Player Matchup

Bakasura
Bakasura
OT6born
Bakasura
Level 125
God Stats
2W - 0L
1,713 SR
Queue Stats
47W - 47L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
RUSweaty
Cernunnos
Level 156
God Stats
7W - 7L
1,563 SR
Queue Stats
185W - 170L
1,521 Elo+
Party 1
Mulan
Mulan
TheJehovaWitness
Mulan
Level 79
God Stats
26W - 15L
1,527 SR
Queue Stats
158W - 148L
1,548 Elo+
Party 1
Zeus
Zeus
ThePantz
Zeus
Level 190
God Stats
2W - 1L
1,641 SR
Queue Stats
273W - 255L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
skipjester56
Kuzenbo
Level 129
God Stats
2W - 1L
1,486 SR
Queue Stats
39W - 39L
1,522 Elo+
Party 2
Team Averages
Level 136
1,586 SR
1,535 Elo+

VS

Team Averages
Level 160
1,624 SR
1,536 Elo+
Ymir
Ymir
Blk_Gawd
Ymir
Level 149
God Stats
4W - 3L
1,675 SR
Queue Stats
48W - 45L
1,555 Elo+
Solo
Maman Brigitte
Maman Brigitte
gahwyn
Maman Brigitte
Level 231
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 255L
1,533 Elo+
Party 3
Baba Yaga
Baba Yaga
infam0usdark
Baba Yaga
Level 120
God Stats
5W - 3L
1,730 SR
Queue Stats
265W - 230L
1,598 Elo+
Solo
Hachiman
Hachiman
purpleninja077
Hachiman
Level 146
God Stats
0W - 4L
1,312 SR
Queue Stats
17W - 20L
1,518 Elo+
Party 3
Arachne
Arachne
toughluck55
Arachne
Level 156
God Stats
6W - 1L
1,904 SR
Queue Stats
122W - 124L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OT6born
Bakasura
14
1 / 0 / 4
7,255
558
5,309
13,375
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cernunnos
RUSweaty
Cernunnos
12
3 / 4 / 0
7,481
575
9,256
10,607
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 1
8,265
636
7,302
12,175
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
14
3 / 0 / 1
8,331
641
8,230
4,513
1,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
skipjester56
Kuzenbo
11
2 / 0 / 3
7,148
550
3,139
9,737
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 2
5,755
443
1,948
9,486
7,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
gahwyn
Maman Brigitte
10
0 / 7 / 2
6,159
474
4,536
11,577
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
infam0usdark
Baba Yaga
10
0 / 3 / 0
5,862
451
1,971
7,312
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
12
1 / 2 / 3
6,745
519
7,645
9,209
3,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
toughluck55
Arachne
13
4 / 1 / 0
7,318
563
6,120
14,325
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
5
6
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
W
Bakasura
OT6born
Bakasura
1
0
4
3
W
Cernunnos
RUSweaty
Cernunnos
3
4
0
0.75
W
6
2
1
3.25
W
Zeus
3
0
1
3.5
L
Maman Brigitte
gahwyn
Maman Brigitte
0
7
2
0.14
L
Baba Yaga
infam0usdark
Baba Yaga
0
3
0
0
L
Hachiman
1
2
3
1.25
W
Kuzenbo
skipjester56
Kuzenbo
2
0
3
3.5
L
Arachne
toughluck55
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,236
Damage
22,220
50,407
Taken
51,909
32,314
Mitigated
25,557
17,246
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,948
504
0
1,632
9,486
7,570
0
2,504
6,723
17,051
0
W
Bakasura
OT6born
Bakasura
5,309
3,262
0
5,423
13,375
7,363
0
1,975
11,278
0
45,994
W
Cernunnos
RUSweaty
Cernunnos
9,256
4,855
0
3,780
10,607
4,556
240
482
10,125
0
59,785
W
7,302
741
0
3,670
12,175
7,414
143
2,521
9,296
0
54,761
W
Zeus
8,230
1,256
0
1,847
4,513
1,711
0
1,870
2,643
69,859
2,695
L
Maman Brigitte
gahwyn
Maman Brigitte
4,536
311
0
2,042
11,577
5,563
0
291
10,306
36,109
0
L
Baba Yaga
infam0usdark
Baba Yaga
1,971
43
0
861
7,312
2,629
0
4,738
2,574
38,417
849
L
Hachiman
7,645
4,707
0
3,930
9,209
3,792
64
1,587
7,622
0
57,599
W
Kuzenbo
skipjester56
Kuzenbo
3,139
1,183
92
2,434
9,737
11,270
54
1,416
8,283
14,505
0
L
Arachne
toughluck55
Arachne
6,120
3,293
0
7,789
14,325
6,003
0
1,842
11,484
0
51,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
31,839
441
Minions Killed
329
0
Camps Cleared
0
1,317,332
Distance Traveled
1,309,169
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,755
443
22
2
0
274,760
5
W
Bakasura
7,255
558
104
8
0
331,278
0
W
Cernunnos
7,481
575
98
8
0
218,565
2
W
Mulan
8,265
636
75
6
0
260,472
2
W
Zeus
8,331
641
141
11
0
236,307
0
L
Maman Brigitte
6,159
474
58
4
0
238,750
0
L
Baba Yaga
5,862
451
69
5
0
245,327
1
L
Hachiman
6,745
519
96
7
0
241,905
0
W
Kuzenbo
7,148
550
23
2
0
270,710
0
L
Arachne
7,318
563
84
6
0
308,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role