Player Matchup

Awilix
Awilix
Amnesia DxD
Awilix
Level 156
God Stats
48W - 35L
1,629 SR
Queue Stats
168W - 172L
1,540 Elo+
Solo
Skadi
Skadi
Mootjunior25
Skadi
Level 168
God Stats
6W - 3L
1,736 SR
Queue Stats
152W - 143L
1,472 Elo+
Solo
Zeus
Zeus
RedJellos
Zeus
Level 208
God Stats
0W - 1L
1,597 SR
Queue Stats
149W - 140L
1,482 Elo+
Solo
Jormungandr
Jormungandr
TacoTony
Jormungandr
Level 146
God Stats
26W - 20L
1,500 SR
Queue Stats
357W - 327L
1,494 Elo+
Solo
King Arthur
King Arthur
Tomoko67
King Arthur
Level 120
God Stats
0W - 3L
1,279 SR
Queue Stats
100W - 85L
1,550 Elo+
Solo
Team Averages
Level 160
1,548 SR
1,508 Elo+

VS

Team Averages
Level 134
1,536 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dr_Schwifty43
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,688 SR
Queue Stats
17W - 16L
1,435 Elo+
Party 1
Ares
Ares
GTRoszy
Ares
Level 142
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1
Chaac
Chaac
MC_Trouty
Chaac
Level 154
God Stats
6W - 2L
1,754 SR
Queue Stats
33W - 25L
1,495 Elo+
Party 1
Bastet
Bastet
SmashinDemFoos
Bastet
Level 147
God Stats
19W - 18L
1,475 SR
Queue Stats
312W - 311L
1,452 Elo+
Solo
Ix Chel
Ix Chel
edwin0477
Ix Chel
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
3 / 5 / 1
8,782
488
10,853
17,431
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 3 / 0
7,841
436
9,734
15,393
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
14
2 / 5 / 0
8,502
472
9,747
11,320
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TacoTony
Jormungandr
11
0 / 3 / 1
7,883
438
10,202
16,230
16,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Tomoko67
King Arthur
15
2 / 5 / 0
8,868
493
12,045
20,716
26,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr_Schwifty43
Ah Muzen Cab
17
0 / 3 / 3
9,762
542
5,843
14,234
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
GTRoszy
Ares
16
6 / 1 / 8
10,460
581
14,170
18,127
21,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
MC_Trouty
Chaac
17
2 / 1 / 5
11,043
614
13,807
23,459
34,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 6
10,307
573
11,465
16,453
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
edwin0477
Ix Chel
17
5 / 2 / 4
10,483
582
13,464
13,547
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
9
Kills
20
21
Deaths
10
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
5
1
0.7
W
Ah Muzen Cab
Dr_Schwifty43
Ah Muzen Cab
0
3
3
0.5
W
Ares
GTRoszy
Ares
6
1
8
10
W
Chaac
MC_Trouty
Chaac
2
1
5
4.5
L
2
3
0
0.67
L
Zeus
2
5
0
0.4
W
7
3
6
3.33
L
Jormungandr
TacoTony
Jormungandr
0
3
1
0.17
L
King Arthur
Tomoko67
King Arthur
2
5
0
0.4
W
Ix Chel
edwin0477
Ix Chel
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,581
Damage
58,749
81,090
Taken
85,820
62,019
Mitigated
76,330
7,512
Healing
33,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,853
5,187
0
907
17,431
8,587
0
6,734
10,697
0
92,392
W
Ah Muzen Cab
Dr_Schwifty43
Ah Muzen Cab
5,843
1,512
0
1,622
14,234
6,714
2,602
2,992
11,202
0
91,327
W
Ares
GTRoszy
Ares
14,170
2,193
0
4,464
18,127
21,163
0
7,490
10,324
30,932
0
W
Chaac
MC_Trouty
Chaac
13,807
3,288
0
15,796
23,459
34,162
0
1,115
22,344
0
89,498
L
9,734
3,679
0
3,183
15,393
5,933
171
4,075
11,318
0
63,364
L
Zeus
9,747
1,132
0
250
11,320
4,210
0
6,971
4,349
63,374
0
W
11,465
2,840
0
7,527
16,453
7,368
0
1,218
15,147
0
65,239
L
Jormungandr
TacoTony
Jormungandr
10,202
3,035
0
1,855
16,230
16,744
0
6,808
9,422
39,227
760
L
King Arthur
Tomoko67
King Arthur
12,045
1,599
0
1,317
20,716
26,545
0
2,834
17,882
278
68,887
W
Ix Chel
edwin0477
Ix Chel
13,464
2,126
1,416
2,565
13,547
6,923
265
5,995
7,196
93,341
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
52,055
530
Minions Killed
557
0
Camps Cleared
0
1,722,996
Distance Traveled
1,822,883
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,782
488
136
8
0
411,075
1
W
Ah Muzen Cab
9,762
542
159
9
0
358,334
2
W
Ares
10,460
581
21
1
0
382,887
4
W
Chaac
11,043
614
152
8
0
331,028
0
L
Skadi
7,841
436
113
6
0
338,330
0
L
Zeus
8,502
472
114
6
0
305,923
7
W
Bastet
10,307
573
78
4
0
403,871
4
L
Jormungandr
7,883
438
53
3
0
351,842
4
L
King Arthur
8,868
493
114
6
0
315,826
0
W
Ix Chel
10,483
582
147
8
0
346,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role