Player Matchup

Cernunnos
Cernunnos
ClassyHooves
Cernunnos
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 48L
1,601 Elo+
Party 1
Aphrodite
Aphrodite
Damm1t_Trip
Aphrodite
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,870 Elo+
Party 4
Surtr
Surtr
ForeverCheezit
Surtr
Level 21
God Stats
6W - 8L
1,289 SR
Queue Stats
15W - 29L
1,500 Elo+
Party 1
Chang'e
Chang'e
KhaosThanatos5
Chang'e
Level 49
God Stats
3W - 1L
1,688 SR
Queue Stats
16W - 8L
1,870 Elo+
Party 4
Charon
Charon
MuerteDelPantano
Charon
Level 59
God Stats
2W - 1L
1,463 SR
Queue Stats
7W - 9L
1,521 Elo+
Party 1
Team Averages
Level 40
1,488 SR
1,672 Elo+

VS

Team Averages
Level 26
1,430 SR
1,367 Elo+
Ra
Ra
Delek42311
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
FENDIFacts
Amaterasu
Level 34
God Stats
14W - 11L
1,470 SR
Queue Stats
29W - 26L
1,413 Elo+
Party 3
Bacchus
Bacchus
MaysonBaekW
Bacchus
Level 28
God Stats
0W - 3L
1,179 SR
Queue Stats
13W - 12L
1,401 Elo+
Party 2
Arachne
Arachne
MiamiBased
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,220 Elo+
Party 3
Medusa
Medusa
Schlumptt
Medusa
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClassyHooves
Cernunnos
14
3 / 2 / 8
9,033
1,129
9,287
8,027
3,585
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Damm1t_Trip
Aphrodite
14
3 / 2 / 6
8,840
1,105
7,173
8,401
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 5
8,836
1,105
9,673
9,837
5,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
2 / 2 / 8
8,832
1,104
12,868
10,517
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 10
8,452
1,057
8,118
6,605
3,431
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,910
1,114
14,711
10,049
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
FENDIFacts
Amaterasu
13
1 / 1 / 4
7,724
966
2,057
6,234
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
MaysonBaekW
Bacchus
14
0 / 2 / 8
8,701
1,088
5,162
14,625
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
MiamiBased
Arachne
13
3 / 5 / 6
8,661
1,083
7,365
12,924
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Schlumptt
Medusa
14
3 / 1 / 5
8,979
1,122
9,365
8,343
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
12
Kills
10
10
Deaths
12
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ClassyHooves
Cernunnos
3
2
8
3.5
W
Aphrodite
Damm1t_Trip
Aphrodite
3
2
6
3
L
3
3
5
1.83
L
Amaterasu
FENDIFacts
Amaterasu
1
1
4
3
W
4
3
5
2.17
W
2
2
8
3
L
Bacchus
MaysonBaekW
Bacchus
0
2
8
2
L
Arachne
MiamiBased
Arachne
3
5
6
1.2
W
0
1
10
5
L
Medusa
Schlumptt
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,119
Damage
38,660
43,387
Taken
52,175
22,539
Mitigated
38,922
12,625
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ClassyHooves
Cernunnos
9,287
3,833
0
445
8,027
3,585
0
3,956
4,027
0
24,952
W
Aphrodite
Damm1t_Trip
Aphrodite
7,173
1,850
3,258
2,292
8,401
5,059
0
4,535
3,828
12,179
547
L
14,711
948
876
465
10,049
4,656
0
5,408
4,641
41,495
0
L
Amaterasu
FENDIFacts
Amaterasu
2,057
464
0
159
6,234
5,286
0
4,052
2,182
0
5,131
W
9,673
5,274
0
1,050
9,837
5,806
0
3,835
5,848
596
15,949
W
12,868
955
1,953
1,934
10,517
4,658
0
4,429
5,973
46,338
857
L
Bacchus
MaysonBaekW
Bacchus
5,162
260
0
3,224
14,625
17,843
0
8,017
6,608
12,881
1,406
L
Arachne
MiamiBased
Arachne
7,365
4,180
0
1,557
12,924
7,351
0
6,733
6,191
0
12,939
W
8,118
777
446
1,247
6,605
3,431
0
2,369
4,103
19,062
0
L
Medusa
Schlumptt
Medusa
9,365
2,739
0
873
8,343
3,786
0
3,867
4,476
0
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
42,975
176
Minions Killed
135
6
Camps Cleared
4
743,967
Distance Traveled
694,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,033
1,129
30
4
2
130,185
0
W
Aphrodite
8,840
1,105
23
3
0
143,106
0
L
Ra
8,910
1,114
67
8
2
146,072
0
L
Amaterasu
7,724
966
6
1
0
94,920
0
W
Surtr
8,836
1,105
15
2
0
155,210
0
W
Chang'e
8,832
1,104
79
10
0
150,533
0
L
Bacchus
8,701
1,088
16
2
0
150,535
0
L
Arachne
8,661
1,083
15
2
1
140,129
0
W
Charon
8,452
1,057
29
4
4
164,933
0
L
Medusa
8,979
1,122
31
4
1
162,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role