Player Matchup

Jormungandr
Jormungandr
amgosek
Jormungandr
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
166W - 165L
1,497 Elo+
Party 1
Chang'e
Chang'e
ladyboychism
Chang'e
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
86W - 86L
1,342 Elo+
Party 1
Arachne
Arachne
xMOUTHxBREATHERx
Arachne
Level 121
God Stats
2W - 1L
1,394 SR
Queue Stats
116W - 99L
1,513 Elo+
Party 1
Team Averages
Level 101
1,465 SR
1,451 Elo+

VS

Team Averages
Level 69
1,547 SR
1,537 Elo+
Bellona
Bellona
BrokenFuyu
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,552 Elo+
Party 2
Skadi
Skadi
InfernoNarco
Skadi
Level 38
God Stats
2W - 3L
1,281 SR
Queue Stats
61W - 58L
1,545 Elo+
Party 2
Fenrir
Fenrir
LordOfCigarettes
Fenrir
Level 146
God Stats
7W - 2L
1,860 SR
Queue Stats
123W - 120L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
amgosek
Jormungandr
12
0 / 1 / 7
7,157
716
7,865
9,997
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ladyboychism
Chang'e
13
1 / 1 / 4
7,270
727
7,481
4,950
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 2 / 1
8,420
842
7,160
9,757
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrokenFuyu
Bellona
10
3 / 4 / 1
7,014
701
5,079
12,013
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,612
661
5,483
5,535
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 3 / 2
6,598
660
5,078
10,382
6,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrokenFuyu
Bellona
3
4
1
0.88
L
0
1
2
1
L
1
3
2
0.67
W
Jormungandr
amgosek
Jormungandr
0
1
7
3.5
W
Chang'e
ladyboychism
Chang'e
1
1
4
3
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
15,640
24,704
Taken
27,930
19,263
Mitigated
15,315
8,214
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrokenFuyu
Bellona
5,079
1,633
0
2,418
12,013
7,104
0
5,213
4,941
0
15,274
L
5,483
2,770
0
652
5,535
2,209
0
3,277
1,825
0
27,614
L
5,078
968
0
3,223
10,382
6,002
0
4,572
5,108
0
18,208
W
Jormungandr
amgosek
Jormungandr
7,865
1,679
0
1,424
9,997
10,643
143
0
9,997
27,279
620
W
Chang'e
ladyboychism
Chang'e
7,481
588
1,281
2,558
4,950
1,848
304
24
4,926
21,734
0
W
7,160
4,805
0
2,951
9,757
6,772
308
15
9,742
0
31,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
20,224
127
Minions Killed
113
0
Camps Cleared
0
541,900
Distance Traveled
520,266
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,014
701
36
4
0
195,360
0
L
Skadi
6,612
661
48
5
0
155,649
1
L
Fenrir
6,598
660
29
3
0
169,257
1
W
Jormungandr
7,157
716
40
4
0
179,419
0
W
Chang'e
7,270
727
44
4
0
178,928
0
W
Arachne
8,420
842
43
4
0
183,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role