Player Matchup

Hun Batz
Hun Batz
Silver III
Evested
Hun Batz
Silver III
Level 121
God Stats
8W - 10L
1,435 SR
Queue Stats
52W - 56L
1,063 MMR
Party 1
King Arthur
King Arthur
Silver II
cozycamperEL
King Arthur
Silver II
Level 61
God Stats
16W - 13L
1,718 SR
Queue Stats
48W - 48L
1,252 MMR
Party 1
Cthulhu
Cthulhu
Silver III
muypi
Cthulhu
Silver III
Level 53
God Stats
26W - 16L
1,592 SR
Queue Stats
51W - 56L
1,077 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,582 SR
1,131 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,423 SR
996 MMR
Athena
Athena
Silver IV
HongoLocoRojo
Athena
Silver IV
Level 148
God Stats
7W - 16L
1,064 SR
Queue Stats
135W - 179L
962 MMR
Solo
Artemis
Artemis
Silver IV
PinkDangerous
Artemis
Silver IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
957 MMR
Solo
Hera
Hera
Silver II
escorpion31
Hera
Silver II
Level 186
God Stats
1W - 1L
1,703 SR
Queue Stats
30W - 38L
1,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Evested
Hun Batz
16
7 / 0 / 3
10,889
838
8,729
10,447
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
cozycamperEL
King Arthur
15
2 / 2 / 6
9,565
736
10,231
16,388
15,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
muypi
Cthulhu
15
1 / 1 / 8
9,308
716
11,344
13,260
10,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixAtlasChronosBacchusAchilles

VS

Bans
OdinNe ZhaBastetKaliDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,054
620
8,433
20,163
14,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
13
2 / 3 / 0
8,634
664
10,166
9,994
4,050
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 3
8,521
655
11,483
9,155
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Evested
Hun Batz
7
0
3
8.5
L
1
4
1
0.38
L
Artemis
2
3
0
0.67
W
King Arthur
cozycamperEL
King Arthur
2
2
6
2.5
L
0
3
3
0.5
W
Cthulhu
muypi
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
30,082
40,095
Taken
39,312
31,115
Mitigated
22,097
5,506
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Evested
Hun Batz
8,729
1,736
0
2,103
10,447
5,126
1,463
4,809
5,614
0
51,824
L
8,433
2,212
0
2,934
20,163
14,595
421
5,201
14,936
15,161
0
L
Artemis
10,166
4,140
0
1,219
9,994
4,050
360
2,515
7,415
0
24,832
W
King Arthur
cozycamperEL
King Arthur
10,231
450
0
999
16,388
15,637
208
8,226
8,162
277
53,863
L
11,483
3,570
0
480
9,155
3,452
517
2,648
6,456
38,877
0
W
Cthulhu
muypi
Cthulhu
11,344
427
358
2,046
13,260
10,352
446
6,939
6,293
26,825
1,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
25,209
186
Minions Killed
111
0
Camps Cleared
0
836,865
Distance Traveled
733,970
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,889
838
78
6
0
291,637
0
L
Athena
8,054
620
17
1
0
268,500
2
L
Artemis
8,634
664
31
2
0
234,640
2
W
King Arthur
9,565
736
74
6
0
273,076
1
L
Hera
8,521
655
63
5
0
230,830
0
W
Cthulhu
9,308
716
34
3
0
272,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role