
7,189
2,272
0
1,513
7,969
4,221
753
3,810
3,711
55,227
2,837
L
Odin
6,656
1,198
0
605
10,596
9,437
0
4,299
6,297
0
27,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
39,304
348
Minions Killed
437
0
Camps Cleared
0
1,201,148
Distance Traveled
1,294,830
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,328
564
81
6
0
248,361
0
L
Agni
6,260
482
75
6
0
271,030
0
W
Charybdis
7,436
572
122
9
0
245,882
0
W
Ymir
7,393
569
22
2
0
249,258
5
L
Neith
5,571
429
40
3
0
164,034
2
W
Vulcan
8,177
629
88
7
0
278,531
0
L
Janus
7,273
559
105
8
0
236,174
3
W
Lancelot
8,362
643
114
9
0
307,084
0
W
Nu Wa
7,936
610
91
7
0
214,075
0
L
Odin
6,780
522
47
4
0
281,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role