Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Daddy_jags
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,406 Elo+
Party 2
Terra
Terra
MarkusZeMonsta
Terra
Level 122
God Stats
1W - 0L
1,742 SR
Queue Stats
54W - 58L
1,464 Elo+
Party 2
Achilles
Achilles
nick-mann2000
Achilles
Level 148
God Stats
2W - 0L
1,608 SR
Queue Stats
25W - 24L
1,495 Elo+
Party 2
Merlin
Merlin
windstar47
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,809 Elo+
Party 2
Team Averages
Level 105
1,570 SR
1,535 Elo+

VS

Team Averages
Level 118
1,436 SR
1,573 Elo+
Ra
Ra
CareBearUwU
Ra
Level 114
God Stats
0W - 2L
1,314 SR
Queue Stats
25W - 24L
1,525 Elo+
Party 1
Baba Yaga
Baba Yaga
Djwarbs
Baba Yaga
Level 147
God Stats
0W - 1L
1,819 SR
Queue Stats
31W - 30L
1,502 Elo+
Solo
Lancelot
Lancelot
fangsofhuan
Lancelot
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,735 Elo+
Party 1
Thor
Thor
idontflush
Thor
Level 107
God Stats
2W - 11L
1,049 SR
Queue Stats
117W - 117L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stucksman1
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 3 / 11
9,132
830
11,296
12,564
6,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Daddy_jags
Jormungandr
14
2 / 2 / 11
8,270
752
5,701
11,963
11,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 8
9,089
826
5,195
14,501
12,602
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
nick-mann2000
Achilles
16
5 / 2 / 10
9,493
863
15,940
15,996
23,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Merlin
windstar47
Merlin
16
4 / 3 / 9
9,246
841
9,494
11,176
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
8,006
728
13,285
9,942
4,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baba Yaga
Djwarbs
Baba Yaga
14
1 / 3 / 5
7,914
719
11,807
9,195
4,449
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
fangsofhuan
Lancelot
14
2 / 2 / 6
7,758
705
5,131
11,747
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 5 / 3
9,109
828
12,717
12,696
5,983
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
stucksman1
Ah Muzen Cab
16
1 / 4 / 6
8,236
749
13,900
12,775
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
16
Kills
11
11
Deaths
18
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
3
11
2.83
L
0
4
10
1.25
W
Jormungandr
Daddy_jags
Jormungandr
2
2
11
3.75
L
Baba Yaga
Djwarbs
Baba Yaga
1
3
5
1.17
W
2
1
8
6
L
Lancelot
fangsofhuan
Lancelot
2
2
6
2.5
L
7
5
3
1.7
W
Achilles
nick-mann2000
Achilles
5
2
10
5
L
Ah Muzen Cab
stucksman1
Ah Muzen Cab
1
4
6
1
W
Merlin
windstar47
Merlin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
56,840
66,200
Taken
56,355
59,254
Mitigated
31,604
30,909
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,296
826
1,070
1,719
12,564
6,080
0
4,524
7,959
23,283
0
L
13,285
976
6,066
3,321
9,942
4,899
0
6,238
3,528
24,880
0
W
Jormungandr
Daddy_jags
Jormungandr
5,701
312
1,264
3,072
11,963
11,406
8
3,700
8,088
10,247
0
L
Baba Yaga
Djwarbs
Baba Yaga
11,807
844
0
1,355
9,195
4,449
0
5,586
3,292
22,964
0
W
5,195
385
7,076
6,365
14,501
12,602
0
8,061
6,315
9,373
0
L
Lancelot
fangsofhuan
Lancelot
5,131
402
924
2,277
11,747
10,161
0
4,998
6,526
0
6,203
L
12,717
1,591
284
776
12,696
5,983
0
6,629
5,840
0
17,610
W
Achilles
nick-mann2000
Achilles
15,940
2,699
466
5,462
15,996
23,519
0
4,348
11,562
0
27,096
L
Ah Muzen Cab
stucksman1
Ah Muzen Cab
13,900
4,759
338
1,149
12,775
6,112
0
7,086
5,483
0
35,341
W
Merlin
windstar47
Merlin
9,494
318
1,358
3,057
11,176
5,647
154
3,861
7,184
32,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
41,023
153
Minions Killed
116
0
Camps Cleared
0
1,218,109
Distance Traveled
1,233,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,132
830
27
2
0
251,197
0
L
Ra
8,006
728
41
4
0
281,759
0
W
Jormungandr
8,270
752
16
1
0
230,144
0
L
Baba Yaga
7,914
719
28
3
0
241,610
0
W
Terra
9,089
826
18
2
0
262,657
0
L
Lancelot
7,758
705
5
0
0
276,218
0
L
Thor
9,109
828
16
1
0
207,153
0
W
Achilles
9,493
863
49
4
0
253,153
0
L
Ah Muzen Cab
8,236
749
26
2
0
226,302
0
W
Merlin
9,246
841
43
4
0
220,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role