Player Matchup

Ne Zha
Ne Zha
AztrlBaphy
Ne Zha
Level 104
God Stats
2W - 2L
1,654 SR
Queue Stats
44W - 36L
1,527 Elo+
Party 2
Bellona
Bellona
KN0WxL0V3xTTV
Bellona
Level 152
God Stats
3W - 4L
1,583 SR
Queue Stats
193W - 168L
1,498 Elo+
Party 1
Skadi
Skadi
MarleyBarbie
Skadi
Level 156
God Stats
8W - 3L
1,745 SR
Queue Stats
146W - 141L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
foggyPunoLocos
Nu Wa
Level 148
God Stats
6W - 0L
1,702 SR
Queue Stats
114W - 107L
1,481 Elo+
Party 2
Persephone
Persephone
xSplatteRHousEx
Persephone
Level 170
God Stats
2W - 2L
1,472 SR
Queue Stats
162W - 164L
1,447 Elo+
Party 1
Team Averages
Level 146
1,631 SR
1,480 Elo+

VS

Team Averages
Level 146
1,616 SR
1,515 Elo+
Izanami
Izanami
GrumpyBIumpy
Izanami
Level 149
God Stats
3W - 2L
1,645 SR
Queue Stats
81W - 84L
1,521 Elo+
Solo
Chronos
Chronos
Im Zeus Kaiser
Chronos
Level 163
God Stats
2W - 4L
1,715 SR
Queue Stats
340W - 363L
1,487 Elo+
Solo
Artemis
Artemis
MACV SOG v009
Artemis
Level 140
God Stats
1W - 1L
1,610 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
VVHAaT-T
Kuzenbo
Level 124
God Stats
4W - 1L
1,580 SR
Queue Stats
385W - 171L
1,560 Elo+
Solo
Kukulkan
Kukulkan
shadowartist04
Kukulkan
Level 156
God Stats
3W - 3L
1,528 SR
Queue Stats
118W - 125L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AztrlBaphy
Ne Zha
19
10 / 1 / 7
12,464
831
11,464
9,884
5,579
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
18
2 / 1 / 13
10,730
715
7,915
12,024
13,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
1 / 1 / 14
10,829
722
8,067
11,910
6,491
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 3 / 10
12,029
802
26,674
11,381
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Persephone
xSplatteRHousEx
Persephone
17
0 / 0 / 15
10,497
700
8,665
13,373
6,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrumpyBIumpy
Izanami
16
3 / 6 / 1
9,824
655
11,301
12,799
5,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

13
1 / 3 / 2
8,353
557
1,917
15,706
5,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
14
0 / 6 / 4
9,106
607
11,954
11,819
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
VVHAaT-T
Kuzenbo
15
0 / 5 / 2
8,604
574
9,641
16,054
24,619
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
19
1 / 3 / 2
10,574
705
14,198
9,156
3,798
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
23
Kills
5
6
Deaths
23
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AztrlBaphy
Ne Zha
10
1
7
13.5
L
Izanami
GrumpyBIumpy
Izanami
3
6
1
0.58
L
1
3
2
0.67
W
Bellona
2
1
13
8.5
L
Artemis
0
6
4
0.33
W
1
1
14
8
L
Kuzenbo
VVHAaT-T
Kuzenbo
0
5
2
0.2
W
10
3
10
5
L
Kukulkan
1
3
2
0.67
W
Persephone
xSplatteRHousEx
Persephone
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,785
Damage
49,011
58,572
Taken
65,534
37,692
Mitigated
42,892
27,657
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AztrlBaphy
Ne Zha
11,464
3,375
3,236
4,887
9,884
5,579
1,542
3,723
6,161
0
28,713
L
Izanami
GrumpyBIumpy
Izanami
11,301
6,765
1,246
1,698
12,799
5,543
0
4,881
7,408
0
28,218
L
1,917
315
0
2,978
15,706
5,394
0
8,838
6,119
7,938
134
W
Bellona
7,915
556
1,658
2,793
12,024
13,527
421
4,108
7,916
0
18,161
L
Artemis
11,954
2,405
572
1,191
11,819
3,538
0
7,827
3,495
0
28,668
W
8,067
3,467
611
2,368
11,910
6,491
2,615
6,970
4,940
0
26,391
L
Kuzenbo
VVHAaT-T
Kuzenbo
9,641
3,262
372
795
16,054
24,619
12
6,286
9,059
22,366
1,163
W
26,674
7,770
2,246
1,717
11,381
5,518
2,388
4,806
6,575
51,603
212
L
Kukulkan
14,198
308
1,149
1,288
9,156
3,798
0
5,391
3,285
52,494
0
W
Persephone
xSplatteRHousEx
Persephone
8,665
549
1,017
7,124
13,373
6,577
809
5,609
7,764
27,430
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,549
Gold Earned
46,461
202
Minions Killed
191
0
Camps Cleared
0
1,405,439
Distance Traveled
918,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,464
831
35
2
0
259,938
0
L
Izanami
9,824
655
30
2
0
202,229
0
L
Chronos
8,353
557
5
0
0
108,043
0
W
Bellona
10,730
715
27
2
0
332,670
0
L
Artemis
9,106
607
44
3
0
140,863
0
W
Skadi
10,829
722
48
3
0
286,363
0
L
Kuzenbo
8,604
574
19
1
0
185,909
0
W
Nu Wa
12,029
802
52
3
0
261,680
0
L
Kukulkan
10,574
705
93
6
0
281,342
0
W
Persephone
10,497
700
40
3
0
264,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role