Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Fran-PSdark
Chang'e
Level 89
God Stats
18W - 12L
1,629 SR
Queue Stats
416W - 482L
1,495 Elo+
Party 3
Thanatos
Thanatos
Snezee-
Thanatos
Level 90
God Stats
5W - 3L
1,500 SR
Queue Stats
181W - 191L
1,468 Elo+
Party 1
Janus
Janus
YoichiSenpai
Janus
Level 58
God Stats
6W - 5L
1,351 SR
Queue Stats
431W - 512L
1,451 Elo+
Party 3
Geb
Geb
bautyhol
Geb
Level 115
God Stats
6W - 1L
1,848 SR
Queue Stats
316W - 321L
1,455 Elo+
Party 1
Team Averages
Level 93
1,566 SR
1,474 Elo+

VS

Team Averages
Level 144
1,515 SR
1,442 Elo+
Mulan
Mulan
Hokage32
Mulan
Level 127
God Stats
5W - 6L
1,370 SR
Queue Stats
76W - 126L
1,311 Elo+
Party 4
Heimdallr
Heimdallr
M4dM4c
Heimdallr
Level 154
God Stats
0W - 5L
1,500 SR
Queue Stats
173W - 169L
1,555 Elo+
Party 2
Bakasura
Bakasura
SweetyTrap
Bakasura
Level 156
God Stats
3W - 1L
1,724 SR
Queue Stats
263W - 257L
1,449 Elo+
Solo
Persephone
Persephone
Topo188752
Persephone
Level 126
God Stats
6W - 12L
1,482 SR
Queue Stats
81W - 130L
1,326 Elo+
Party 4
Eset
Eset
YøuFallen
Eset
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 82L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 3 / 2
5,527
614
5,939
8,369
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Fran-PSdark
Chang'e
12
2 / 0 / 0
6,774
753
4,387
6,510
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Snezee-
Thanatos
10
4 / 2 / 4
5,816
646
4,649
9,100
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 2 / 2
6,226
692
5,134
4,613
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 5
5,038
560
3,059
8,824
5,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hokage32
Mulan
11
0 / 2 / 0
5,196
577
3,129
9,238
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
M4dM4c
Heimdallr
10
5 / 2 / 1
5,804
645
7,311
8,214
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SweetyTrap
Bakasura
8
2 / 3 / 3
5,145
572
5,454
10,076
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Topo188752
Persephone
8
0 / 4 / 2
4,846
538
2,126
5,991
1,465
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 4
5,600
622
4,645
7,110
3,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
9
10
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
2
1
W
Chang'e
Fran-PSdark
Chang'e
2
0
0
2
L
Mulan
Hokage32
Mulan
0
2
0
0
L
Heimdallr
M4dM4c
Heimdallr
5
2
1
2.75
W
Thanatos
Snezee-
Thanatos
4
2
4
3
L
Bakasura
SweetyTrap
Bakasura
2
3
3
1.17
L
Persephone
Topo188752
Persephone
0
4
2
0.25
W
5
2
2
3
L
2
1
4
4
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
22,665
37,416
Taken
40,629
15,764
Mitigated
17,679
16,140
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,939
3,174
0
4,122
8,369
2,330
0
1,105
7,264
35,291
2,423
W
Chang'e
Fran-PSdark
Chang'e
4,387
371
0
3,956
6,510
2,296
730
0
6,510
46,326
2,680
L
Mulan
Hokage32
Mulan
3,129
211
0
2,927
9,238
5,700
0
3,815
4,851
0
38,732
L
Heimdallr
M4dM4c
Heimdallr
7,311
3,554
0
3,254
8,214
3,368
0
4,517
3,659
0
33,136
W
Thanatos
Snezee-
Thanatos
4,649
1,957
0
4,817
9,100
3,566
0
1,027
7,531
0
36,231
L
Bakasura
SweetyTrap
Bakasura
5,454
3,876
0
4,726
10,076
3,561
0
2,855
7,151
0
25,571
L
Persephone
Topo188752
Persephone
2,126
117
0
288
5,991
1,465
0
1,758
3,978
19,356
1,212
W
5,134
457
0
750
4,613
1,610
0
2,597
1,961
31,533
682
L
4,645
987
252
2,184
7,110
3,585
0
4,394
2,592
17,298
955
W
3,059
757
0
2,495
8,824
5,962
0
1,713
6,731
12,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
26,591
266
Minions Killed
212
0
Camps Cleared
0
953,367
Distance Traveled
869,522
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,527
614
53
6
0
188,383
0
W
Chang'e
6,774
753
89
10
0
176,129
0
L
Mulan
5,196
577
59
7
0
154,774
0
L
Heimdallr
5,804
645
47
5
0
179,115
0
W
Thanatos
5,816
646
51
6
0
220,358
0
L
Bakasura
5,145
572
53
6
0
171,044
2
L
Persephone
4,846
538
29
3
0
174,162
0
W
Janus
6,226
692
64
7
0
184,610
0
L
Eset
5,600
622
24
3
0
190,427
5
W
Geb
5,038
560
9
1
0
183,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role