Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ColoBby
Heimdallr
Level 159
God Stats
10W - 13L
1,624 SR
Queue Stats
556W - 559L
1,532 Elo+
Party 1
Thor
Thor
Thompsin
Thor
Level 105
God Stats
11W - 21L
1,445 SR
Queue Stats
133W - 123L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
XDeadlyxOmenX
Cliodhna
Level 50
God Stats
6W - 6L
1,473 SR
Queue Stats
100W - 94L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
XwXhEaRtLeSsXwX
Nu Wa
Level 88
God Stats
26W - 16L
1,615 SR
Queue Stats
123W - 116L
1,473 Elo+
Party 2
Team Averages
Level 110
1,531 SR
1,493 Elo+

VS

Team Averages
Level 123
1,446 SR
1,499 Elo+
Surtr
Surtr
AoW Merica
Surtr
Level 145
God Stats
7W - 6L
1,251 SR
Queue Stats
115W - 111L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Commanderd555
Xing Tian
Level 127
God Stats
8W - 9L
1,461 SR
Queue Stats
28W - 30L
1,515 Elo+
Party 3
Awilix
Awilix
Dripk0ng
Awilix
Level 125
God Stats
0W - 2L
1,255 SR
Queue Stats
31W - 33L
1,513 Elo+
Party 3
Danzaburou
Danzaburou
HeathenPlays
Danzaburou
Level 103
God Stats
79W - 68L
1,650 SR
Queue Stats
338W - 319L
1,493 Elo+
Solo
Sol
Sol
blackflame12
Sol
Level 116
God Stats
7W - 5L
1,615 SR
Queue Stats
36W - 40L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 1 / 1
4,661
666
1,633
4,382
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ColoBby
Heimdallr
9
0 / 0 / 1
4,710
673
2,333
5,690
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
2 / 3 / 0
4,852
693
3,660
6,349
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
XDeadlyxOmenX
Cliodhna
9
2 / 1 / 2
4,984
712
1,909
6,593
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 2 / 2
5,084
726
4,903
4,846
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
3 / 2 / 0
5,463
780
3,842
7,128
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Commanderd555
Xing Tian
4
0 / 0 / 0
3,355
479
0
1,210
496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Dripk0ng
Awilix
9
2 / 3 / 0
4,664
666
1,663
8,464
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
HeathenPlays
Danzaburou
9
1 / 0 / 2
4,745
678
4,783
5,017
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
4,597
657
5,826
5,946
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
7
7
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Surtr
3
2
0
1.5
W
Heimdallr
ColoBby
Heimdallr
0
0
1
0.5
L
Xing Tian
Commanderd555
Xing Tian
0
0
0
0
L
Awilix
Dripk0ng
Awilix
2
3
0
0.67
L
Danzaburou
HeathenPlays
Danzaburou
1
0
2
2
W
Thor
2
3
0
0.67
W
Cliodhna
XDeadlyxOmenX
Cliodhna
2
1
2
3
W
2
2
2
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
16,114
27,860
Taken
27,765
12,103
Mitigated
10,884
6,570
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,633
534
0
790
4,382
4,048
76
2,288
2,094
9,552
508
L
Surtr
3,842
1,693
0
2,971
7,128
4,135
0
337
6,645
568
30,361
W
Heimdallr
ColoBby
Heimdallr
2,333
644
0
2,027
5,690
2,299
0
3,276
2,414
0
37,748
L
Xing Tian
Commanderd555
Xing Tian
0
0
0
370
1,210
496
0
358
706
1,616
0
L
Awilix
Dripk0ng
Awilix
1,663
597
0
3,416
8,464
2,832
0
1,204
6,988
0
31,187
L
Danzaburou
HeathenPlays
Danzaburou
4,783
1,521
0
1,685
5,017
1,715
0
2,426
2,307
0
30,610
W
Thor
3,660
766
0
660
6,349
2,116
0
249
5,727
0
29,423
W
Cliodhna
XDeadlyxOmenX
Cliodhna
1,909
620
0
2,593
6,593
2,285
166
262
6,331
0
28,150
W
4,903
803
0
500
4,846
1,355
0
0
4,846
21,116
1,011
L
5,826
2,621
0
3,027
5,946
1,706
0
983
4,923
35,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
22,824
245
Minions Killed
220
0
Camps Cleared
0
776,534
Distance Traveled
783,211
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,661
666
8
1
0
161,899
2
L
Surtr
5,463
780
51
7
0
143,303
0
W
Heimdallr
4,710
673
67
10
0
154,619
1
L
Xing Tian
3,355
479
1
0
0
79,205
0
L
Awilix
4,664
666
61
9
0
206,454
0
L
Danzaburou
4,745
678
54
8
0
162,637
0
W
Thor
4,852
693
52
7
0
141,777
0
W
Cliodhna
4,984
712
57
8
0
183,324
1
W
Nu Wa
5,084
726
61
9
0
134,915
0
L
Sol
4,597
657
53
8
0
191,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role