Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
GMutante
Nut
Level 128
God Stats
12W - 20L
1,564 SR
Queue Stats
94W - 87L
1,451 Elo+
Solo
Ra
Ra
Godie1209
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,463 Elo+
Solo
Chang'e
Chang'e
NEY HEISENBERG
Chang'e
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
364W - 371L
1,446 Elo+
Solo
Osiris
Osiris
X_Gundogan_X
Osiris
Level 160
God Stats
1W - 1L
1,712 SR
Queue Stats
723W - 799L
1,504 Elo+
Solo
Team Averages
Level 132
1,555 SR
1,473 Elo+

VS

Team Averages
Level 96
1,475 SR
1,453 Elo+
Nut
Nut
 
Nut
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Lucelio07
King Arthur
Level 49
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo
Arachne
Arachne
PloboH
Arachne
Level 101
God Stats
43W - 43L
1,543 SR
Queue Stats
349W - 312L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Rip333
Sylvanus
Level 69
God Stats
1W - 2L
1,126 SR
Queue Stats
12W - 8L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 1 / 0
6,670
513
7,727
11,010
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,853
450
4,666
9,627
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 0
5,354
412
1,378
6,799
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,353
412
3,697
9,998
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Osiris
13
0 / 0 / 1
7,175
552
6,452
13,485
14,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
8 / 0 / 1
8,076
621
11,575
8,111
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
11
0 / 1 / 3
6,252
481
3,684
5,164
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lucelio07
King Arthur
12
0 / 1 / 1
7,121
548
7,398
12,317
8,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
PloboH
Arachne
13
5 / 1 / 1
7,406
570
5,790
11,541
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Rip333
Sylvanus
11
0 / 0 / 9
7,297
561
3,567
7,040
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
0
3
W
Nut
 
Nut
8
0
1
8.5
W
Agni
 
Agni
0
1
3
1.5
L
0
4
1
0.13
L
0
6
0
0
W
King Arthur
Lucelio07
King Arthur
0
1
1
0.5
L
0
3
0
0
W
Arachne
PloboH
Arachne
5
1
1
5.5
W
Sylvanus
Rip333
Sylvanus
0
0
9
4.5
L
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
32,014
50,919
Taken
44,173
29,568
Mitigated
22,732
18,261
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,727
839
0
6,327
11,010
4,146
0
1,062
9,948
0
55,638
W
Nut
 
Nut
11,575
8,784
0
3,594
8,111
3,335
756
2,118
5,993
0
68,471
W
Agni
 
Agni
3,684
93
0
723
5,164
1,709
0
176
4,988
36,434
3,139
L
4,666
1,809
0
1,333
9,627
3,577
0
3,253
6,374
0
38,521
L
1,378
118
349
537
6,799
1,682
52
911
5,888
31,046
0
W
King Arthur
Lucelio07
King Arthur
7,398
997
0
3,255
12,317
8,335
0
335
11,982
0
53,692
L
3,697
684
770
2,649
9,998
5,764
0
1,890
8,108
21,191
1,879
W
Arachne
PloboH
Arachne
5,790
3,857
0
6,506
11,541
5,023
0
575
10,966
0
54,746
W
Sylvanus
Rip333
Sylvanus
3,567
1,732
2,186
2,892
7,040
4,330
326
2,003
5,037
18,283
1,699
L
Osiris
6,452
2,207
0
6,296
13,485
14,399
0
0
13,485
3,314
56,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
36,152
376
Minions Killed
383
0
Camps Cleared
0
1,160,073
Distance Traveled
1,262,971
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,670
513
94
7
0
289,965
2
W
Nut
8,076
621
98
8
0
251,742
3
W
Agni
6,252
481
72
6
0
225,721
0
L
Nut
5,853
450
73
6
0
189,408
0
L
Ra
5,354
412
53
4
0
241,587
0
W
King Arthur
7,121
548
91
7
0
249,156
0
L
Chang'e
5,353
412
48
4
0
210,722
1
W
Arachne
7,406
570
91
7
0
310,216
0
W
Sylvanus
7,297
561
31
2
0
226,136
0
L
Osiris
7,175
552
108
8
0
228,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role