Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BathTubBobby
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 123L
1,436 Elo+
Party 2
Izanami
Izanami
IanBlack78
Izanami
Level 24
God Stats
3W - 8L
1,377 SR
Queue Stats
14W - 29L
1,385 Elo+
Party 2
Erlang Shen
Erlang Shen
MancillaBW
Erlang Shen
Level 100
God Stats
3W - 3L
1,867 SR
Queue Stats
262W - 257L
1,475 Elo+
Solo
Nu Wa
Nu Wa
beebadee22
Nu Wa
Level 39
God Stats
39W - 35L
1,651 SR
Queue Stats
111W - 123L
1,490 Elo+
Party 2
Team Averages
Level 82
1,579 SR
1,457 Elo+

VS

Team Averages
Level 127
1,533 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Chapadoodle
Skadi
Level 128
God Stats
100W - 68L
1,605 SR
Queue Stats
244W - 223L
1,506 Elo+
Solo
Kali
Kali
DarkDrinker444
Kali
Level 147
God Stats
1W - 1L
1,304 SR
Queue Stats
91W - 83L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
IamFlashGordon
Kukulkan
Level 104
God Stats
4W - 2L
1,691 SR
Queue Stats
8W - 4L
1,571 Elo+
Solo
Xing Tian
Xing Tian
Luena2022
Xing Tian
Level 136
God Stats
35W - 41L
1,567 SR
Queue Stats
364W - 353L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 2
6,074
552
4,606
9,946
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
BathTubBobby
Mercury
10
0 / 3 / 1
5,314
483
4,130
9,525
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
IanBlack78
Izanami
10
0 / 2 / 0
5,302
482
3,148
7,551
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
MancillaBW
Erlang Shen
10
1 / 3 / 0
5,465
497
5,650
12,495
10,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
10
1 / 2 / 0
6,077
552
4,709
3,510
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 0 / 2
7,162
651
9,477
13,242
10,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
6,700
609
5,804
7,035
2,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 5
6,574
598
4,185
11,185
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
4 / 0 / 1
6,963
633
4,019
5,096
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
Luena2022
Xing Tian
11
1 / 1 / 5
6,759
614
5,436
11,407
7,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
2
1.5
W
Gilgamesh
 
Gilgamesh
3
0
2
4
L
Mercury
BathTubBobby
Mercury
0
3
1
0.17
W
2
1
2
3
W
2
3
5
1.5
W
Kukulkan
4
0
1
4.5
L
Izanami
IanBlack78
Izanami
0
2
0
0
W
Xing Tian
Luena2022
Xing Tian
1
1
5
3.5
L
Erlang Shen
MancillaBW
Erlang Shen
1
3
0
0.33
L
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
28,921
43,027
Taken
47,965
25,885
Mitigated
26,898
10,297
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,606
1,448
0
3,346
9,946
7,698
0
2,997
6,949
19,570
2,227
W
Gilgamesh
 
Gilgamesh
9,477
3,415
0
2,214
13,242
10,762
0
1,494
11,621
0
51,134
L
Mercury
BathTubBobby
Mercury
4,130
2,801
0
500
9,525
4,099
0
684
8,841
0
39,834
W
5,804
3,194
0
1,627
7,035
2,518
3,000
1,098
5,847
0
49,533
W
4,185
2,344
0
5,108
11,185
4,504
0
1,684
9,375
0
35,130
W
Kukulkan
4,019
250
0
1,720
5,096
1,832
376
1,449
3,457
48,898
0
L
Izanami
IanBlack78
Izanami
3,148
2,596
0
1,731
7,551
2,766
0
1,695
5,856
0
38,122
W
Xing Tian
Luena2022
Xing Tian
5,436
688
1,640
1,979
11,407
7,282
0
2,502
8,733
23,986
1,410
L
Erlang Shen
MancillaBW
Erlang Shen
5,650
3,043
0
4,720
12,495
10,122
0
2,920
9,575
0
27,726
L
Nu Wa
4,709
480
0
0
3,510
1,200
0
805
2,705
35,036
2,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
34,158
278
Minions Killed
337
0
Camps Cleared
0
1,173,666
Distance Traveled
1,150,963
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,074
552
25
2
0
244,542
0
W
Gilgamesh
7,162
651
84
8
0
217,444
1
L
Mercury
5,314
483
68
6
0
261,127
0
W
Skadi
6,700
609
79
7
0
214,892
1
W
Kali
6,574
598
58
5
0
279,797
0
W
Kukulkan
6,963
633
82
7
0
214,087
0
L
Izanami
5,302
482
65
6
0
202,710
0
W
Xing Tian
6,759
614
34
3
0
224,743
2
L
Erlang Shen
5,465
497
41
4
0
240,261
2
L
Nu Wa
6,077
552
79
7
0
225,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role