Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NgooES
Neith
Level 86
God Stats
14W - 3L
1,792 SR
Queue Stats
156W - 133L
1,480 Elo+
Solo
Chang'e
Chang'e
PHOBOSMURF
Chang'e
Level 65
God Stats
12W - 12L
1,483 SR
Queue Stats
299W - 297L
1,428 Elo+
Solo
Nox
Nox
viny01
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,292 Elo+
Solo
Team Averages
Level 97
1,555 SR
1,440 Elo+

VS

Team Averages
Level 57
1,351 SR
1,428 Elo+
Loki
Loki
ELDONAS184
Loki
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 131L
1,449 Elo+
Party 1
Agni
Agni
Fourdorer
Agni
Level 34
God Stats
0W - 3L
1,300 SR
Queue Stats
8W - 8L
1,536 Elo+
Solo
Neith
Neith
Frank_Jaeger2
Neith
Level 138
God Stats
8W - 9L
1,458 SR
Queue Stats
219W - 218L
1,423 Elo+
Solo
King Arthur
King Arthur
SKYURUUNERS
King Arthur
Level 17
God Stats
8W - 11L
1,200 SR
Queue Stats
61W - 91L
1,444 Elo+
Party 1
Sobek
Sobek
SwordsmanMurdere
Sobek
Level 7
God Stats
1W - 3L
1,295 SR
Queue Stats
12W - 23L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 0
7,334
564
6,265
11,244
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
 
Discordia
12
1 / 1 / 1
6,015
463
3,241
7,127
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
NgooES
Neith
12
0 / 0 / 1
6,914
532
3,547
3,743
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
PHOBOSMURF
Chang'e
13
0 / 1 / 2
6,893
530
3,825
6,952
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
viny01
Nox
12
3 / 0 / 3
7,544
580
3,955
4,797
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,400
492
2,382
11,377
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
10
1 / 0 / 0
6,259
481
4,470
4,638
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

2
0 / 0 / 0
4,097
315
0
786
144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SKYURUUNERS
King Arthur
12
2 / 3 / 0
7,246
557
7,780
13,156
9,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 2
6,119
471
1,948
10,487
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
0
3
W
Discordia
 
Discordia
1
1
1
1.5
L
0
3
1
0.17
L
Agni
1
0
0
1
L
0
0
0
0
W
Neith
NgooES
Neith
0
0
1
0.5
W
Chang'e
PHOBOSMURF
Chang'e
0
1
2
1
L
King Arthur
SKYURUUNERS
King Arthur
2
3
0
0.67
L
0
1
2
1
W
Nox
viny01
Nox
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
16,580
33,863
Taken
40,444
15,524
Mitigated
24,602
7,781
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,265
702
237
1,302
11,244
6,741
0
1,840
9,404
65,485
3,104
W
Discordia
 
Discordia
3,241
329
0
1,178
7,127
2,243
0
935
6,192
28,349
1,386
L
2,382
381
0
4,621
11,377
4,375
0
3,393
7,942
0
49,642
L
Agni
4,470
419
0
250
4,638
1,580
0
2,624
1,886
45,015
0
L
0
0
0
250
786
144
0
0
786
0
1,665
W
Neith
NgooES
Neith
3,547
1,049
0
1,426
3,743
1,525
2,489
423
3,320
0
53,347
W
Chang'e
PHOBOSMURF
Chang'e
3,825
324
541
2,531
6,952
2,882
0
2,717
4,235
47,040
610
L
King Arthur
SKYURUUNERS
King Arthur
7,780
1,347
0
1,869
13,156
9,767
2
5,834
7,284
0
50,352
L
1,948
37
0
1,973
10,487
8,736
0
4,434
5,685
14,273
0
W
Nox
viny01
Nox
3,955
718
0
566
4,797
2,133
0
503
4,294
32,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
30,121
406
Minions Killed
289
0
Camps Cleared
0
1,369,109
Distance Traveled
1,111,529
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,334
564
100
8
0
320,308
0
W
Discordia
6,015
463
46
4
0
269,152
5
L
Loki
6,400
492
92
7
0
301,256
3
L
Agni
6,259
481
75
6
0
247,399
0
L
Neith
4,097
315
6
0
0
18,118
0
W
Neith
6,914
532
96
7
0
250,709
3
W
Chang'e
6,893
530
101
8
0
287,130
3
L
King Arthur
7,246
557
101
8
0
276,314
0
L
Sobek
6,119
471
15
1
0
268,442
0
W
Nox
7,544
580
63
5
0
241,810
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role