Player Matchup

Arachne
Arachne
Childishly Rad
Arachne
Level 53
God Stats
0W - 3L
1,158 SR
Queue Stats
51W - 65L
1,318 Elo+
Party 2
Gilgamesh
Gilgamesh
GetClusteredBud
Gilgamesh
Level 66
God Stats
16W - 19L
1,466 SR
Queue Stats
59W - 76L
1,344 Elo+
Party 2
Cupid
Cupid
nauxer
Cupid
Level 23
God Stats
5W - 11L
1,395 SR
Queue Stats
43W - 51L
1,351 Elo+
Party 2
Team Averages
Level 47
1,340 SR
1,338 Elo+

VS

Team Averages
Level 50
1,391 SR
1,417 Elo+
Anubis
Anubis
CarbonPilot
Anubis
Level 26
God Stats
20W - 14L
1,462 SR
Queue Stats
40W - 58L
1,304 Elo+
Party 1
Thanatos
Thanatos
Matt2429
Thanatos
Level 80
God Stats
1W - 2L
1,145 SR
Queue Stats
66W - 77L
1,336 Elo+
Party 1
Athena
Athena
kingsolomon3
Athena
Level 44
God Stats
4W - 2L
1,567 SR
Queue Stats
7W - 2L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,811
681
3,561
7,549
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gilgamesh
GetClusteredBud
Gilgamesh
11
2 / 4 / 2
7,228
723
10,187
13,117
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
nauxer
Cupid
8
0 / 5 / 2
5,886
589
3,517
7,890
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 0 / 6
8,270
827
10,401
7,235
4,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Matt2429
Thanatos
11
3 / 3 / 9
7,428
743
8,728
7,537
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
12
3 / 1 / 9
7,501
750
3,881
7,302
6,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
12
12
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
0
6
9
L
2
3
1
0.83
L
Gilgamesh
GetClusteredBud
Gilgamesh
2
4
2
0.75
W
Thanatos
Matt2429
Thanatos
3
3
9
2.5
W
Athena
3
1
9
7.5
L
Cupid
nauxer
Cupid
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,265
Damage
23,010
28,556
Taken
22,074
11,033
Mitigated
14,951
4,112
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,401
1,042
0
2,342
7,235
4,176
909
0
7,052
39,884
0
L
3,561
2,370
0
1,244
7,549
2,261
270
3,744
3,731
0
13,938
L
Gilgamesh
GetClusteredBud
Gilgamesh
10,187
2,188
0
1,562
13,117
7,224
296
5,825
6,899
0
30,817
W
Thanatos
Matt2429
Thanatos
8,728
2,698
0
3,983
7,537
3,813
408
0
7,243
0
18,403
W
Athena
3,881
404
0
555
7,302
6,962
401
0
7,092
10,444
2,022
L
Cupid
nauxer
Cupid
3,517
1,461
81
1,225
7,890
1,548
0
4,403
3,241
0
11,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
23,199
78
Minions Killed
122
0
Camps Cleared
0
510,554
Distance Traveled
525,782
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,270
827
70
7
0
163,932
0
L
Arachne
6,811
681
23
2
0
196,571
0
L
Gilgamesh
7,228
723
42
4
0
191,609
0
W
Thanatos
7,428
743
29
3
0
166,390
0
W
Athena
7,501
750
23
2
0
195,460
2
L
Cupid
5,886
589
13
1
0
122,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role