Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
II Clarkbar II
Medusa
Level 147
God Stats
2W - 0L
1,704 SR
Queue Stats
74W - 71L
1,488 Elo+
Solo
Kali
Kali
LilUnit
Kali
Level 120
God Stats
9W - 4L
1,486 SR
Queue Stats
55W - 33L
1,623 Elo+
Party 2
Xing Tian
Xing Tian
Wintermute81GA2
Xing Tian
Level 162
God Stats
3W - 1L
1,559 SR
Queue Stats
51W - 32L
1,617 Elo+
Party 2
Ra
Ra
hevygunner4311
Ra
Level 99
God Stats
3W - 0L
1,657 SR
Queue Stats
31W - 20L
1,579 Elo+
Party 2
Team Averages
Level 134
1,582 SR
1,561 Elo+

VS

Team Averages
Level 168
1,549 SR
1,482 Elo+
Hachiman
Hachiman
NascarAlex
Hachiman
Level 125
God Stats
4W - 8L
1,468 SR
Queue Stats
47W - 76L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
NeoMystogan
Gilgamesh
Level 313
God Stats
0W - 2L
1,544 SR
Queue Stats
89W - 91L
1,531 Elo+
Solo
Thanatos
Thanatos
Psycho2317
Thanatos
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
53W - 56L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
RNFNROLL
Nu Wa
Level 137
God Stats
0W - 2L
1,751 SR
Queue Stats
48W - 76L
1,461 Elo+
Party 1
Sobek
Sobek
ZetaLegion
Sobek
Level 138
God Stats
0W - 3L
1,662 SR
Queue Stats
71W - 92L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
6 / 0 / 0
7,024
702
6,987
6,520
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 0 / 0
6,067
607
3,442
4,682
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
LilUnit
Kali
12
4 / 0 / 3
6,606
661
3,272
9,324
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Wintermute81GA2
Xing Tian
9
0 / 0 / 4
5,768
577
1,975
7,116
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
6,422
642
3,374
4,358
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NascarAlex
Hachiman
9
0 / 2 / 0
5,284
528
3,204
5,542
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
NeoMystogan
Gilgamesh
9
0 / 6 / 0
4,866
487
3,995
11,126
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Psycho2317
Thanatos
9
0 / 2 / 0
4,829
483
778
8,252
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
RNFNROLL
Nu Wa
9
0 / 3 / 0
4,763
476
3,359
4,952
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
9
0 / 1 / 0
5,057
506
2,014
6,550
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
14
Kills
0
0
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
0
6
W
3
0
0
3
W
Kali
LilUnit
Kali
4
0
3
5.5
L
Hachiman
NascarAlex
Hachiman
0
2
0
0
L
Gilgamesh
NeoMystogan
Gilgamesh
0
6
0
0
L
Thanatos
Psycho2317
Thanatos
0
2
0
0
L
Nu Wa
RNFNROLL
Nu Wa
0
3
0
0
W
Xing Tian
Wintermute81GA2
Xing Tian
0
0
4
2
L
Sobek
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
13,350
32,000
Taken
36,422
16,336
Mitigated
17,464
16,754
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,987
2,851
240
3,727
6,520
4,614
0
235
5,823
0
43,290
W
3,442
1,820
0
1,990
4,682
1,709
0
612
4,070
0
33,670
W
Kali
LilUnit
Kali
3,272
1,436
0
6,919
9,324
3,779
242
1,127
8,159
0
51,212
L
Hachiman
NascarAlex
Hachiman
3,204
1,615
0
1,117
5,542
1,958
0
728
4,814
0
38,323
L
Gilgamesh
NeoMystogan
Gilgamesh
3,995
1,404
0
1,798
11,126
4,983
0
0
10,645
0
29,276
L
Thanatos
Psycho2317
Thanatos
778
0
0
5,086
8,252
3,353
0
709
7,502
0
34,757
L
Nu Wa
RNFNROLL
Nu Wa
3,359
811
0
944
4,952
1,559
0
1,442
3,462
31,859
0
W
Xing Tian
Wintermute81GA2
Xing Tian
1,975
329
0
1,984
7,116
4,731
0
2,142
4,974
13,079
0
L
Sobek
2,014
238
0
3,313
6,550
5,611
0
2,316
4,148
19,580
0
W
3,374
266
188
1,706
4,358
1,503
0
1,804
2,554
51,161
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
24,799
316
Minions Killed
250
0
Camps Cleared
0
1,037,246
Distance Traveled
949,743
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,024
702
62
6
0
181,794
0
W
Medusa
6,067
607
65
7
0
189,792
0
W
Kali
6,606
661
78
8
0
221,981
1
L
Hachiman
5,284
528
73
7
0
174,631
2
L
Gilgamesh
4,866
487
40
4
0
190,178
2
L
Thanatos
4,829
483
67
7
0
217,708
0
L
Nu Wa
4,763
476
53
5
0
140,157
2
W
Xing Tian
5,768
577
12
1
0
214,786
3
L
Sobek
5,057
506
17
2
0
227,069
5
W
Ra
6,422
642
99
10
0
228,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role