Player Matchup

Arachne
Arachne
Bustin inhur
Arachne
Level 50
God Stats
5W - 2L
1,593 SR
Queue Stats
39W - 43L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
FafnirDren
Kuzenbo
Level 143
God Stats
0W - 1L
1,832 SR
Queue Stats
11W - 16L
1,319 Elo+
Party 1
Terra
Terra
Jhawkprod
Terra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,500 Elo+
Party 1
Ymir
Ymir
Steizzle41
Ymir
Level 109
God Stats
0W - 3L
1,150 SR
Queue Stats
31W - 25L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Wildishbambino
Sun Wukong
Level 105
God Stats
4W - 7L
1,524 SR
Queue Stats
144W - 143L
1,401 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,433 Elo+

VS

Team Averages
Level 68
1,544 SR
1,448 Elo+
Anhur
Anhur
GraftedRuins
Anhur
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 46L
1,506 Elo+
Solo
Chang'e
Chang'e
Make it 1108771
Chang'e
Level 40
God Stats
2W - 1L
1,550 SR
Queue Stats
140W - 143L
1,384 Elo+
Solo
Loki
Loki
UR T CAN
Loki
Level 75
God Stats
2W - 1L
1,472 SR
Queue Stats
69W - 75L
1,408 Elo+
Solo
Hachiman
Hachiman
supersoap1999
Hachiman
Level 86
God Stats
6W - 1L
1,533 SR
Queue Stats
73W - 63L
1,466 Elo+
Party 2
Neith
Neith
xSinderellaXx
Neith
Level 93
God Stats
5W - 2L
1,665 SR
Queue Stats
75W - 64L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bustin inhur
Arachne
11
1 / 6 / 3
7,731
515
5,156
10,069
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
FafnirDren
Kuzenbo
19
4 / 6 / 7
9,917
661
16,759
22,918
20,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Terra
Jhawkprod
Terra
17
2 / 5 / 5
10,684
712
4,591
13,036
15,342
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 8 / 6
8,859
591
7,345
27,796
36,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Wildishbambino
Sun Wukong
18
6 / 6 / 4
10,762
717
18,971
23,041
24,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 12
12,570
838
20,448
19,199
8,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 1 / 23
11,869
791
18,105
19,054
14,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
11
2 / 5 / 7
8,993
600
5,877
9,705
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
supersoap1999
Hachiman
20
10 / 3 / 15
12,773
852
25,981
15,333
6,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 14
11,968
798
17,801
16,959
7,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
14
Kills
31
31
Deaths
14
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bustin inhur
Arachne
1
6
3
0.42
L
Kuzenbo
FafnirDren
Kuzenbo
4
6
7
1.25
W
9
4
12
3.75
L
Terra
Jhawkprod
Terra
2
5
5
0.9
W
3
1
23
14.5
L
1
8
6
0.5
W
Loki
2
5
7
1.1
L
Sun Wukong
Wildishbambino
Sun Wukong
6
6
4
1.33
W
Hachiman
supersoap1999
Hachiman
10
3
15
5.83
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,822
Damage
88,212
96,860
Taken
80,250
103,510
Mitigated
40,837
16,829
Healing
46,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bustin inhur
Arachne
5,156
3,104
691
968
10,069
6,467
0
1,734
8,335
0
5,578
L
Kuzenbo
FafnirDren
Kuzenbo
16,759
2,950
871
2,390
22,918
20,974
0
4,003
18,915
36,475
0
W
20,448
12,581
778
4,560
19,199
8,255
3,336
7,252
11,562
0
40,954
L
Terra
Jhawkprod
Terra
4,591
500
1,435
1,623
13,036
15,342
0
1,539
11,497
9,385
0
W
18,105
1,959
17,992
13,246
19,054
14,257
426
6,542
11,980
38,282
2,029
L
7,345
1,967
1,438
1,146
27,796
36,706
0
6,627
21,169
21,584
0
W
Loki
5,877
747
304
128
9,705
3,575
0
2,246
7,150
0
13,991
L
Sun Wukong
Wildishbambino
Sun Wukong
18,971
1,068
483
5,784
23,041
24,021
0
3,698
19,343
210
32,846
W
Hachiman
supersoap1999
Hachiman
25,981
18,098
750
2,521
15,333
6,888
3,317
6,201
8,754
0
55,547
W
17,801
5,371
1,292
5,215
16,959
7,862
1,388
5,215
11,582
0
39,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
58,173
88
Minions Killed
232
0
Camps Cleared
0
976,851
Distance Traveled
1,240,959
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,731
515
1
0
0
145,429
0
L
Kuzenbo
9,917
661
42
3
0
255,378
0
W
Anhur
12,570
838
52
3
0
227,055
1
L
Terra
10,684
712
11
1
0
115,435
0
W
Chang'e
11,869
791
64
4
0
296,855
0
L
Ymir
8,859
591
18
1
0
198,887
0
W
Loki
8,993
600
9
1
0
171,888
0
L
Sun Wukong
10,762
717
16
1
0
261,722
0
W
Hachiman
12,773
852
72
5
0
242,497
0
W
Neith
11,968
798
35
2
0
302,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role