Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EmpanadaTriste
Cupid
Level 28
God Stats
6W - 3L
1,888 SR
Queue Stats
488W - 494L
1,509 Elo+
Solo
Hun Batz
Hun Batz
GodfatherVinny
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,572 Elo+
Solo
Bakasura
Bakasura
Kittwave
Bakasura
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,602 Elo+
Solo
Nu Wa
Nu Wa
Xugly baconX
Nu Wa
Level 104
God Stats
5W - 0L
1,487 SR
Queue Stats
178W - 175L
1,500 Elo+
Solo
Team Averages
Level 85
1,575 SR
1,536 Elo+

VS

Team Averages
Level 92
1,500 SR
1,486 Elo+
Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DragonKingEpic
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 106L
1,496 Elo+
Party 1
Eset
Eset
Rage
Eset
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 85L
1,521 Elo+
Solo
Charon
Charon
RuinProtocolYT
Charon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,334 Elo+
Party 1
Anhur
Anhur
TheJuanRKO
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 1 / 13
8,070
807
12,090
5,654
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 5
9,600
960
13,054
6,935
3,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
14
0 / 1 / 13
7,881
788
10,393
13,580
7,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
Kittwave
Bakasura
14
2 / 1 / 8
8,155
816
7,240
10,339
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 12
7,863
786
7,307
6,338
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 4 / 3
6,699
670
7,091
10,430
4,531
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
1 / 2 / 4
6,984
698
6,442
13,979
10,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Rage
Eset
13
1 / 4 / 4
6,796
680
8,931
9,625
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 4
6,767
677
4,440
9,739
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
14
2 / 3 / 3
7,199
720
6,247
11,027
4,672
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
17
Kills
5
5
Deaths
17
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
13
8.5
L
Chronos
 
Chronos
1
4
3
0.63
L
Hercules
1
2
4
1.5
W
11
0
5
13.5
W
Hun Batz
0
1
13
6.5
W
Bakasura
Kittwave
Bakasura
2
1
8
6
L
Eset
Rage
Eset
1
4
4
0.75
L
0
4
4
0.5
L
Anhur
2
3
3
1.17
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,084
Damage
33,151
42,846
Taken
54,800
24,501
Mitigated
34,623
24,741
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,090
544
900
640
5,654
2,074
267
2,601
2,799
19,907
1,679
L
Chronos
 
Chronos
7,091
599
0
1,384
10,430
4,531
0
3,763
6,441
13,613
0
L
Hercules
6,442
1,270
1,103
6,734
13,979
10,583
0
3,154
10,337
0
13,382
W
13,054
5,953
7,285
4,808
6,935
3,225
491
3,765
3,014
0
28,045
W
Hun Batz
10,393
1,102
106
3,676
13,580
7,184
134
7,349
5,979
0
20,818
W
Bakasura
Kittwave
Bakasura
7,240
3,861
2,455
3,667
10,339
9,704
60
3,219
6,840
0
9,652
L
Eset
Rage
Eset
8,931
108
835
3,017
9,625
3,992
0
3,560
5,791
19,657
0
L
4,440
588
0
807
9,739
10,845
0
4,316
5,268
15,330
0
L
Anhur
6,247
2,805
192
3,810
11,027
4,672
0
3,642
6,954
0
19,874
W
7,307
1,479
214
990
6,338
2,314
447
2,458
3,752
15,327
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
34,445
117
Minions Killed
104
0
Camps Cleared
0
1,005,937
Distance Traveled
872,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,070
807
13
1
0
202,489
0
L
Chronos
6,699
670
11
1
0
180,587
0
L
Hercules
6,984
698
18
2
0
190,562
0
W
Cupid
9,600
960
31
3
0
186,288
0
W
Hun Batz
7,881
788
34
3
0
212,960
0
W
Bakasura
8,155
816
25
3
0
219,674
0
L
Eset
6,796
680
28
3
0
171,855
0
L
Charon
6,767
677
11
1
0
161,492
0
L
Anhur
7,199
720
36
4
0
168,049
0
W
Nu Wa
7,863
786
14
1
0
184,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role