Player Matchup

Medusa
Medusa
 
Medusa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Gtown1228
Amaterasu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 230L
1,575 Elo+
Party 2
Ravana
Ravana
Slapadanuts
Ravana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 123L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
TheLokiMaster84
Kuzenbo
Level 190
God Stats
6W - 10L
1,361 SR
Queue Stats
333W - 307L
1,526 Elo+
Party 3
Merlin
Merlin
WhoScharted
Merlin
Level 243
God Stats
19W - 26L
1,395 SR
Queue Stats
618W - 608L
1,537 Elo+
Party 3
Team Averages
Level 160
1,451 SR
1,531 Elo+

VS

Team Averages
Level 112
1,560 SR
1,568 Elo+
Kuzenbo
Kuzenbo
CaptainCookie71
Kuzenbo
Level 120
God Stats
11W - 4L
1,785 SR
Queue Stats
88W - 84L
1,556 Elo+
Party 1
Medusa
Medusa
LeeHarveyyOswaId
Medusa
Level 102
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Shortchimp
The Morrigan
Level 121
God Stats
3W - 4L
1,551 SR
Queue Stats
51W - 41L
1,590 Elo+
Party 1
Tyr
Tyr
WiserCylinder232
Tyr
Level 118
God Stats
1W - 1L
1,296 SR
Queue Stats
129W - 110L
1,578 Elo+
Party 1
Lancelot
Lancelot
mobsymbol
Lancelot
Level 100
God Stats
8W - 3L
1,672 SR
Queue Stats
48W - 38L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 2
4,851
485
5,310
5,203
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Gtown1228
Amaterasu
9
0 / 2 / 0
5,347
535
4,511
10,891
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
10
1 / 1 / 0
5,195
520
2,796
6,414
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,488
549
2,968
5,487
4,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
10
0 / 1 / 0
5,310
531
1,233
4,906
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,392
539
2,630
8,028
7,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 2
4,769
477
3,408
5,920
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Shortchimp
The Morrigan
11
1 / 0 / 0
5,883
588
3,504
2,714
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
6,718
672
8,178
8,120
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
mobsymbol
Lancelot
12
2 / 0 / 2
5,959
596
4,149
6,769
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
6
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
2
1
W
1
0
1
1.5
L
Amaterasu
Gtown1228
Amaterasu
0
2
0
0
W
1
2
2
1
W
The Morrigan
Shortchimp
The Morrigan
1
0
0
1
L
Ravana
1
1
0
1
L
1
1
1
1.5
L
Merlin
0
1
0
0
W
1
0
1
1.5
W
Lancelot
mobsymbol
Lancelot
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
21,869
32,901
Taken
31,551
17,175
Mitigated
20,839
9,148
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,310
2,268
0
1,204
5,203
2,005
126
617
4,586
0
43,429
W
2,630
1,263
44
2,725
8,028
7,520
0
1,116
6,912
18,399
0
L
Amaterasu
Gtown1228
Amaterasu
4,511
1,758
0
4,865
10,891
5,574
0
0
10,891
0
35,780
W
3,408
517
336
977
5,920
2,051
0
1,523
4,397
0
36,494
W
The Morrigan
Shortchimp
The Morrigan
3,504
872
0
500
2,714
926
0
873
1,841
38,986
2,400
L
Ravana
2,796
593
0
777
6,414
3,112
0
882
5,532
0
42,650
L
2,968
1,275
0
1,322
5,487
4,930
7
1,213
4,274
17,115
1,401
L
Merlin
1,233
45
0
980
4,906
1,554
0
2,810
2,096
41,272
987
W
8,178
2,075
0
2,747
8,120
7,168
0
0
8,120
0
48,657
W
Lancelot
mobsymbol
Lancelot
4,149
550
0
4,730
6,769
3,174
0
500
6,269
0
51,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
28,721
302
Minions Killed
333
0
Camps Cleared
0
1,019,482
Distance Traveled
1,090,056
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,851
485
56
6
0
186,316
0
W
Kuzenbo
5,392
539
23
2
0
207,185
0
L
Amaterasu
5,347
535
69
7
0
188,820
0
W
Medusa
4,769
477
50
5
0
191,166
0
W
The Morrigan
5,883
588
80
8
0
212,558
2
L
Ravana
5,195
520
70
7
0
241,632
0
L
Kuzenbo
5,488
549
41
4
0
210,075
2
L
Merlin
5,310
531
66
7
0
192,639
1
W
Tyr
6,718
672
86
9
0
212,159
4
W
Lancelot
5,959
596
94
9
0
266,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role