Player Matchup

Kuzenbo
Kuzenbo
GreaterStone37
Kuzenbo
Level 82
God Stats
4W - 6L
1,495 SR
Queue Stats
77W - 72L
1,523 Elo+
Solo
Neith
Neith
Southside037
Neith
Level 128
God Stats
263W - 270L
1,559 SR
Queue Stats
525W - 550L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Team Muppets 2
Nu Wa
Level 123
God Stats
35W - 28L
1,594 SR
Queue Stats
147W - 147L
1,412 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,447 Elo+

VS

Team Averages
Level 95
1,409 SR
1,396 Elo+
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JustCallMeKNEE
Chang'e
Level 94
God Stats
19W - 16L
1,589 SR
Queue Stats
160W - 182L
1,368 Elo+
Party 1
Hun Batz
Hun Batz
Liloiscooler
Hun Batz
Level 82
God Stats
9W - 14L
1,139 SR
Queue Stats
126W - 141L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,843
784
13,270
11,282
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 3
8,405
841
9,368
8,673
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 5
6,933
693
4,707
4,111
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 2
6,438
644
6,169
13,615
7,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 1
6,638
664
9,845
11,078
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hun Batz
Liloiscooler
Hun Batz
11
1 / 3 / 1
7,152
715
4,431
9,535
4,266
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
2
0.25
W
4
1
6
7
L
1
3
1
0.5
L
Hun Batz
Liloiscooler
Hun Batz
1
3
1
0.5
W
5
0
3
6.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,345
Damage
20,445
24,066
Taken
34,228
15,358
Mitigated
16,460
4,719
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,169
3,268
798
3,610
13,615
7,978
0
6,950
6,385
0
16,814
W
13,270
2,999
0
1,300
11,282
10,990
0
5,664
5,049
20,565
0
L
9,845
1,783
2,235
3,608
11,078
4,216
0
5,538
5,138
32,837
0
L
Hun Batz
Liloiscooler
Hun Batz
4,431
1,369
64
1,159
9,535
4,266
0
4,564
4,617
0
27,550
W
9,368
3,914
0
3,169
8,673
3,145
934
2,136
6,295
0
36,452
W
4,707
1,574
0
250
4,111
1,223
56
1,189
2,774
15,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
20,228
100
Minions Killed
128
0
Camps Cleared
0
514,803
Distance Traveled
546,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,438
644
23
2
0
191,349
0
W
Kuzenbo
7,843
784
14
1
0
185,329
0
L
Chang'e
6,638
664
49
5
0
170,964
0
L
Hun Batz
7,152
715
56
6
0
184,274
0
W
Neith
8,405
841
65
7
0
170,553
0
W
Nu Wa
6,933
693
21
2
0
158,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role