Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FishyCactus5
Arachne
Level 108
God Stats
7W - 3L
1,720 SR
Queue Stats
18W - 16L
1,529 Elo+
Party 2
Neith
Neith
Jars88
Neith
Level 8
God Stats
4W - 14L
1,265 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 3
Merlin
Merlin
LokiEml
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
UnBrxK3n
Nu Wa
Level 118
God Stats
1W - 0L
1,375 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 3
Team Averages
Level 81
1,472 SR
1,516 Elo+

VS

Team Averages
Level 81
1,469 SR
1,440 Elo+
Bellona
Bellona
ANLH_Alex
Bellona
Level 4
God Stats
2W - 2L
1,155 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Aggrophysicist
Ah Muzen Cab
Level 161
God Stats
0W - 1L
1,716 SR
Queue Stats
12W - 8L
1,623 Elo+
Party 1
Anubis
Anubis
Fredzja
Anubis
Level 9
God Stats
3W - 4L
1,372 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 1
Fafnir
Fafnir
JamsheedDevotee
Fafnir
Level 95
God Stats
3W - 1L
1,603 SR
Queue Stats
8W - 11L
1,358 Elo+
Party 1
Persephone
Persephone
NuttyInYoFace
Persephone
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 2 / 7
10,197
850
11,456
16,098
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
FishyCactus5
Arachne
17
4 / 1 / 5
9,986
832
9,855
13,737
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Jars88
Neith
15
0 / 1 / 4
8,501
708
3,028
5,333
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
LokiEml
Merlin
17
3 / 0 / 5
9,579
798
9,086
3,698
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
UnBrxK3n
Nu Wa
17
4 / 1 / 5
9,753
813
11,532
5,045
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANLH_Alex
Bellona
15
1 / 4 / 3
8,760
730
6,099
13,356
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Aggrophysicist
Ah Muzen Cab
15
1 / 2 / 0
8,942
745
7,204
8,319
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Fredzja
Anubis
14
1 / 6 / 4
8,413
701
5,335
12,547
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

15
0 / 1 / 3
8,945
745
1,966
9,654
12,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
NuttyInYoFace
Persephone
16
2 / 2 / 3
9,870
823
9,057
8,666
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
5
5
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
7
4.25
L
Bellona
ANLH_Alex
Bellona
1
4
3
0.63
L
Ah Muzen Cab
Aggrophysicist
Ah Muzen Cab
1
2
0
0.5
W
Arachne
FishyCactus5
Arachne
4
1
5
6.5
L
Anubis
Fredzja
Anubis
1
6
4
0.5
L
0
1
3
1.5
W
Neith
Jars88
Neith
0
1
4
2
W
Merlin
LokiEml
Merlin
3
0
5
5.5
L
Persephone
NuttyInYoFace
Persephone
2
2
3
1.75
W
Nu Wa
UnBrxK3n
Nu Wa
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,957
Damage
29,661
43,911
Taken
52,542
24,813
Mitigated
38,628
11,592
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,456
2,489
0
4,467
16,098
12,103
888
5,095
10,260
0
33,895
L
Bellona
ANLH_Alex
Bellona
6,099
2,712
0
1,604
13,356
12,445
0
5,204
7,398
0
19,365
L
Ah Muzen Cab
Aggrophysicist
Ah Muzen Cab
7,204
2,509
0
0
8,319
3,153
0
3,180
4,856
0
49,974
W
Arachne
FishyCactus5
Arachne
9,855
5,887
0
6,347
13,737
7,017
0
4,634
8,540
0
39,164
L
Anubis
Fredzja
Anubis
5,335
398
170
1,322
12,547
7,377
160
5,252
6,880
21,723
732
L
1,966
421
0
2,128
9,654
12,146
0
3,231
5,907
8,730
911
W
Neith
Jars88
Neith
3,028
888
0
310
5,333
2,016
144
2,113
2,884
0
14,867
W
Merlin
LokiEml
Merlin
9,086
178
0
16
3,698
1,539
0
1,172
2,423
32,559
245
L
Persephone
NuttyInYoFace
Persephone
9,057
464
0
2,064
8,666
3,507
0
2,492
5,793
42,660
0
W
Nu Wa
UnBrxK3n
Nu Wa
11,532
3,466
0
452
5,045
2,138
54
1,782
2,924
37,579
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
44,930
266
Minions Killed
269
0
Camps Cleared
0
1,247,474
Distance Traveled
1,110,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,197
850
46
4
0
279,917
0
L
Bellona
8,760
730
31
3
0
255,544
0
L
Ah Muzen Cab
8,942
745
87
7
0
219,200
0
W
Arachne
9,986
832
58
5
0
294,181
0
L
Anubis
8,413
701
48
4
0
195,564
0
L
Fafnir
8,945
745
15
1
0
225,232
0
W
Neith
8,501
708
30
3
0
196,408
0
W
Merlin
9,579
798
54
5
0
220,924
0
L
Persephone
9,870
823
88
7
0
214,546
0
W
Nu Wa
9,753
813
78
7
0
256,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role