Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
JoseChapeu69
Kuzenbo
Silver II
Level 102
God Stats
4W - 7L
1,644 SR
Queue Stats
50W - 46L
1,422 MMR
Solo
Xbalanque
Xbalanque
Gold I
Pocooyo
Xbalanque
Gold I
Level 77
God Stats
1W - 3L
1,651 SR
Queue Stats
107W - 109L
1,618 MMR
Solo
Merlin
Merlin
Gold II
lZiuhzl
Merlin
Gold II
Level 193
God Stats
2W - 5L
1,337 SR
Queue Stats
494W - 525L
1,626 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,527 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,637 SR
1,523 MMR
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
AderHoulder
Bakasura
Silver I
Level 156
God Stats
10W - 4L
1,500 SR
Queue Stats
79W - 73L
1,493 MMR
Solo
Bacchus
Bacchus
Gold III
Jcabanchik
Bacchus
Gold III
Level 76
God Stats
4W - 3L
1,785 SR
Queue Stats
35W - 33L
1,593 MMR
Solo
Osiris
Osiris
Gold V
JujuKarim
Osiris
Gold V
Level 89
God Stats
2W - 0L
1,860 SR
Queue Stats
19W - 22L
1,419 MMR
Solo
Agni
Agni
Gold II
Tincho760
Agni
Gold II
Level 47
God Stats
10W - 13L
1,543 SR
Queue Stats
96W - 101L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 4 / 0
7,862
562
6,039
18,528
15,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
 
Serqet
11
1 / 3 / 3
6,488
463
5,675
10,952
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
JoseChapeu69
Kuzenbo
10
0 / 3 / 1
6,467
462
3,717
10,862
10,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Pocooyo
Xbalanque
15
1 / 1 / 1
8,157
583
5,413
6,832
2,834
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
lZiuhzl
Merlin
12
0 / 6 / 0
6,460
461
4,811
11,663
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangSusanoCthulhuGebAthena

VS

Bans
ThothAwilixLancelotNe ZhaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 1 / 3
8,301
593
6,020
8,596
3,683
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
AderHoulder
Bakasura
16
9 / 0 / 3
8,552
611
7,792
15,823
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Jcabanchik
Bacchus
11
1 / 2 / 4
6,779
484
4,707
10,297
8,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
JujuKarim
Osiris
13
2 / 1 / 2
8,270
591
10,520
10,966
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Agni
14
1 / 0 / 5
7,804
557
9,030
6,704
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
0
0.5
L
Serqet
 
Serqet
1
3
3
0.83
W
Chiron
 
Chiron
4
1
3
5.5
W
Bakasura
AderHoulder
Bakasura
9
0
3
10.5
W
Bacchus
Jcabanchik
Bacchus
1
2
4
1.5
L
Kuzenbo
JoseChapeu69
Kuzenbo
0
3
1
0.17
W
Osiris
JujuKarim
Osiris
2
1
2
3
L
Xbalanque
Pocooyo
Xbalanque
1
1
1
1.5
W
Agni
1
0
5
3.5
L
Merlin
lZiuhzl
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,655
Damage
38,069
58,837
Taken
52,386
37,365
Mitigated
29,090
19,453
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,039
2,780
0
8,863
18,528
15,628
0
1,682
16,314
0
59,173
L
Serqet
 
Serqet
5,675
1,026
0
3,648
10,952
4,284
0
3,237
7,651
0
42,350
W
Chiron
 
Chiron
6,020
2,005
398
2,311
8,596
3,683
1,185
1,823
6,597
0
63,225
W
Bakasura
AderHoulder
Bakasura
7,792
5,232
0
9,848
15,823
7,057
458
1,984
13,586
0
46,540
W
Bacchus
Jcabanchik
Bacchus
4,707
1,102
0
1,715
10,297
8,997
99
2,023
8,079
18,670
0
L
Kuzenbo
JoseChapeu69
Kuzenbo
3,717
1,462
0
1,922
10,862
10,265
0
2,249
8,135
24,948
0
W
Osiris
JujuKarim
Osiris
10,520
5,027
0
5,044
10,966
6,515
1,134
511
10,455
0
58,161
L
Xbalanque
Pocooyo
Xbalanque
5,413
2,299
0
3,719
6,832
2,834
1,178
1,588
5,244
0
77,593
W
Agni
9,030
403
0
625
6,704
2,838
0
1,666
4,960
61,951
1,665
L
Merlin
lZiuhzl
Merlin
4,811
560
0
1,301
11,663
4,354
0
4,752
6,006
43,800
1,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
39,706
421
Minions Killed
476
0
Camps Cleared
0
1,348,053
Distance Traveled
1,509,646
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,862
562
97
7
0
235,908
3
L
Serqet
6,488
463
63
5
0
324,598
7
W
Chiron
8,301
593
114
8
0
260,659
3
W
Bakasura
8,552
611
98
7
0
328,781
4
W
Bacchus
6,779
484
32
2
0
315,826
6
L
Kuzenbo
6,467
462
25
2
0
287,435
3
W
Osiris
8,270
591
108
8
0
296,176
5
L
Xbalanque
8,157
583
146
10
0
263,203
0
W
Agni
7,804
557
124
9
0
308,204
0
L
Merlin
6,460
461
90
6
0
236,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role