Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Classic JoJo
Kuzenbo
Gold II
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 58L
1,569 MMR
Party 3
Nike
Nike
Gold I
QUESADILLAS PRO
Nike
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 120L
1,648 MMR
Party 1
Agni
Agni
Gold II
iWickedG
Agni
Gold II
Level 140
God Stats
11W - 7L
1,702 SR
Queue Stats
63W - 55L
1,657 MMR
Party 3
Charybdis
Charybdis
Gold I
paramythia
Charybdis
Gold I
Level 270
God Stats
2W - 5L
1,360 SR
Queue Stats
294W - 285L
1,598 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 179
1,513 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,485 SR
1,593 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
BabyPowahh
Ares
Silver I
Level 136
God Stats
2W - 1L
1,354 SR
Queue Stats
66W - 61L
1,587 MMR
Solo
Lancelot
Lancelot
Gold I
Bol8ussaur
Lancelot
Gold I
Level 137
God Stats
5W - 2L
1,250 SR
Queue Stats
245W - 238L
1,613 MMR
Solo
Janus
Janus
Gold III
Getuhm
Janus
Gold III
Level 157
God Stats
9W - 10L
1,703 SR
Queue Stats
251W - 268L
1,560 MMR
Party 2
Osiris
Osiris
Gold I
Sāvu
Osiris
Gold I
Level 93
God Stats
8W - 4L
1,620 SR
Queue Stats
212W - 224L
1,703 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
3
0 / 0 / 1
2,795
559
505
1,381
357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Classic JoJo
Kuzenbo
6
1 / 0 / 1
3,857
771
2,738
4,698
3,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,579
716
2,321
4,223
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
8
0 / 0 / 0
3,874
775
1,380
2,602
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
paramythia
Charybdis
6
1 / 0 / 1
3,491
698
3,065
3,784
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThothAh Muzen CabGebKali

VS

Bans
Sun WukongAo KuangAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,179
636
3,457
3,623
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,285
657
1,416
5,039
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Bol8ussaur
Lancelot
7
1 / 0 / 0
3,532
706
1,217
3,327
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Getuhm
Janus
7
0 / 0 / 0
3,656
731
753
1,842
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Sāvu
Osiris
7
1 / 0 / 1
3,944
789
2,689
4,336
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
1
0.5
W
Neith
 
Neith
0
0
0
0
W
0
2
0
0
W
Lancelot
Bol8ussaur
Lancelot
1
0
0
1
L
Kuzenbo
Classic JoJo
Kuzenbo
1
0
1
1.5
W
Janus
Getuhm
Janus
0
0
0
0
L
0
2
0
0
W
Osiris
Sāvu
Osiris
1
0
1
1.5
L
Agni
0
0
0
0
L
Charybdis
paramythia
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,009
Damage
9,532
16,688
Taken
18,167
8,633
Mitigated
7,546
7,066
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
505
260
0
725
1,381
357
0
18
1,363
0
4,656
W
Neith
 
Neith
3,457
948
0
1,219
3,623
1,109
0
1,216
2,407
0
23,421
W
1,416
361
0
1,061
5,039
2,453
0
1,172
3,867
8,597
0
W
Lancelot
Bol8ussaur
Lancelot
1,217
209
0
500
3,327
1,500
0
225
3,062
0
24,106
L
Kuzenbo
Classic JoJo
Kuzenbo
2,738
1,258
0
1,346
4,698
3,436
0
1,022
3,676
9,433
2,372
W
Janus
Getuhm
Janus
753
256
0
969
1,842
540
0
1,116
590
17,869
107
L
2,321
169
0
1,513
4,223
2,937
0
0
4,223
0
20,123
W
Osiris
Sāvu
Osiris
2,689
1,473
0
2,602
4,336
1,944
0
0
3,983
0
21,016
L
Agni
1,380
275
0
1,195
2,602
762
0
657
1,849
25,901
0
L
Charybdis
paramythia
Charybdis
3,065
1,921
0
2,287
3,784
1,141
0
376
3,408
0
20,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,596
Gold Earned
17,596
151
Minions Killed
174
0
Camps Cleared
0
497,806
Distance Traveled
558,740
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,795
559
13
3
0
63,091
0
W
Neith
3,179
636
36
7
0
97,425
1
W
Ares
3,285
657
18
4
0
106,582
1
W
Lancelot
3,532
706
39
8
0
139,453
0
L
Kuzenbo
3,857
771
17
3
0
120,289
2
W
Janus
3,656
731
40
8
0
100,506
0
L
Nike
3,579
716
35
7
0
90,407
0
W
Osiris
3,944
789
41
8
0
114,774
1
L
Agni
3,874
775
54
11
0
123,829
0
L
Charybdis
3,491
698
32
6
0
100,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role